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    Discussion in 'Archives' started by FallenDev, May 12, 2013.

    1. FallenDev

      FallenDev Member

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      There is no such thing as a standard loot radius and kill radius, that I made set to your bot settings.
      Go in trinity and set those yourself.
      As far as starting a town run at the start of the profile, if you read back the countless pages. Many people were pissed I had that implemented and I removed it.
      If you want you can set it yourself to do a town run at the start, your already digging through the code. I'm sure you can figure it out ;)


      That and I don't give support to anyone who changes the code implemented. Everything in each profile set was set that way for a reason. Through countless trials and tests, DB empties your bag when it's full.... most serious botters use gnillers custom rules anyway.
      So a few runs until it actually fills up your bag.
       
    2. Frodo1014

      Frodo1014 New Member

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      Thanks, didn't know if that was a Trinity thing or not, now I know :)

      Thanks Fallen, mucho appreciated.
       
    3. FallenDev

      FallenDev Member

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      You got it buddy :)
       
    4. Kalamist

      Kalamist New Member

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      I cant seem to find where to set MP levels. I am new to DB. Sry
       
    5. FallenDev

      FallenDev Member

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      Settings --> bot... lower right corner Monster Power 0 to 10.
       
    6. Kalamist

      Kalamist New Member

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      Thanks Fallen <3. Not sure if im just blind or stupid.
       
    7. FallenDev

      FallenDev Member

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      Your not blind nor stupid, just new. You'll get it buddy ;)
       
    8. FallenDev

      FallenDev Member

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      Upset a few of my friends on here lost so many bots tonight, hope everyone else has better luck!!! :(
       
    9. Cendizzy

      Cendizzy New Member

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      Will test with v6.0
       
      Last edited: May 29, 2013
    10. FallenDev

      FallenDev Member

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      ^ appreciate it :D <3
       
      Last edited: May 29, 2013
    11. FallenDev

      FallenDev Member

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      Currently working on a fix for a stuck some of the community is experiencing with Festering 2.
       
    12. Leks

      Leks New Member

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      Which of your profile is the safest (HC)?
       
    13. FallenDev

      FallenDev Member

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      I don't recommend botting HC... don't want to feel responsible for a death of a toon. But I'd say (-) Highlands.
       
    14. Arm

      Arm New Member

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    15. nolyoz

      nolyoz New Member

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      I often get stuck at Leoric's Manor after my toon dies in Leoric's Manor Courtyard. He respawn in Leoric's Manor, and he will just stay in front of the portal to Courtyard. The same thing happens when he dies in Decaying Crypts or Scavenger. I hope this help you to fix it. Thank you in advance
       
    16. FallenDev

      FallenDev Member

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      Manor's problem was addressed in version 5.7 make sure you update :D Decaying crypts was addressed in version 6.0
       
      Last edited: May 29, 2013
    17. FallenDev

      FallenDev Member

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      Festering stuck now addressed in v6.1 posting now.
       
    18. FallenDev

      FallenDev Member

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      Shout out to two people who bought me lunch today!!!

      Donation.PNG

      Thank you very much!
      ~Fallen
       
    19. FallenDev

      FallenDev Member

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      Decaying Crypts was addressed in version 6.0 please update.
       
    20. blackii87

      blackii87 New Member

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      Decaying crypts level 2 bugged again for me, I'm not at home so I can't post a log yet, im logged in via teamviewer so thats to slow :p

      I unstucked it by myself, it used teleport and ran all the way to festering woods and got stuck there aswell, so decaying crypts 2 is still faulty
       

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