With the latest version it teleports out of stormhalls as soon as it gets in, if there is 1 pack directly at entrance it kills it and then tps out
few small tips 1) my barb try to destroy environment sometimes, but i have option Skip destrucribles unless stuck in trinity and usually he dont do this with other profiles/ and this objects dont related with stucks or smthing - just useless nonblocking details of architecture, etc without this the time of games/h will slightly increase 2) may be blacklist this flow control mechanism? bot trying to push it every time slightly improve the time of run, just for few seconds =) but you know - time is important thing, in the result of long log
It seems that 1.9 is quite stable now. No stucks in canals for me And I get ~1400 IPH with my barb. I think this is the best Act 2 profile for legendary farming. Thanks!
Thanks!! I know legendary farming in the end is total rng, but i think there is some correlation with IPH. I try to make my profiles IPH first, the rest second. The biggest IPH killer is a stuck or running areas that bring the IPH down. Quadrotony- Thanks for the tips. The trinity thing i don't think i can fix that is always been a bug in trinity. It eventually clears the obstacle but it takes time i know. And attacking all destructables wastes even more time. The lever i can blacklist so save us a few seconds. I will do that next. I posted version 2.1, I blacklisted the water pump so we save a few seconds. A longer wait timer was added to the western channel profile's end.
Hey, nice profile you have here i only have 1 small thing i'd like, i know its not a key run profile but i keep attacking the keywarden with 3 - 4 stacks, is there anyway to change it so it wont kill untill 5? Otherwise i'm on about 1300 iph MP10 Paragon100 in the peak of the run trailing off a little toward the end to just under 1000, which is very nice, only 1 legendary per hour at the moment but hey cant all be lucky this is while running the full profile. I'm going to test the legindarys per hour with the eastern channel tomorrow see how it fairs against the full run. or maybe someone can comment?
one stuck, not related with profile i think bot cant destroy this barricade from that angle in the end he broke it but 120 sec left and timer tripped for leaving the game
Really nice pathing but this bot really lacks checkpoints. If the toon dies he reruns the entire ting from the beginning, thereby destroying any efficiency it may have saved by running this content. Please add
Awesome profile Thanks It would be a bit nicer if (I don't know if it's possible) you add something in the profile to block the bot from exploring 2 or 3 time the whole dungeon It would be better that the bot change area instead of coming back on his steps
i want use UnstuckMe plugin as well, but it related with a lot of crashes, and rrix told me - better use trinity unstucker but nvm - its rare stuck, one of the solution - Fire Walkers i think
My character won't do the eastern channel route. It just starts up in "Western flow control" and opts to log out of the game, repeating this over and over again. :/