Well, the profile runs great though Act I isn't for me ... too many stutters on the open/wide areas...
Does anyone know why when it ends a completed game it won't restart another one? I have to manually resume to get it to go. Can't quite figure it out.
Heres' my stats with the v2.0 without Highlands! My Bot is a WW Barb and he's Para100. On my other WW Barb Para62, LeoricRing+UberRing - 250k DPS - MP3 i got approximatly 70M Xp per Hour ! So honestly this is for me the best profile i tried actually since the 1.0.8 Patch! FallenDev i just notice something with the portal oustide of the Leoric Manor ! The Bot stuck on him for 4 or 5 seconds. Is that possible to TP before ? I'm using the Profile without Highlands so i don't need to go out ^^ Great Job EDIT: 630k Gold/H - 2.1k Items/H When i finished this post, the stats continue to grow hehe
Got stuck Since i don't know how to post it I choosed to upload a Pic my Bot got stuck at that position in "Leorics Hunting Ground"
Strange... I don't get any lags me. I'm using DB Beta last build with only Trinity Plug. What's is your class? I'm a WW Barbarian me! don't know if there's a problem with the character class ? EDIT: Hello Bananahama . Is that the Highland path? Try the other profile without this area ! ^^
I prefere festering for making my Nepha Stacks Fallen will fix it when he's coming back i'm pretty sure !
I don't get how people get outrageous amounts of XP such as 70m. My WW Barb has 220k unbuffed dps, with 76k hp, and I'm lucky to get about 30-35m XP/hour. Is there something I'm doing wrong..?
Fixed* Problem on "Leorics Hunting Ground" For those having the same Issue then me here is the fix for Lerorics Hunting Ground stuck. View attachment Diablo3 Act1 v2.0.1.zip
Not sure if this is the profile, or trinity, or DB, but during one of the runs, it left a legendary on the ground. I think it was due to one of the exploding mobs, and my char was out of range by the time it exploded. Not sure.
legendary has 100 pick up radius by default - this is maximum pickup range for item detect manager if you choose skip leets option you will lost ites if they drop near leets or leet mobs running near it rrix told about this but still not fix this fucking problem
Hi everyone, was busy all day so couldn't work on the profile. Bout to head to the gym, PM me any stuck locations you find. I'd rather them there so I see them then here where I have to go page by page to find them. And always I appreciate your support
hey, I haven't been keeping up with the patches, should I run A1 at a specific MP or is A1 fine at mp0?