When im running WoW + Honorbuddy, it gives an wierd 1 second lag, really often. Does anyone know why this is happening ? Im running 32bit client, directx 11, and tried all ingame graphic options. Even the lowest, and still getting these lags. Note : With this computer, it shouldnt happen at all, and doesnt happen when im running WoW alone.
Haven't used Singular in a while, but if there's a setting called 'Framelock' - disable it and see if it helps. It's likely that Honorbuddy is pausing WoW's rendering for a sub-second to gather data (such as has quests been completed, where do we need to move to now...)
I am getting the impression it's when it's doing target switching and it's waiting to confirm the switch has been done. Same as when initiating a fight. It will take a second or two before it starts attacking if it does a body pull.
The problem still exists, and still lags despite not even "in action / healing" etc. Lets say we got a raid waiting on Oondasta, the problem is still there.
theres not much i can tell you, if you already bumped the priority then your machine does not have enough power to cycle though the code quick enough. you can try using another combat routine or you can close other processes and try lowering your wow graphic settings to see if that will help.