• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Forgotten Depths LFR Profile

    Discussion in 'Neutral' started by maliverich, Mar 28, 2013.

    1. maliverich

      maliverich New Member

      Joined:
      Jan 13, 2013
      Messages:
      17
      Likes Received:
      0
      Trophy Points:
      0
      I whipped up a script for the 2nd part of ToT LFR since I didn't see a default one up yet for those lazy people who want to get there LFR done lazily. Decided to share it, it's not perfect, or even very well thought out but it works!

      I've only tried it as a hunter/boomkin as I don't play any melee I have no idea how the whole trying to stand behind tortos/megaera will work :D But GL

      Things that I know kinda suck: The whole not falling off the Ji-Kun platform during DownDraft is kinda a 50/50 chance, Tortos you don't dodge the turtles, just way to much movement for the bot to try and do while still being productive aaaand on Megaera if your group decides to kill the blue head it just doesn't help (Does Green/Red & repeat, as that's what my lfrs seem to do, and I have no idea how to make it prioritize the head the group is focusing)
       

      Attached Files:

    2. biacz

      biacz New Member

      Joined:
      Dec 3, 2011
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      ill try - sounds great ;)
       
    3. maliverich

      maliverich New Member

      Joined:
      Jan 13, 2013
      Messages:
      17
      Likes Received:
      0
      Trophy Points:
      0
      Anyone actually find something overly wrong with these or something? Either way, anyone more creative then me and know how to make DB dodge the maze shit on Durumu? :p
       
    4. Marek1980

      Marek1980 New Member

      Joined:
      Nov 23, 2012
      Messages:
      19
      Likes Received:
      0
      Trophy Points:
      0
      I give Them a try...
       
    5. Mirabis

      Mirabis Community Developer

      Joined:
      Jun 14, 2010
      Messages:
      4,475
      Likes Received:
      86
      Trophy Points:
      48
      There is custom behavior to handle certain mechanics as evade and move away if I'm right. E.g Brodieman uses it to dodge those auras at Mogu rep quests.
       
    6. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      well to your priorizing issue with red,green,blue ... u already priorized units in your script over another one (well u need a much to high priority ... but okay that's up to you)
      currently you are doin
      if (unit.Entry == TortosId)
      priority.Score += 1000;
      else if (unit.Entry == VampiricBatId)
      priority.Score += 5000;
      else if (unit.Entry == WhirlTurtleId && Me.IsRange() && unit.HealthPercent >= 10)
      priority.Score += 3000;
      else if (unit.Entry == FlamingHeadId)
      priority.Score += 5000;
      else if (unit.Entry == FrozenHeadId)
      priority.Score -= 5000;
      else if (unit.Entry == VenomousHeadId)
      priority.Score += 5000;
      means:
      if tortos is there ... DAMAGE
      if tortos is there and Bats -> DPS on Bats
      if tortos is there and lil turtles -> dps on turtles
      tortos + bats + lil turtles -> dps bats
      this seems okay ... noone is doin this in LFR ... so everyone who uses the script will be an idol to all the others cause he's dpsing the right way

      Maegera fight:
      dunno why u want to priorize by color there ... 2 out of 3 are possible all the time ... priorize them not by id ... do it by healthpercent ;) this should fix your issue ...
      but u could also use something like most focused unit

      the following are only code snippets, maybe not perfect, and for sure not usable in this form (u need to rewrite it to a method or something that u can use) ... but the query is the correct one and it should make clear how to get the most focusses unit (will be tricky when 25/25 are bots :p, but then the priorizing by id will give us the correct unit)
      PHP:
              public struct FocusedUnit
              
      {
                  public 
      int PlayerCount;
                  public 
      WoWUnit Unit;
              }
      private static List<
      FocusedUnitmostFocusedUnits;
      var 
      hostile ObjectManager.GetObjectsOfType<WoWUnit>(truefalse).Where(
                                    
      => x.isAttackable && x.DistanceSqr<=1600);
      var 
      ret hostile.Select(=> new FocusedUnit Unit hPlayerCount StyxWoW.Me.GroupInfo.RaidMembers.Count(=> x.ToPlayer().CurrentTargetGuid == h.Guid) }).ToList();
       
      mostFocusedUnits ret.OrderByDescending(=> x.PlayerCount).ToList();
       
    7. cameronmc88

      cameronmc88 Member

      Joined:
      Jun 25, 2012
      Messages:
      241
      Likes Received:
      1
      Trophy Points:
      18
      Where does the XML go? like what folder
       
    8. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      default profiles ... rest should be clear by looking at the structure in there ;)
       
    9. JefferyD90

      JefferyD90 New Member

      Joined:
      Apr 14, 2013
      Messages:
      7
      Likes Received:
      0
      Trophy Points:
      0
      It seems like the links are dead... can I please get someone to repost them? Thank you!
       
    10. taurenguard

      taurenguard New Member

      Joined:
      Jul 23, 2012
      Messages:
      203
      Likes Received:
      0
      Trophy Points:
      0
      Hey i think this is a very cool idea but which botbase do you use? :)
       
    11. bloodlove

      bloodlove Member

      Joined:
      Mar 27, 2010
      Messages:
      91
      Likes Received:
      1
      Trophy Points:
      8
      yeah links for the items aren't working heard about this and was going to fix the script and comment the fixes but never got the chance it seems.
       
    12. JefferyD90

      JefferyD90 New Member

      Joined:
      Apr 14, 2013
      Messages:
      7
      Likes Received:
      0
      Trophy Points:
      0
      But does anyone have a copy they would like to re-share? I would like to have a template so I can fix what mishaps I find.
       
    13. maliverich

      maliverich New Member

      Joined:
      Jan 13, 2013
      Messages:
      17
      Likes Received:
      0
      Trophy Points:
      0
      Anyways, I'm back. I'm not sure what was/is? wrong with it. Mirrors seem to be working for the DL and I just gave it a quick spin and it seems to be working (Haven't got through it all yet, but so far so good).
       
    14. buntcake72

      buntcake72 New Member

      Joined:
      Apr 13, 2012
      Messages:
      102
      Likes Received:
      0
      Trophy Points:
      0
      I'm assuming this works with DungeonBuddy.
       

    Share This Page