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  • Honorbuddy Beta Builds

    Discussion in 'Archives' started by Natfoth, Feb 26, 2013.

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    1. 1ready

      1ready Member

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      does this work at the moment? my HB says its outdated
       
    2. sm337609

      sm337609 New Member

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      any work being done on bgbuddy?
       
    3. Natfoth

      Natfoth Community Developer

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      The weight set will subtract agility from the item score so the amount of agility it has it will take off the score, so if it equipped an agility than the other stats must have added up more than the equipped + the agility that was subtracted from the item. Which is why it didnt pick the one with int. If you look at the weight set you can mostly calculate it by doing the weight * the amount.

      <HitRating>16</HitRating>
      <HasteRating>14</HasteRating>

      <Intellect>20</Intellect>
      <Agility>-1</Agility>



      So on your old item you had 32 int and 12 hit. There are other calculations taken in place so its not accurate but its close enough to tell. So thats

      32 * 20 = 640
      +
      12 * 16 = 192
      = 832

      while the equipped of the agility is 66 hit and 66 haste, but it also has 98 agility. So now that one is,

      66 * 16 = 1056
      +
      66 * 14 = 924
      = 1980
      - the 98 agility
      = 1882

      So you can see the new one based on the weight set was far better in its eyes than the one with the int, because you got more agility much higher item level. The weight set is now based off a ton of research I found online about what to pick and what not to wear. Based on the 2 items you showed me, AutoEquip did equip the right one. HOWEVER, if you do no like that, you are more then welcome to change that, and the best way to do that is to open the weight set and change <Agility>-1</Agility> to something like <Agility>-20</Agility> so then it subtracts 98 * 20 = 1960, so then it would wear your int one.

      The haste + hit increase will give you more dps than that lost int would. So if your lightning bolt did 1,000 damage and you had 12 int and 12 haste you would do say 1,010 damage, but if you replaced that with the 66 haste, you are then able to spread the more damage out in a faster time, so your average spell damage becomes 1,100 rather than 1,010.
       
      Last edited: May 5, 2013
    4. Natfoth

      Natfoth Community Developer

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      Working with people on a list of logic to implement into the BGs, should have that around monday, then a week or two to implement and test logic.
       
    5. sm337609

      sm337609 New Member

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      if you need anyone to test im more then willing to use of my 20 accounts
       
    6. 23051602

      23051602 New Member

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      Didn't even consider that possibility. Thanks for explaining! Must have been an ancient item to even compare.

      btw: How does it handle Hit, while questing/Leveling? Hit has a zero value for questing. While reaching level 90 it's very important.
       
      Last edited: May 6, 2013
    7. 23051602

      23051602 New Member

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      1. One of the biggest problems the bot has is when it reaches a "battlefront". When loads of enemies come running and you have lot's of friendlies taking care of the attackers. Sometimes the bot can spend 30 minutes fighting incoming mobs if you don't intervene. It would be great if the profile write could specify "battlefront" letting the bot know it should only attack the mobs if they are attacking you or does not have reached quest limit.

      2. If you use FlyTo in a profile and it will reach that while in combat it will stand still until leaving combat. If that never happens you will stand there until AFKing out. It would be nice if the bot switched to walking until it was out of combat.
       
    8. realmoo

      realmoo New Member

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      There is another problem with AutoEquip2 and one handed weapons (doesn't matter whether it's one handed + shield or dual wield).
      The score of the currently weared weapon is set to 0, leading to endlessly swapping new and old weapon:

      Code:
      [AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0
      [AutoEquip]: Equipping Weapon "Heavy Geode Mace" instead of "Fist of Pained Senses" - it scored 17668.49 while the old scored 0
      [AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0
      [AutoEquip]: Equipping Weapon "Heavy Geode Mace" instead of "Fist of Pained Senses" - it scored 17668.49 while the old scored 0
      [AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0
      
      (in this case it was dual wield and the main hand was switched all the time, same happened for a tank with one hander and shield)

      Also there seems to be a problem with wands which are never needed or put on (one hander + shield selected).
       
    9. trooperplayer

      trooperplayer New Member

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      I have the same problem. But i dont use the Beta Build from HB.
      Im using OneHanderAndShield but only with Axe, Mace and Sword. Everytime same error like yours. And Bot doenst continue.

      Prot Paladin Level 61 --> With Kicks Profile BC 58-70 Alliance
       
    10. ShortRound

      ShortRound New Member

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      Ooh, the release thread is locked pending a new push. Here's hoping :)
       
    11. ShortRound

      ShortRound New Member

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      Is the new version going to have the DungeonBuddy updater working again?
       
    12. TehMorbid

      TehMorbid Member

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      Lol good luck on that
       
    13. stuart07

      stuart07 New Member

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      The new beta is greatly improved you guys did an awesome job, The only issue i've found so far is that after you have accepted a quest if the bot isn't expecting a quest interface to be up it will error out and stop the bot.

      Code:
      [InteractWith-v495(fatal)] [PROFILE ERROR] Shokia provided an unexpected Quest frame--terminating profile.  Please provide an appropriate InteractByQuestFrameDisposition attribute to instruct the behavior how to handle this situation.
          [Ref: "[H - Quest] 85-86 The Jade Forest [Kick] ($Rev: 2324 $)" @line 1275]
      
      Maybe there needs to be a check to see if there is any options on the QuestFrame and if there isn't close the frame.
       
    14. ShortRound

      ShortRound New Member

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      Got another Autoequip problem that should be a straightforward fix. Simple enough, don't try to equip items beyond your toon's level. My lvl 68 toon is trying to equip gear that can't be used till lvl 70.
       
    15. Ruinit

      Ruinit Member

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      Natfoth are you going to be able to push out a update to fix some of the quest pick up issues and autoequip stuff soon or should we just go back to v.227 beta?
       
    16. hellnation13

      hellnation13 New Member

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      View attachment 91189

      View attachment 91190

      View attachment 91191

      View attachment 91192


      Same problem as guy above Questing stops randomly and also when turning in a quest it wont complete or click the chat box to start part of a quest either. I will zip some logs. Also some times my guy would get stuck in I guess blackspots or blacklists on the mesh too ? IDK much about the meshing so I changed to a different mesh folder with clean install and still kept happening at random.

      **P.S.** What exactly does the 299 memory error mean ?
       
    17. tumbum

      tumbum Active Member

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      Problem with Quest - HB Beta

      Honorbuddy v2.5.7016.229

      Quest: Missing Friends

      Toon picks up the Quest and directly wants to turn in the Quest. Doesnt move anymore.

      WoW + HB Caches before starting HB deleted.
       

      Attached Files:

    18. tumbum

      tumbum Active Member

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      This Quest is already finished. But Toon trys to get it, nonstop.

       

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    19. tumbum

      tumbum Active Member

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    20. Mario27

      Mario27 Banned

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      lol i had the same issue there with one of my toons so i did it my self even when deleting the quest it stil had the same issue and in borean thundra there are quest aswell that are doing this. and also in outland he wants to click on a red sac in the bag but he doesend do that Aerion sac bag or something and he keeps standing there til i clicked on it
       
      Last edited: May 11, 2013
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