This is an intentional change, however the values may not be final. Tradeskill nodes are intended to give you experience when you loot them. Win for botting?
lolwat? Link for sauce? .:EDIT:. Gotta love Google... http://forums.worldofwarcraft.com/thread.html?topicId=26725955794
With all the future changes this game is more for botting than for actual playing. All their changes are not for the better, at least thats my experience. Vanilla was great, TBC was ok but since the LK and soon Cata, Blizz is dumbing down the game. Making it easier and less challenging (simplify builds, no more hybrids, earlier mounts, easier bosses, rep for everything etc etc). It takes the fun out of gaming, but paves to roads for botting faster and easier. So I guess some will be happy, and some not. Oh well. What they gonna mess with next
Agree in a way, disagree in another. I agree that Vanilla was great, I was never overly keen on anything BC days and LK does seem like a walk in the park from 70 to endgame. But I think Blizzard did the right thing in making it easier as it opens the game up more to more casual players such as myself. Not requiring 40 people to be online 6 nights a week to clear a raid makes life a lot easier when you can only play for 3 nights. But on the other hand, those who are used to the more "hardcore" playing style will get through the content too quickly and get bored, wanting more. I guess you can't please 'em all, and Blizz decided it to be more profitable to aim for casuals I certainly DO agree that simplified talent builds, earlier mounts and earning rep for as little as sitting down (ok, maybe not that bad, but I have got 3 reps from neutral to exalted in 2 weeks casual play!) does seem a little too easy. I really don't understand why they've decided to give experience for mining and herbing, though...
The new way talents work is to me the absolute best thing they have done in a loooong time... Its a joy to play at lower levels, hit level 10 and you got the basics to play your chosen role, fantastic! Forcing you to spend a certain amount in one tree is also pretty nifty, you won't run into those people who spent their points all wrong. And with the decrease of talents, they made the ones that are there much better. Even if you do manage to do some wayward points, it is not likely to damage your role much. About the ease of botting, I don't really know if its a bug or intended, but alot of the mobs I have battled, don't just stand in front of you anymore (Done all the different horde races and 2 alliance races until level 24). They circle you and try to get behind you, which might make the bot spend all its time trying to face the mob.
The only complaint I have is that gold values have gone from $40/k down to $1.9/k in just under 2 years with the wotlk expansion. Good news for buyers crappy news for sellers all of our so called "gold making secrets" are getting irrelevant so gold making guides are going to kick the bucket and its almost not worth our time to farm gold anymore. Now with the cataclysm expansion they're making it even EASIER to make gold. So gold prices are going to plummet even more to the point where it will be completely worthless. So yes, cataclysm is good news for botters but the value of what we bot is going to eventually go down to nothing.
The thing you're missing is that it's unbelievably easier to make gold today than it was in Vanilla WoW when prices were $40/k. You can make a thousand gold in a day, playing legit. So why would you spend $40 on something you can do in a few hours? So the fact that gold in Cata is going to be easier to come by, just means that it will have to be sold more in bulk. Instead of $40/k think $40/10k, or something along those lines. I know that's higher than the current price, but I think gold prices will rise when cata is first released.
the part that I bolded is what is wrong with this statement, they are actuallying making it so you can't just sleep walk through 80 - 85, dungeons and raids are going back to a Vanilla design, CC and good group mechnics, not the faceroll design of WOTLK and mobs in zones hit hard, and have interesting mechanics, nothing is "LOL auto attack" killable but yeah, Blizz is VASTLY improving the game, and even they admit they failed with WOTLK.
Vanilla was harder yeah but still not impossible. Vanilla was actually the black market in its prime I made the first year i did this about $150,000. That's with gold sales and buying/selling 60's. Now, I'm lucky if I can make $30,000. Don't get me wrong its good money considering I can bot 100% afk and make that and work for mininum wage (I don't) and live really really well but... it's no 150 grand lol. Where they started to make gold extremely easy was about 7 months into wotlk it was about $25-30/k on wotlk release and 7 months into it if you had a graph of gold prices you would just see a needle go all the way down. it was about $15/k then $10 then $5 then... you get the point. Normally I wouldn't complain but wow is how I make my living so, it worries me a little bit. Anyway, you're probably right about gold going up cata release which is why I bought honorbuddy in fact and am farming about 1M per server and hopefully ill be able to make $40,000 of it and get into guild wars 2 when it comes out later this year. Hopefully. While I agree that gold isn't worth $40/k anymore the fact that it plummeted to $1.9/k is just ridiculous. It's true, us gold farmers can make on a really good day about 7k/hr but at least give us SOMETHING.
Getting gold is not the problem... selling it is. Ive tried about 5 diff ways to funnel/sell gold since wotlk and always end up banned on all accounts. Last ban even took my main down.
yeah its about $1.9-$3/k right now so $19-$30/10k. I think maybe hes talking about cata release it might go up to $40/10k?
Is there anyway to advertise selling gold? I've got people who would be super keen to buy gold at $2/k just don't know any gold sellers on my server
I think its a great step forward for Botting, but would this (idk how it would) be more effective to banning people? If Blizz makes it easier, maybe they are making it easier for them to notice were bots? But then again i cannot prove this anyway. Edit: Also, reading the above posts. Here is my two cents to that. Although prices for gold have dropped SIGNIFICANTLY, it is getting easier to make gold as well, so when the prices drop, the gold gets easier to farm, so it balances each other out. I cannot prove this right now as i dont have the exact statistics, but i can make a little "throw together" math. Say a year ago, you made 1000g a day. and Sold for $20/k (not exact, just proving a point) but now, (like me) im making around 7k a day with one account, and selling for $2/K. 1000*.02=$20 and now, 7000*.002=$14 So yes, the prices have dropped, but we have learned to adapt and compensate for most of it. And i believe that is what we are gonig to do when Cata comes out. Prices will drop, but the amount of gold will rise.
Doubt it, Blizzard doesn't really have the staff or the time to track down bots 24/7 they rely on warden and player reports. Making it easier to bot just means were more undetectable imo.
Check this out "Also of note -- Anyone near you when you pick that herb regardless of their professions also receives the xp. I was questing with a priest and every herb I picked he got xp for as well. " So, if they can get GB to use the RAF and somehow get the lowbie to mount up on the mamoth or say even fly on the 2 person rocket, talk about easy leveling, hell even if it takes longer, much easier.