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  • FallenDev Act3 Profile

    Discussion in 'Archives' started by FallenDev, May 3, 2013.

    1. hemy

      hemy New Member

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      Hey Fallendev love all your work! One small problem I noticed in the Key Run 5.0. The quest for some reason was not going to the right quest. (I had it on 7.3 but it seems to have been going to 7.1) I checked the code (I'm a newbie with codes) and I noticed there was a small error. On the FALLEN_START it said <GameParams quest="101758" step="-1"... There seems to be a -1 and when I checked your earlier codes (Keyrun 4.3) it said <GameParams quest="101758" step="1". So I just deleted the - sign in front of the keyrun 5.0 and it seems to be working now. Just wanted to give you a heads up. Other than that it works great! I'll let you know if I see anything else. Thanks again!
       
    2. zorked

      zorked New Member

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      Since you posted you wizzspecc in here, I'd love to hear something about your specc.

      I can clearly see how you geared/specced, but I have a problem with how trinity handles ray of Frost. If I skill like how you did it seems my wizz is constantly spamming energy twister and not even regarding Ray of Frost. I modified the minimum distance for RoF and if I don't use ETWW it works flawlessly killing veerything that gets too close. But then ap drains too fast.

      How did you manage RoF to be used?


      Only answer if you don't have anything else on your todo list. I'd appreciate it though :)

      ?dit: now I tried to up the activation requirements for ET to 70 ap needed... does not do that much of a difference since two well placed ETs regenerate so fast ...
       
      Last edited: Jun 3, 2013
    3. hemy

      hemy New Member

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      Hey Fallendev, sorry to keep bothering. I love your profiles but can I make a suggestion for future profiles? I love your key profile but for me the keeps and arreats seem to run around a lot going back and forth to make sure the whole map is clear. While it may be very thorough, I noticed it took a lot of time.
      So I moved around some of your other profiles (sorry hope you don't get mad) and changed the key run to do Fallen_start--> Core-->Rakkis-->Fields-->Stone and it seems to run a lot faster. I also tried to do Core-Rakkis-Stone and that works as well (but sometimes Core+Rakkis does not give enough NV stacks...Core can give 1-3 and Rakkis can give about 1-3 so sometimes I will only have 2-3 NV... so I felt adding Fields helped a lot). I also use mob size 5 or 6 so to help speed up the run. Just wanted to let you know I have been having great success with this so maybe in the future you can add this type of key profile with this arrangement sometime. Thanks again for all the hard work! Really appreciate it!!
       
    4. FallenDev

      FallenDev Member

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      -1 means it can start on any quest not just 7.3 by deleting that and putting 1 changes nothing in the code.
      putting 1 just forces the code to start 7.3 which is not needed.
      to make the profile more compatible and noob friendly this will stay -1 instead of 1
       
    5. FallenDev

      FallenDev Member

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      My wiz file is edited a bit... but rrrix has completely reworked wizard.cs for the next release. And my build he incorporated, you'll love it.
      Also I changed my build into something extremely stronger.

      Wiz Power.PNG

      Let me explain it a bit.

      Blizzard w/ Stark Winter. 22 Yards of aoe damage that chills ( +20% Cold Blooded, +30% FrostBurn Gaunt, +6% FrostBurn Gaunt )
      Ray of Frost w/ Sleet Storm. 8ish Yards of extreme aoe damage ( +20% Cold Blooded, +30% FrostBurn Gaunt, +6% FrostBurn Gaunt )
      Ice Armor. w/ Chilling Aura (Stacks with Cold Blooded and forces Ray of Frost to give you that +20%)
      Magic Weapon w/ Blood Magic (life steal enough said)
      Familiar w/ Sparkflint (more damage = higher crits)
      Frost Nova w/ Cold Snap (1337 & crowd control)

      Passives are :p
      Glass Cannon = 15% damage <-- can be traded out with blur if you die too much... but if you have at least 200k base dps you should be pulling over 1m crits. (granted you have 50%+ ch and 450%+ cd)
      Critical Mass = Works in conjunction with Frost Nova (from the cm build)
       
      Last edited: Jun 4, 2013
    6. zorked

      zorked New Member

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      I love you Fallen <3
       
    7. sui3z3120

      sui3z3120 New Member

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      Hi FallenDev love act 1 profile and works grate
      but having a problem with act 3 if i start the game so im in town it runs throw like a dream but when it has finished and starts it self it goes to the portal goes to the keep 1 runs to keep 2 then just stands there???

      or i get D/C from but i think that's my G/F raping facebook lol
       
    8. nuko

      nuko New Member Legendary

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      Hi Fallen!! I love so much your profiles, but unfortunately since update i cannot use it, i get this error:

      15:17:42.700 N] Using Waypoint Waypoint-104 Number:2
      [15:17:45.408 N] ========== Grid segmentation resetting!!! ============
      [15:17:46.157 N] Interacting with object g_Portal_Rectangle_Orange-413
      [15:17:49.431 N] ========== Grid segmentation resetting!!! ============
      [15:17:49.463 N] Fallen Keeps 2
      [15:17:50.579 N] Profile completed
      [15:17:50.579 N] Number of games completed:1

      the bot log in to the game use the portal to keeps and the i get the "profile completed" message, i hope u can help me :)

      THANKS!
       
    9. sui3z3120

      sui3z3120 New Member

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      thats the same as me plz help
       
    10. FallenDev

      FallenDev Member

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      Taking a look at the code now, I think the problem is the coding I introduced I forgot to change it in the explore tags. I'll have an update shortly. :)
       
    11. whowho8

      whowho8 New Member

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      FallenDev,
      we all love your profiles. any chance you could do act 2 ? Please
      keep up the great work , thank you heaps buddy;)
       
    12. nuko

      nuko New Member Legendary

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      YOU ARE THE MAN! that's what i talking about!!! thanks for the update :D
       
    13. FallenDev

      FallenDev Member

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      Currently changing how Keeps 3 ports out at the end of the profile. Did 11 runs on keeps there and the waypoints are as follows

      x="457.6801" y="340.4594" z="0.1000001" x4
      x="457.6801" y="820.4594" z="0.1000001" x5
      x="457.6801" y="580.4594" z="0.1000001"
      x="457.6801" y="1060.459" z="0.1000001"

      Seems two waypoint cords are common and two are rare. I'll use actor tags to fix this instead of using a town portal. I know this was requested of me awhile ago,
      but it was recently brought up again so I'll fix it now.
       
    14. FallenDev

      FallenDev Member

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      Haha thanks :p let me know if it works for you buddy. I don't actually bot so I don't often use the profiles anymore. ^_^ so I let you guys test them.
       
    15. FallenDev

      FallenDev Member

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      v5.2 being released in a bit :)
       
    16. zorked

      zorked New Member

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      Well .. it seems my little wizzletard is not geared enough for your specc suggestion. Also I'd need to config the wizard.cs even further for proper Blizzard-bahviour.

      I did get the other specc to a working point. But still my gear is way too far behind to trump Archon on mp1...
       
    17. quadrotony

      quadrotony New Member

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      i will test and say if stuck with dragonhead is still there
       
    18. sui3z3120

      sui3z3120 New Member

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      hi mine is getting stuck when it starts new game (Diablo 3 Act3 v5.2)

      [20:15:57.557 N] Loaded profile Fallen Fields of Slaughter
      [20:16:08.043 N] Waiting 14.2 seconds before next game...
      [20:16:22.276 N] Creating new game. Params: [Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True Handicap:7]
      [20:16:26.988 N] Loaded profile Fallen Fields of Slaughter
      [20:16:27.355 N] [KeyRun] New Game Started, Reset Variables
      [20:16:27.355 N] GameChanged. Clearing actors
      [20:16:57.564 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="172909"
      [20:17:27.643 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="172909"
      [20:17:42.693 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="172909"
      [20:18:12.699 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="172909"
      [20:18:27.709 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="172909"
      [20:18:42.740 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #6 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="172909"
      [20:18:55.838 N] Stopping the bot.
      [20:18:55.892 N] Bot Thread Ended. Was this requested?
       
      Last edited: Jun 4, 2013
    19. d0rian

      d0rian New Member

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      No v5.2 for the short run ?
      Testing Diablo 3 Act3 ShortRun v5.1.zip and from town bot went to Areat1. Spend 4 seconds killing the elite near portal in there..then port back and went to Areat 2. Here is a log.
       

      Attached Files:

    20. Frodo1014

      Frodo1014 New Member

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      No need for a v5.2 for the shortrun. The minor update was to address Keeps 3 in the other two which would TP back instead of use the waypoint.
       

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