:S Oh God... Didn't check this morning.... My monk was ok.... Hope Barba and Wizzy too xD I'll check in some hours.... BTW 4 months ago I've lost my first Babba with 500$ gear -.- Fuck ing Blizzard xD Btw.. I'm curretly testing 6.0 MP8. After 20 min I had 75kk exp/hour and dropped 2 legg ( 1 mempho!!). I'll post my stats later eDIT: 0/3 BOT BANNED Lucky day!
Well except the errors i reported (agony 2 stuck and crypt lvl 2 stuck) 5.9.1 was ok. Now using 6.1, will report again if something is wrong and 0/3 ban so far (not using them h24 though)
Some statistics! XD AWESOME statistics! Thx Fallen!!!! Monk MP8 Weeping and Misery run! But.. With version 6.0 : Mp 7!
still crypt level 2 stuck with 6.1. I moved it manualy after 15 tries and clicked Quest NPC. [10:28:30.365 N] Loaded profile Fallen Decaying Crypt [10:28:30.371 D] [Trinity - Pastebin.com
[12:26:33.705 N] Demonbuddy v1.0.1425.310 started [12:27:30.167 N] Logging in... [12:27:31.189 N] Attached to Diablo III with pid: 4464 [12:27:31.273 N] Flashing window [12:27:43.698 N] [Trinity]ENABLED: Trinity v1.7.2.13 now in action! [12:27:45.150 N] Current bot set to Order Bot [12:27:45.151 N] Loaded profile Fallen Fields of Misery [12:28:45.013 N] Loaded profile Fallen Profile [12:29:01.455 N] Chose Trinity as your combat routine. [12:29:01.743 N] Loaded profile Fallen Profile [12:29:02.670 N] [Trinity]ItemRules is using the custom rule set. [12:29:02.671 N] [Trinity]PICKLOG = Legendary [12:29:02.671 N] [Trinity]KEEPLOG = Rare [12:29:02.671 N] [Trinity]RULEPATH = C:\Gniller Loot Rules [12:29:02.672 N] [Trinity]... loaded: 38 Pickup rules [12:29:02.672 N] [Trinity]... loaded: 6 Common rules [12:29:02.673 N] [Trinity]... loaded: 1 Magic rules [12:29:02.675 N] [Trinity]... loaded: 61 Rare rules [12:29:02.682 N] [Trinity]... loaded: 129 Legendary rules [12:29:02.682 N] [Trinity]... loaded: 0 Set rules [12:29:02.682 N] [Trinity]... loaded: 18 Macros [12:29:02.682 N] [Trinity]ItemRules loaded a total of 197 Custom rules! [12:29:02.682 N] [Trinity] _______________________________________ [12:29:02.682 N] [Trinity] ___-|: Darkfriend's Item Rules 2 :|-___ [12:29:02.682 N] [Trinity] ___________________Rel.-v 2.2.1.6_______ [12:29:02.683 N] [Trinity]ItemRules is using the custom rule set. [12:29:02.683 N] [Trinity]PICKLOG = Legendary [12:29:02.683 N] [Trinity]KEEPLOG = Rare [12:29:02.683 N] [Trinity]RULEPATH = C:\Gniller Loot Rules [12:29:02.683 N] [Trinity]... loaded: 38 Pickup rules [12:29:02.683 N] [Trinity]... loaded: 6 Common rules [12:29:02.683 N] [Trinity]... loaded: 1 Magic rules [12:29:02.684 N] [Trinity]... loaded: 61 Rare rules [12:29:02.690 N] [Trinity]... loaded: 129 Legendary rules [12:29:02.690 N] [Trinity]... loaded: 0 Set rules [12:29:02.690 N] [Trinity]... loaded: 18 Macros [12:29:02.690 N] [Trinity]ItemRules loaded a total of 197 Custom rules! [12:29:03.043 N] Loaded profile Fallen Profile [12:29:03.782 N] GameChanged. Clearing actors [12:29:05.663 N] ProfileOrderManager.OnGameJoined, Reloading profile. [12:29:05.941 N] Loaded profile Fallen Profile [12:29:05.941 N] Game joined, Resetting profile caches. [12:29:05.945 N] ========== Grid segmentation resetting!!! ============ [12:29:06.362 N] [Trinity]Starting up Generic Cache Manage thread [12:29:06.362 N] [Trinity]Starting up Generic Blacklist Manager thread [12:29:06.495 N] -=Fallen Run Now Starting=- [12:29:06.823 N] Loaded profile rrrix/Fallen Highlands [12:29:06.887 N] Hitting up the Leoric's house quick... hope his wife's home. [12:29:09.366 N] Using Waypoint Waypoint_Town-588 Number:13 [12:29:13.419 N] ========== Grid segmentation resetting!!! ============ [12:29:13.428 N] ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:50 [12:29:16.073 N] Moving to courtyard portal [12:29:16.293 N] [Trinity][TrinityMoveTo] Started Tag; x="370" y="787" z="5" name="Manor 1" questId="1" stepId="0" worldId="75049" levelAreaId="100854" [12:30:03.132 N] Using portal to courtyard [12:30:03.162 N] Interacting with object g_Portal_Ladder_Orange-1139 [12:30:04.239 N] Interacting with object g_Portal_Ladder_Orange-1139 [12:30:07.014 N] ========== Grid segmentation resetting!!! ============ [12:30:08.101 N] [Trinity][TrinityMoveTo] Started Tag; x="987" y="3389" z="62" name="Courtyard 1" questId="1" stepId="0" worldId="71150" levelAreaId="19943" [12:30:08.116 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="71150" [12:30:14.081 N] [Trinity][TrinityMoveTo] Started Tag; x="1153" y="3393" z="62" name="2" questId="1" stepId="0" worldId="71150" levelAreaId="19943" [12:30:18.522 N] [Trinity][TrinityMoveTo] Started Tag; x="1201" y="3481" z="77" name="3" questId="1" stepId="0" worldId="71150" levelAreaId="19943" [12:30:26.577 N] [Trinity][TrinityMoveTo] Started Tag; x="979" y="3500" z="78" name="4" questId="1" stepId="0" worldId="71150" levelAreaId="19943" [12:31:01.042 N] Loaded profile Fallen Festering Woods [12:31:02.085 N] Using town portal [12:31:08.441 N] Townportal successfull, we are in town! [12:31:10.007 N] In Town? [12:31:13.338 N] Using Waypoint Waypoint_Town-1713 Number:9 [12:31:17.252 N] [Trinity][TrinityMoveTo] Started Tag; x="601" y="907" z="20" name="Ancients" questId="1" stepId="0" worldId="71150" levelAreaId="19953" [12:32:28.153 N] [Trinity][TrinityMoveTo] Started Tag; x="581" y="921" z="20" name="A1-1" questId="1" stepId="0" worldId="71150" levelAreaId="19953" [12:32:28.185 N] [Trinity][TrinityMoveTo] Started Tag; x="568" y="913" z="20" name="A1-2" questId="1" stepId="0" worldId="71150" levelAreaId="19953" [12:32:28.211 N] [Trinity][TrinityMoveTo] Started Tag; x="562" y="902" z="17" name="A1-3" questId="1" stepId="0" worldId="71150" levelAreaId="19953" [12:32:28.722 N] [Trinity]Goblin #1 in sight. Distance=111 [12:32:57.056 N] [Trinity][TrinityMoveTo] Started Tag; x="559" y="888" z="16" name="A1-4" questId="1" stepId="0" worldId="71150" levelAreaId="19953" [12:32:59.411 N] Interacting with object g_Portal_Square_Orange-2991 [12:33:00.511 N] Interacting with object g_Portal_Square_Orange-2991 [12:33:02.646 N] ========== Grid segmentation resetting!!! ============ [12:33:03.007 N] Loaded profile Fallen Crypt of the Ancients [12:33:03.024 N] [Trinity][TrinityMoveTo] Started Tag; x="300" y="234" z="-9" name="1" questId="1" stepId="0" worldId="60394" levelAreaId="60397" [12:33:08.644 N] [Trinity][TrinityMoveTo] Started Tag; x="275" y="301" z="-17" name="2" questId="1" stepId="0" worldId="60394" levelAreaId="60397" [12:33:33.138 N] [Trinity][TrinityMoveTo] Started Tag; x="189" y="281" z="-17" name="3" questId="1" stepId="0" worldId="60394" levelAreaId="60397" [12:34:20.040 N] [Trinity][TrinityMoveTo] Started Tag; x="157" y="332" z="-17" name="4" questId="1" stepId="0" worldId="60394" levelAreaId="60397" [12:34:20.866 N] [Trinity][TrinityMoveTo] Started Tag; x="305" y="398" z="-38" name="5" questId="1" stepId="0" worldId="60394" levelAreaId="60397" [12:34:51.143 N] [Trinity][TrinityMoveTo] Started Tag; x="234" y="354" z="-17" name="6" questId="1" stepId="0" worldId="60394" levelAreaId="60397" [12:34:53.916 N] [Trinity][TrinityMoveTo] Started Tag; x="275" y="295" z="-17" name="7" questId="1" stepId="0" worldId="60394" levelAreaId="60397" [12:34:56.362 N] [Trinity][TrinityMoveTo] Started Tag; x="286" y="208" z="-7" name="Exit" questId="1" stepId="0" worldId="60394" levelAreaId="60397" [12:35:02.388 N] Interacting with object g_Portal_Square_Orange-4619 [12:35:03.447 N] Interacting with object g_Portal_Square_Orange-4619 [12:35:05.582 N] ========== Grid segmentation resetting!!! ============ [12:35:06.898 N] Loaded profile Fallen Festering Woods 2 [12:35:06.922 N] [Trinity][TrinityMoveTo] Started Tag; x="407" y="717" z="20" name="Rest" questId="1" stepId="0" worldId="71150" levelAreaId="19953" [12:35:06.958 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="136656" stepId="1" worldId="71150" [12:35:34.217 N] [Trinity][TrinityMoveTo] Started Tag; x="550" y="720" z="20" name="Rest" questId="1" stepId="0" worldId="71150" levelAreaId="19953" [12:35:37.821 N] [Trinity][TrinityMoveTo] Started Tag; x="530" y="697" z="20" name="R2-1" questId="1" stepId="0" worldId="71150" levelAreaId="19953" [12:35:56.850 N] Interacting with object g_Portal_Square_Orange-4976 [12:35:57.922 N] Interacting with object g_Portal_Square_Orange-4976 [12:36:00.049 N] ========== Grid segmentation resetting!!! ============ [12:36:00.400 N] Loaded profile Fallen Warrior's Rest [12:36:00.430 N] [Trinity][TrinityMoveTo] Started Tag; x="211,7075" y="359,9952" z="0,1000257" name="1" questId="1" stepId="0" worldId="60393" levelAreaId="60396" [12:36:25.270 N] Using town portal [12:36:36.036 N] Using town portal [12:36:41.621 N] ========== Grid segmentation resetting!!! ============ [12:36:42.062 N] Townportal successfull, we are in town! [12:36:43.952 N] Loaded profile Fallen Fields of Misery [12:36:44.038 N] In Town? [12:36:47.356 N] Using Waypoint Waypoint_Town-5756 Number:6 [12:36:52.373 N] Moving towards Misery [12:36:52.402 N] [Trinity][TrinityMoveTo] Started Tag; x="2111" y="1731" z="0,3" name="Cemetary Gate" questId="1" stepId="0" worldId="71150" levelAreaId="72712" [12:37:06.905 N] Starting Red Path [12:37:06.937 N] [Trinity][TrinityMoveTo] Started Tag; x="2098" y="1482" z="0,1" name="Pre Red" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:37:17.491 N] [Trinity][TrinityMoveTo] Started Tag; x="2165" y="1350" z="0,1" name="Red 1" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:37:33.869 N] [Trinity][TrinityMoveTo] Started Tag; x="2089" y="1206" z="0,1" name="2" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:38:08.626 N] [Trinity][TrinityMoveTo] Started Tag; x="2269" y="1107" z="0,1" name="Checking Scavenger" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:38:31.300 N] [Trinity][TrinityMoveTo] Started Tag; x="2394" y="963" z="0,1" name="3" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:38:51.687 Q] [Trinity]Player is dead [12:38:51.789 Q] [Trinity]Player is dead [12:38:56.496 N] Player died [12:38:56.496 N] [Trinity]I'm sorry, but I seem to have let you die Now restarting the current profile. [12:38:56.819 N] Loaded profile Fallen Fields of Misery [12:38:58.820 N] ProfileOrderManager.OnPlayerDied, Resetting caches. [12:38:58.821 N] Leaving game [12:38:59.058 N] ProfileOrderManager.OnPlayerDied, Resetting caches. [12:38:59.061 N] Last run acquired 54252 gold. [12:39:13.421 N] Waiting 4.2 seconds before next game... [12:39:17.667 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [12:39:19.407 N] Waiting 3.3 seconds before next game... [12:39:36.944 N] Loaded profile Fallen Fields of Misery [12:39:37.965 N] GameChanged. Clearing actors [12:39:38.147 N] ProfileOrderManager.OnGameJoined, Reloading profile. [12:39:38.487 N] Loaded profile Fallen Fields of Misery [12:39:38.487 N] Game joined, Resetting profile caches. [12:39:38.487 N] ========== Grid segmentation resetting!!! ============ [12:39:38.487 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [12:39:40.141 N] Closing error dialog [12:39:41.898 N] In Town? [12:39:44.825 N] Using Waypoint Waypoint_Town-9 Number:6 [12:39:47.678 N] Moving towards Misery [12:39:47.915 N] [Trinity][TrinityMoveTo] Started Tag; x="2111" y="1731" z="0,3" name="Cemetary Gate" questId="1" stepId="0" worldId="71150" levelAreaId="72712" [12:39:53.326 N] Starting Red Path [12:39:53.346 N] [Trinity][TrinityMoveTo] Started Tag; x="2098" y="1482" z="0,1" name="Pre Red" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:40:03.465 N] [Trinity][TrinityMoveTo] Started Tag; x="2165" y="1350" z="0,1" name="Red 1" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:40:14.269 N] [Trinity][TrinityMoveTo] Started Tag; x="2089" y="1206" z="0,1" name="2" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:41:01.307 N] [Trinity][TrinityMoveTo] Started Tag; x="2269" y="1107" z="0,1" name="Checking Scavenger" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:41:09.253 N] [Trinity][TrinityMoveTo] Started Tag; x="2394" y="963" z="0,1" name="3" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:41:21.190 N] [Trinity][TrinityMoveTo] Started Tag; x="2453" y="871" z="0,1" name="4" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:41:33.422 N] [Trinity][TrinityMoveTo] Started Tag; x="2387" y="834" z="0,01" name="Decaying Crypt Check" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:41:34.851 N] [Trinity][TrinityMoveTo] Started Tag; x="2228" y="699" z="0,1" name="6" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:42:11.884 N] Starting Blue Path [12:42:11.911 N] [Trinity][TrinityMoveTo] Started Tag; x="2191" y="626" z="0,1" name="Blue 1" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:42:17.655 Q] [Trinity]Player is dead [12:42:17.740 Q] [Trinity]Player is dead [12:42:22.640 N] Player died [12:42:22.640 N] ProfileOrderManager.OnPlayerDied, Resetting caches. [12:42:22.640 N] Leaving game [12:42:22.872 N] ProfileOrderManager.OnPlayerDied, Resetting caches. [12:42:22.874 N] Last run acquired 9161 gold. [12:42:35.961 N] Waiting 5 seconds before next game... [12:42:40.948 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [12:42:42.702 N] Waiting 7.4 seconds before next game... [12:43:01.839 N] Loaded profile Fallen Fields of Misery [12:43:02.187 N] GameChanged. Clearing actors [12:43:02.350 N] ProfileOrderManager.OnGameJoined, Reloading profile. [12:43:02.701 N] Loaded profile Fallen Fields of Misery [12:43:02.701 N] Game joined, Resetting profile caches. [12:43:02.701 N] ========== Grid segmentation resetting!!! ============ [12:43:02.701 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [12:43:04.348 N] Closing error dialog [12:43:06.114 N] In Town? [12:43:09.065 N] Using Waypoint Waypoint_Town-9 Number:6 [12:43:11.953 N] Moving towards Misery [12:43:12.187 N] [Trinity][TrinityMoveTo] Started Tag; x="2111" y="1731" z="0,3" name="Cemetary Gate" questId="1" stepId="0" worldId="71150" levelAreaId="72712" [12:43:16.359 N] Starting Red Path [12:43:16.382 N] [Trinity][TrinityMoveTo] Started Tag; x="2098" y="1482" z="0,1" name="Pre Red" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:43:32.844 N] [Trinity][TrinityMoveTo] Started Tag; x="2165" y="1350" z="0,1" name="Red 1" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:43:51.262 N] [Trinity][TrinityMoveTo] Started Tag; x="2089" y="1206" z="0,1" name="2" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [12:44:26.613 N] [Trinity][TrinityMoveTo] Started Tag; x="2269" y="1107" z="0,1" name="Checking Scavenger" questId="1" stepId="0" worldId="71150" levelAreaId="19952" rofl....
[13:17:23.476 N] Waiting 7 seconds before next game...[13:17:30.480 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [13:17:51.299 N] Loaded profile Fallen Fields of Misery [13:17:51.647 N] GameChanged. Clearing actors [13:17:52.793 N] ProfileOrderManager.OnGameJoined, Reloading profile. [13:17:53.134 N] Loaded profile Fallen Fields of Misery [13:17:53.134 N] Game joined, Resetting profile caches. [13:17:53.134 N] ========== Grid segmentation resetting!!! ============ [13:19:53.155 N] Inactivity timer tripped! Leaving game [13:19:53.155 N] Leaving game [13:19:53.809 N] Last run acquired 0 gold. [13:19:57.528 N] Waiting 6.7 seconds before next game... [13:20:04.248 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [13:20:05.976 N] Waiting 7.6 seconds before next game... [13:20:25.068 N] Loaded profile Fallen Fields of Misery [13:20:27.358 N] GameChanged. Clearing actors [13:20:28.551 N] ProfileOrderManager.OnGameJoined, Reloading profile. [13:20:28.893 N] Loaded profile Fallen Fields of Misery [13:20:28.893 N] Game joined, Resetting profile caches. [13:20:28.893 N] ========== Grid segmentation resetting!!! ============ [13:20:28.894 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [13:20:30.582 N] Closing error dialog [13:22:30.549 N] Inactivity timer tripped! Leaving game [13:22:30.549 N] Leaving game [13:22:31.241 N] Last run acquired 0 gold. [13:22:35.898 N] Waiting 5.3 seconds before next game... [13:22:41.250 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [13:22:42.980 N] Waiting 5.9 seconds before next game... [13:23:00.503 N] Loaded profile Fallen Fields of Misery [13:23:06.438 N] GameChanged. Clearing actors [13:23:06.614 N] ProfileOrderManager.OnGameJoined, Reloading profile. [13:23:06.970 N] Loaded profile Fallen Fields of Misery [13:23:06.970 N] Game joined, Resetting profile caches. [13:23:06.970 N] ========== Grid segmentation resetting!!! ============ [13:23:06.971 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [13:23:08.613 N] Closing error dialog [13:25:08.583 N] Inactivity timer tripped! Leaving game [13:25:08.583 N] Leaving game [13:25:09.270 N] Last run acquired 0 gold. [13:25:13.930 N] Waiting 6.3 seconds before next game... [13:25:20.221 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:1] [13:25:21.948 N] Waiting 4.7 seconds before next game... profile: Weep XP Act1 v6.1
Is there any easy way to remove scavenger and decaying dungeons from Weep~n~Misery profile? Atm they cause too many stucks
Still getting stucks in decaying, and I just witness it fail to open a resp, chest in there as well. Other than that, and those pesky agony 2 door stucks, awesome profiles!
I think he removed the force opening resplendent chest, but there's still stucks in crypts 2 ye Edit: Another bug i found, if you entered scavengers den and die after, respawn at scavengers den level 2, it realises its not in FoM and restarts profile to FALLEN_START_ again. Could you make a possible fix for that? Same with other dungeons i guess then Edit two: Yep same with decaying crypts level 2, if u die in FoM after leaving it, you'll get teleported to level 2 and it just randomly walks and tries to find the portal again after that it runs off to Festering again because it still has the idea its exploring the crypts
So.. I don't know if some1 has just reported THE cryp stuck.. I'm going to report it again xD EVERY time I open the "yellow" chest in the crypt my bot got stuck! Second problem xD Can some1 explain me how to set DB to RUN AWAY from green flowers ????? -.- WTF xD Third problem xD Can some1 explain me how to set DB to EVADE single mobs? Cause my bot is attaccking everything -.- I want to kill just "groups". Thx mates!!!!! NB: I'm testing MP 7 now.. I'll tell you which MP is more convenient Mp2 is useless like Mp3.... The difference between MP 1 and MP 3 is 1kk exp/h -.- Btw Crypt is ESSENTIAL!!! Imba exp! Fallen don't remove it ;D just fix it when you can <3<3
Hi FallenDev I'm running your profile since this morning, barb 157k dps unbuff, parag lvl 73, monster power 2, last DB beta + latest trinity My stats so far: Gold/hour: about 500k average Exp/hour: about 37mil average, with ruby in helm Items dropped/hour: about 1600 average Leg/hour: about 1.50 average Death/hour: 0 with 50k life and 3% life steal I guess stats could go much higher because i set my barb to pick up every blue/yellow to make craft materials. MOST IMPORTANT: running fine since this morning, no crashes, rarely got stuck and always unstucked itself without my intervention. So thank you a lot for this good profile! :-D
Hmmm thought I fixed decaying, with the bans yesterday I didn't do much testing. Just released for you guys to see. Sorry about that. Not feeling too up today. But later on I'll do some tests to see why it's simply not using the stone. If I have to I'll create a profile based on visiting the den, teleport to aleric... then walk down through there. Will be a bunch more code... but for some reason that small dungeon just doesn't want to be conquered.
Take it easy Fallendev, yeah it IS fucking up bigtime in the second level of decaying, maybe not use explore dungeon and just make it with nodes and detect the stone?
Please remove these long cut and pastes and attach a log. I really dislike clutter on this thread. It doesn't help those looking for information. I'm currently looking for a fix for Decaying.