Hey thebrodieman, Just to say a big thankyou for putting so much time, effort, knowledge and persistence into this, absoloutely amazing work! Its certainly made my work life, certainly my relationship and my social time at a much more sensible level, I love being able to watch my character run its daily business from my iPad at work ! So yeh, no big issues or anything, just to say a big cheesy thankyou, will be donating asap! Keep at it!
Starting Golden Lotus whith the latest HB Beta build stops whith error View attachment 304 2013-03-13 18.29.txt
For reasons of constant updating and changes in HB's code before "Release", I DO NOT support my profile's use with HB Beta. Please run these profiles under current release. In response to your log, it seems to be a case issue with Gameobject (Should be GameObject), but I've run this quest before and it has worked prior to current release, so current release might have become a bit more sensitive to this. Next patch will reflect this. Also, during startup you have a LOT of error code coming from what I think is your CC.
There are a couple of apps that allow V P N or Shared Desktop access to your PC/Mac from iPhone/iPad. I personally use Ignition ($25 last check on App Store) to remote into my home laptop to check on it. Although it is mildly sluggish when running WoW...in the range of 2-5 fps...I wouldn't recommend getting it to PLAY the game
I go to start shieldwall dailies and it instantly gives me the thank you more coming soon pop up message(i havent done dailies in few days, as well as my cache being clear and quest log being clear.)
Teamviewer, TeamViewer ? gratis fj?rrservice och remote desktop sharing via internet Best Regards Muteme
[InteractWith-v320(error)]: The value 'alive' is not a member of the NpcStateType enumeration. Allowed values: Alive, BelowHp, Dead, DontCare [InteractWith-v320(error) @line 404]: Stopping Honorbuddy. Please repair the profile! Bot Stopped! Reason: Profile has too many errors
Yeap same thing happened to me as well after new update of the HB same problems happens with all profiles have the same problem with Kicks lvling profile untill that moment worked perfectly!
Code: [InteractWith-v320(error)]: The value 'Gameobject' is not a member of the ObjectType enumeration. Allowed values: Npc, GameObject [InteractWith-v320(error) @line 335]: Stopping Honorbuddy. Please repair the profile! Code: [InteractWith-v320(error)]: The value 'alive' is not a member of the NpcStateType enumeration. Allowed values: Alive, BelowHp, Dead, DontCare [InteractWith-v320(error) @line 404]: Stopping Honorbuddy. Please repair the profile!
I am aware of CaSe IsSuEs with the current release. I will work to get a fix up on 5.0 and 5.1 profiles tonight. Unfortunately, this is gonna delay 5.2 a little more (just being honest) so give me tonight and I'll get this working again.
Code: Index: [Rep] Daily Grind [Brodie].xml =================================================================== --- [Rep] Daily Grind [Brodie].xml (revision 98) +++ [Rep] Daily Grind [Brodie].xml (working copy) @@ -12,14 +12,14 @@ <If Condition="(Me.MapId == 0 && Me.IsAlliance)" > <CustomBehavior File="FlyTo" DestName="SW Portal" X="-8199.441" Y="529.3228" Z="117.0738" /> <CustomBehavior File="ForcedDismount" /> - <CustomBehavior File="InteractWith" MobId="215457" ObjectType="Gameobject" Range="4" X="-8194.479" Y="528.1129" Z="117.2901" /> + <CustomBehavior File="InteractWith" MobId="215457" ObjectType="GameObject" Range="4" X="-8194.479" Y="528.1129" Z="117.2901" /> <CustomBehavior File="WaitTimer" WaitTime="10000" GoalText="Waiting for port {TimeRemaining}" /> </If> <If Condition=" (Me.MapId == 1 && Me.IsHorde)" > <CustomBehavior File="FlyTo" DestName="Org Portal" X="2013.813" Y="-4699.559" Z="28.61817" /> <CustomBehavior File="ForcedDismount" /> - <CustomBehavior File="InteractWith" MobId="215424" ObjectType="Gameobject" Range="4.75" X="2014.819" Y="-4700.274" Z="28.62439" /> + <CustomBehavior File="InteractWith" MobId="215424" ObjectType="GameObject" Range="4.75" X="2014.819" Y="-4700.274" Z="28.62439" /> <CustomBehavior File="WaitTimer" WaitTime="10000" GoalText="Waiting for port {TimeRemaining}" /> </If> Index: [Rep] Golden Lotus Dailies [Brodie].xml =================================================================== --- [Rep] Golden Lotus Dailies [Brodie].xml (revision 98) +++ [Rep] Golden Lotus Dailies [Brodie].xml (working copy) @@ -322,22 +322,22 @@ <While Condition="!IsObjectiveComplete(1, 31756)" > <CustomBehavior File="FlyTo" X="1568.647" Y="1185.899" Z="444.4847" /> <CustomBehavior File="ForcedDismount"/> - <CustomBehavior File="InteractWith" QuestId="31756" MobId="214895" IgnoreCombat="True" ObjectType="Gameobject" WaitForNpcs="false" /> + <CustomBehavior File="InteractWith" QuestId="31756" MobId="214895" IgnoreCombat="True" ObjectType="GameObject" WaitForNpcs="false" /> </While> <While Condition="!IsObjectiveComplete(2, 31756)" > <CustomBehavior File="FlyTo" X="1625.123" Y="1269.5" Z="463.0072" /> <CustomBehavior File="ForcedDismount"/> - <CustomBehavior MobId="214899" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="Gameobject" WaitForNpcs="false" /> + <CustomBehavior MobId="214899" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="GameObject" WaitForNpcs="false" /> </While> <While Condition="!IsObjectiveComplete(4, 31756)" > <CustomBehavior File="FlyTo" X="1635.482" Y="1546.689" Z="440.0556" /> <CustomBehavior File="ForcedDismount"/> - <CustomBehavior MobId="214901" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="Gameobject" WaitForNpcs="false" /> + <CustomBehavior MobId="214901" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="GameObject" WaitForNpcs="false" /> </While> <While Condition="!IsObjectiveComplete(3, 31756)" > <CustomBehavior File="FlyTo" X="1481.446" Y="1388.026" Z="444.6272" /> <CustomBehavior File="ForcedDismount"/> - <CustomBehavior MobId="214900" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="Gameobject" WaitForNpcs="false" /> + <CustomBehavior MobId="214900" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="GameObject" WaitForNpcs="false" /> </While> </While> @@ -401,7 +401,7 @@ <CustomBehavior File="FlyTo" X="1673.236" Y="1364.457" Z="453.5921" /> <CustomBehavior File="ForcedDismount" /> <While Condition="(HasQuest(31760) && !IsQuestCompleted(31760))" > - <CustomBehavior File="InteractWith" MobId="65978" CollectionDistance="500" WaitForNpcs="false" MobState="alive" /> + <CustomBehavior File="InteractWith" MobId="65978" CollectionDistance="500" WaitForNpcs="false" MobState="Alive" /> </While> </If> Index: [Rep] Isle of Thunder A [Brodie].xml =================================================================== --- [Rep] Isle of Thunder A [Brodie].xml (revision 98) +++ [Rep] Isle of Thunder A [Brodie].xml (working copy) @@ -230,7 +230,7 @@ <CustomBehavior File="UserSettings" QuestId="32544" LootMobs="true" PullDistance="10" /> <RunTo X="6213.471" Y="5955.08" Z="40.78753" /> <While Condition="!IsQuestCompleted(32544)" > - <CustomBehavior File="InteractWith" MobId="69224" CollectionDistance="500" WaitForNpcs="false" MobState="alive" /> + <CustomBehavior File="InteractWith" MobId="69224" CollectionDistance="500" WaitForNpcs="false" MobState="Alive" /> </While> </If> Index: [Rep] Isle of Thunder H [Brodie].xml =================================================================== --- [Rep] Isle of Thunder H [Brodie].xml (revision 98) +++ [Rep] Isle of Thunder H [Brodie].xml (working copy) @@ -425,7 +425,7 @@ <CustomBehavior File="UserSettings" QuestId="32216" LootMobs="true" PullDistance="10" /> <RunTo X="6213.471" Y="5955.08" Z="40.78753" /> <While Condition="!IsQuestCompleted(32216)" > - <CustomBehavior File="InteractWith" MobId="69224" CollectionDistance="500" WaitForNpcs="false" MobState="alive" /> + <CustomBehavior File="InteractWith" MobId="69224" CollectionDistance="500" WaitForNpcs="false" MobState="Alive" /> </While> </If> Index: [Rep] Tillers PreReqs [Brodie].xml =================================================================== --- [Rep] Tillers PreReqs [Brodie].xml (revision 98) +++ [Rep] Tillers PreReqs [Brodie].xml (working copy) @@ -122,7 +122,7 @@ </If> <While Condition="HasQuest(30257) && !IsQuestCompleted(30257)" > - <CustomBehavior File="InteractWith" MobId="210582" ObjectType="Gameobject" Range="10" X="-161.3544" Y="609.952" Z="168.9081" WaitTime="2000" /> + <CustomBehavior File="InteractWith" MobId="210582" ObjectType="GameObject" Range="10" X="-161.3544" Y="609.952" Z="168.9081" WaitTime="2000" /> </While> <If Condition="HasQuest(30257) && IsQuestCompleted(30257)" > Index: Scripts/[Rep] Mistfall Village [Brodie].xml =================================================================== --- Scripts/[Rep] Mistfall Village [Brodie].xml (revision 98) +++ Scripts/[Rep] Mistfall Village [Brodie].xml (working copy) @@ -335,7 +335,7 @@ <CustomBehavior File="UseItemTargetLocation" QuestId="30192" ItemId="85782" UseType="ToObject" ObjectId="63797" Range="30" NumOfTimes="1" /> </While> <While Condition="(GetItemCount(85782) < 5) && !IsQuestCompleted(30192)" > - <CustomBehavior File="InteractWith" MobId="213369" WaitForNpcs="false" NumOfTimes="1" WaitTime="1000" CollectionDistance="5000" ObjectType="Gameobject" Range="4" /> + <CustomBehavior File="InteractWith" MobId="213369" WaitForNpcs="false" NumOfTimes="1" WaitTime="1000" CollectionDistance="5000" ObjectType="GameObject" Range="4" /> </While> </While> </If> @@ -352,7 +352,7 @@ <CustomBehavior File="WaitTimer" WaitTime="3000" /> </While> <While Condition="(GetItemCount(85950) < 5) && !IsQuestCompleted(30288)" > - <CustomBehavior File="InteractWith" MobId="213463" WaitForNpcs="false" NumOfTimes="1" WaitTime="1300" CollectionDistance="5000" ObjectType="Gameobject" Range="4" /> + <CustomBehavior File="InteractWith" MobId="213463" WaitForNpcs="false" NumOfTimes="1" WaitTime="1300" CollectionDistance="5000" ObjectType="GameObject" Range="4" /> </While> </While> </If> @@ -582,7 +582,7 @@ <CustomBehavior File="FlyTo" X="793.1332" Y="1165.867" Z="483.4868" /> <CustomBehavior File="ForcedDismount" /> <While Condition="!IsQuestCompleted(30238)" > - <CustomBehavior File="InteractWith" MobId="210419" IgnoreCombat="True" Range="5" QuestId="30238" ObjectType="Gameobject"/> + <CustomBehavior File="InteractWith" MobId="210419" IgnoreCombat="True" Range="5" QuestId="30238" ObjectType="GameObject"/> </While> </If> This patch should fix the problem (find/replace Gameobject -> GameObject; alive -> Alive)
Lol I actually miss 5.1 right now. I am getting a little sick of these WoW updates rendering HB and most of its profiles immobile. I literally refuse to do daily quests, I think Blizzard needs to re-think their stance on this over-used idea, unfortunately I will remain behind everyone else till this profile is updated with the new quests properly. I just do not have the time to sit there and do those damn dailies. Namely the thunder isle ones. Thanks for you're work on this profile.
Thanks for the support. Between 5.2 overhaul, 5.1 mesh additions and redos, and bug fixes, my todo list is 10 mikes long. I'm trying to prioritize 5.2 phase 2 to distract everyone with, but being 2 separate factions makes this take just a bit longer. Plus I lost a whole day due to scenario completion issues. I just wish I had a tablet capable of running SVN and notepad++ and update all my stuff while I'm at work (lunch break, holding while on late night Call Cases). I could probably add a lot of work done per day with just 45 mins of extra time.
Hi, TheBrodieMan, I apologize for the inconvenience, and am trying to work the problem from the other end. cheers, chinajade
Personally? Windows. IOS I've tried to get to work but its messy and I couldn't do SVN completely (dl but not upload, vice versa). I've looked into Surface, or maybe Nexus. Haven't committed yet, or thought about it much cuz of price.
I personally own a Nexus 7 with a Trust BT keyboard and I have to say it's wonderful. Android has plenty of XML editors and SVN clients too, while the Windows 8 RT market is actually starving as it opened few months ago only.