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  • TuanHA Monk - The Ultimate Experience

    Discussion in 'Archives' started by tuanha, Oct 14, 2012.

    1. actros

      actros Member

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      i do 30k dps.... before i does 90k + my energy and chi are alway full my own HT buff is alway by 20 but he does nothing....

      here an log.
       

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    2. alagondar47

      alagondar47 New Member

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      Yeah, MW is my main spec for raiding though. I do BrM for LFRs I don't need any healing gear from, and any 5-mans I do. My MW gear is 497 as opposed to my 475 BrM haha.
       
    3. Baraka

      Baraka New Member

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      Hi,
      I deleted all addons, plugins restarted, but CC still does not work, how to fix?
      Only spam Rising Sun Kick and all

      I'm sorry for my English I am Russian

      24:657 - hp: 100 - Chi: 2 Energy: 100 - Тренировочный манекен - 1.56y - 100 hp - Jab (Jabto3ChiLockToD)
      25:356 - hp: 100 - Chi: 4 Energy: 68 - Тренировочный манекен - 1.56y - 100 hp - Rising Sun Kick (RisingSunKick)
      28:232 - hp: 100 - Chi: 2 Energy: 100 - Тренировочный манекен - 1.56y - 100 hp - Jab (Jabto3ChiLockToD)
      28:788 - hp: 100 - Chi: 4 Energy: 65 - Тренировочный манекен - 1.56y - 100 hp - Rising Sun Kick (RisingSunKick)
       

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      Last edited: Mar 12, 2013
    4. tuanha

      tuanha Well-Known Member

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      I'm sorry, there's a bug that do not blackout kick in WW on non english client. I still can't find out why.
       
    5. Miragi

      Miragi New Member

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      Do you know the latest really working revision for non-english clients?
       
    6. Sk1vvy

      Sk1vvy Member

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    7. tuanha

      tuanha Well-Known Member

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      Update do not heal list with these two new debuff
      Beast of Nightmares
      Corrupted Healing

      Thank Sk1vvy.

      Also attempt to fix no BoK on WW
       
    8. Sk1vvy

      Sk1vvy Member

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    9. Baraka

      Baraka New Member

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      In CC Death Knight is the same problem (
       
    10. Sk1vvy

      Sk1vvy Member

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      Death Knight don't use BoK? :D
       
    11. Baraka

      Baraka New Member

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      I attach logs to the theme later
       
    12. LostAlice

      LostAlice New Member

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      Hello guys,

      a few days ago i updatet to the special edition.
      i know there was a patch and there´s a lot of things to do for tuanha.

      my question is when i´m train @ the dummy my dps is very variable from 50k up to 76k i have a gearscore from 490 and im very confused because my melee attack is sometimes @ first in dmg during another train @ dummy is blackoutkick first and so it is going on everytime another attack is up or down. i´am hang up last three days in front of the training dummy with reforging/ wowexe on high priority/ do my settings in windwalkertab change/ play without addons / play with addons /play on low and high graphic/ i can´t believe that the dps in everytime so fluctuate.

      PS 76k dps was yesterday after the honorbuddy betaupdate because of the small ninjapatch, today i´m logged in with normal honorbuddy + update + tuanha update my dps between 49-55k *cry*

      mhm sry for my english ;P

      if its possible and anyone knows something or could explain me and speak german send me plx pm
       
    13. amputations

      amputations Active Member

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      ^^ Yes if you check one page back you can read Tuanha saying he is working on a sollution for the Blackout Kick-problem.
       
    14. l337pally

      l337pally New Member

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      We got a 10% nerf on tiger stance just now because blizzard thought our chi wave was too powerful..which is why i was asking for chi wave to be added back into the dps rotation. I just did some target dummy testing and spamming chi wave on cd was about 9% of my total dmg, above jab and fists of fury...
       
    15. zeldrak

      zeldrak Well-Known Member

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      @TuanHA: Hey man, it's ok. I know you're busy. I just wasn't sure if you had missed my post due to the large number of other posts. I know you're working on it. I keep an eye on this thread and read up from where I last posted. I'm leveling another monk (I deleted my mage since I hate mages) as brewmaster, and so far it's working ok. It seems to have a sluggish start at using skills, but when it kicks in it works really well. That was last night though. I haven't updated yet. Anyway, keep up the good work and I'll keep trying whatever you put out.
       
    16. shultas

      shultas New Member

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      Have you done anything with this yet? I didn't see it in config or any other posts so I help you out for PVE.
      I will call it SEF for Storm Earth Fire.

      SEF is tricky (seems buggy now but maybe blizz intention).

      It not good to have SEF on same target as you because it does not copy most of your big hitting moves. It copy some things like spinning crane kick and fist of fury but won't copy blackout kick or rising sun kick. So, if it just one mob, best to not use it at all.
      If AOE mode enabled that when you want to use SEF.
      If 2 mob then you put SEF on mob #2 and your monk attack mob #1. Then your clone will duplicate your spells and you get lot more damage out of it. (120% dmg!!)
      If 3 mob or more then you put SEF on mob #2 and mob #3 and your monk attack mob #1. Both clones will duplicate your spells and you get more dmg out of it (135% dmg!!)


      So you want to have logic that detect how many mob in your AOE area and call SEF on those mobs accordingly, never call SEF on same target monk is on.

      Then to use it smart you have more logic in there so say 9 mob in group. You target mob #1, clone one is mob #2 and clone two is mob #3. If mob #2 die or mob #3 die then you re check again and cast SEF on say mob #4 and mob #5.

      Then you can have more logic so say there are 3 mob only. You on mob 1 clone one on mob 2 and clone two on mob 3 then say mob 1 (monk mob) dies, so monk is gonna switch his target to mob 2... you want to check and see "ok, how many mob alive" in this example only 2 alive....and you have clone still on mob #2 and mob #3 ... your monk switch to mob #2 ... you need to cast SEF on mob #2 to remove the clone....so now you have only one SEF clone up, and he is on mob #3, and your monk is on mob #2... that way you do more damage because you never want to be attacking the same mob with a clone on it cuz you don't get as much damage.

      It's tricky but it is big damage boost when 2 mob up and bigger damage boost when 3 or mob up and used properly!!

      Please let me know if you don't understand anything and I try to explain more to you. If you want to see how they work you go to test dummy place where there are 4 dummies in a row then you can cast SEF on your target ,cast your spell's and you'll see how he doesn't duplicate rising sun kick, etc. So you can get better idea to go with my explanation.

      By the way I do lot of test and look at Skada / Recount for the idea if you want to use spirit on same target as you and me saying do not do it because damage loss is my opinion from my logs of hitting on test dummy over and over and over.
       
    17. Clubwar

      Clubwar Member

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      I am the unique Brewmaster that see that dps tank are very low?? 505 item gear level and always are the last in dps, no more that 40k...and DK and Pala Tank have more that 70 whit same equip..
       
    18. Thaatguy

      Thaatguy New Member

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      Having the same sluggish issues, but I feel it is an HB issue, WW is the slowest. Thanks for the good work.
       
    19. joe_ss

      joe_ss Moderator Moderator

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      hey Tuan,
      here is my log~~ and i with 486 gear level and just do a little dps with 5.2 new monk CR。
      I think should something wrong with it~
      and it never use tigereye brew.
      pls check it.
       

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    20. txd

      txd New Member

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      For the longest time now the bot has not been using renewing mist on COOLDOWN when I have it set to 100.

      This is extremely extremely BAD

      It is very important that renewing mist be used on cooldown, there seems to be like a 2-3 second delay after RM comes off cooldown before the bot casts it again

      Please fix this.

      TY :)
       

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