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  • Az's Guide to Death Knight(CR) Development & Theory

    Discussion in 'Archives' started by Azriel Delmont, Mar 28, 2013.

    1. Azriel Delmont

      Azriel Delmont New Member

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      Hello and thank you for taking the time to stop by! Below you will find a basic setup guide needed to get started and please read the reset of this post before continuing further. I hope you find what you are looking for and wish you the best of luck on your venture!

      Initial Setup & Template Creation

      [video=youtube_share;OrE29Stb1SY]http://youtu.be/OrE29Stb1SY[/video]


      Within this thread you will find all you need in order to start coding your favorite Death Knight damage(DPS) specializations(Spec?s). At this time I have chosen to only show the process for damage(DPS) classes as they are a bit easier, least in my mind, then the healing and tanking specializations. If you have any questions or comments please post them below and I will try to answer them as quickly and correctly as possible. If at any time you want to jump to another class, you can do so by clicking the following link: http://www.thebuddyforum.com/honorb...ide-combat-routine-cr-development-theory.html

      I hope these guides are to your liking and that they help you in whatever endeavor you aspire to accomplish. Please remember that these guides are not meant to be DPS God-like machines but, rather a visual instruction of the inner workings and configuration of the combat routine(CR) itself. In saying this I implore you to not use this guide as a means to put together work that was never truly yours and sell it as your own, thank you?

      Note:
      *You will need these two macros to use the below combat routines(CR's) until I get keybinds working. AoE is auto detected currently and cannot be changed...

      /script Manual= not Manual;
      /run if not Manual then print("Rotation: \124cFF15E61C Enabled") return else print("Rotation: \124cFFE61515 Disabled") end

      /script useCDs= not useCDs;
      /run if not useCDs then print("useCDs: \124cFF15E61C Enabled") return else print("useCDs: \124cFFE61515 Disabled") end
       
      Last edited: Apr 5, 2013
      tuanha and Mirabis like this.
    2. Azriel Delmont

      Azriel Delmont New Member

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      Az's Guide to Death Knight(Frost) 1H Development & Theory

      Below you will find all you will need to start and complete your basic entry level Death Knight(Frost) 1H combat routine(CR). I hope these guides will grant you insight and understanding into the world of combat routine(CR) development and a bit of theory along the way. If you have any questions or comments please do not hesitate to post them below and I will answer it as quickly and effectively as possible.

      Initial Test & Revision: ~><~
      Initial Tweak: ~><~
      Final Test & Revision: ~><~
      Final Tweak: ~><~
      Combat Routine(CR) Release: ~><~

      Notes:
      *Initial release of combat routine(CR) is for pretesting and additional insight for use with my guides. They are NOT meant to be damage machines or outstanding by any means. Now with that being said, this doesn't mean that they will not function as intended or at a level in which they could not be used for end game content.


      Release:
       

      Attached Files:

      Last edited: Apr 5, 2013
    3. Azriel Delmont

      Azriel Delmont New Member

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      Az's Guide to Death Knight(Frost) 2H Development & Theory

      Below you will find all you need to start and complete your basic entry level Death Knight(Frost) 2H combat routine(CR). I hope these guides will grant you insight and understanding into the world of combat routine(CR) development and a bit of theory along the way. If you have any questions or comments please do not hesitate to post them below or contact me via private message(PM) or Skype and I will answer it as quickly and effectively as possible.

      Initial Setup & Overview: ~><~
      Spell Implementation: ~><~
      Initial Test & Revision: ~><~
      Initial Tweak: ~><~
      Final Test & Revision: ~><~
      Final Tweak: ~><~
      Combat Routine(CR) Release: ~><~

      Notes:
      *Initial release of combat routine(CR) is for pretesting and additional insight for use with my guides. They are NOT meant to be damage machines or outstanding by any means. Now with that being said, this doesn't mean that they will not function as intended or at a level in which they could not be used for end game content.

      Release:
       

      Attached Files:

      Last edited: Apr 5, 2013
    4. Azriel Delmont

      Azriel Delmont New Member

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      Az's Guide to Death Knight(Unholy) Development & Theory

      Below you will find all you need to start and complete your basic entry level Death Knight(Unholy) combat routine(CR). I hope these guides will grant you insight and understanding into the world of combat routine(CR) development and a bit of theory along the way. If you have any questions or comments please do not hesitate to post them below or contact me via private message(PM) or Skype and I will answer it as quickly and effectively as possible.

      Initial Setup & Overview: ~><~
      Spell Implementation: ~><~
      Initial Test & Revision: ~><~
      Initial Tweak: ~><~
      Final Test & Revision: ~><~
      Final Tweak: ~><~
      Combat Routine(CR) Release: ~><~

      Notes:
      *Initial release of combat routine(CR) is for pretesting and additional insight for use with my guides. They are NOT meant to be damage machines or outstanding by any means. Now with that being said, this doesn't mean that they will not function as intended or at a level in which they could not be used for end game content.

      Release:
       

      Attached Files:

      Last edited: Apr 5, 2013
    5. jack1010

      jack1010 Member

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      Nice work "Dagradt" <3 lol if its not you, you both have the same voice and speed at which you do the guides and set up for computer "edit name because I am dyslexic"
       
      Last edited: Mar 29, 2013
    6. Azriel Delmont

      Azriel Delmont New Member

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      Dangart? I would never use such a name, lol! If you meant Dagradt then, no I am not him. I learned from him but, that is the extent my likness.
       
    7. jack1010

      jack1010 Member

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      You cannot fool me jk . But thank you for the excellent guide cant wait for more to come.
       
    8. Teveel

      Teveel Active Member

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      Cool going to check this out.
       
    9. Dagradt

      Dagradt Community Developer

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      Dangart??? I feel shafted...
       
    10. Azriel Delmont

      Azriel Delmont New Member

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      Hope you like it!
       
    11. Azriel Delmont

      Azriel Delmont New Member

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      lol!
       
    12. Mirabis

      Mirabis Community Developer

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      Nice video & usage of community's knowledge.
      +Rep!
       
    13. Azriel Delmont

      Azriel Delmont New Member

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      Thank you!
       
      Dagradt likes this.
    14. imdasandman

      imdasandman Active Member

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      You know you like the shaft. ;P
      J/k but you left yourself kinda open just had to make a friendly joke at ya.
       
    15. Azriel Delmont

      Azriel Delmont New Member

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      Update: 04/05/2013 @5:06pm

      I've uploaded the combat routines(CR's) for Frost 1H & 2H as well as Unholy, please give them a whirl and let me know what you think!
       
    16. serpico

      serpico New Member

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      Great videos +Rep. I want to try these CCs but is not letting me download it.
       
    17. Azriel Delmont

      Azriel Delmont New Member

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      I'm still looking into why it will not let anyone DL the files. If I can't get it working by tonight I will pull a moderator in to help me, SORRY!!!
       
      thatwouldbestealing likes this.
    18. Teveel

      Teveel Active Member

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      Try not putting it in a ZIP file, that might work.
       
    19. thatwouldbestealing

      thatwouldbestealing Member

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      Likewise, I can't download the link -hoping the mods/Azriel will update! +1
       
    20. JUANNY

      JUANNY Member

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      movement and healing

      is there any way you can generate the code necessary to allow melee classes movement to the target and behind boss tied to a keybind or stop macro if necessary in case we need manual control.Also the code fo self healing with helthstones,lichbone and death pact-something we can copy and paste to main.cs would be great
       

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