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  • Honorbuddy v2.5.7346.637

    Discussion in 'Archives' started by raphus, Jul 12, 2013.

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    1. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

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      [​IMG]

      Honorbuddy v2.5.7346.637

      Changelog

      Code:
      
      General
      -----------------
      * Navigator will return MoveResult.Failure if the destination is WoWPoint.Zero. Used to cause deadlocks.
      * Fixed a problem where MeshNavigator in rare cases would become stuck, because of using a 2D distance when moving between hops but a 3D distance when checking if the end was reached.
      
      Plugins
      -----------------
      * Talented2 is no longer event driven and should spend talents properly.
      * AutoEquip will no longer run when its disabled.
      * AutoEquip will no longer try to equip a shield or holdable if there is a two-handed weapon in mainhand
      
      Targeting 
      -----------------
      * Fixed a bug where mobs would get removed from targeting list for a split second after they are pulled with a spell that causes the mob to stun or loose control.
      * Targeting no longer removes mobs in AvoidMobs list from list if they are quest mobs.
      * Ordered some conditions in Targeting.DefaultRemoveTargetsFilter for max performance.
      * DefaultIncludeTargetsFilter now includes current botpoi no matters what
      * DefaultRemoveTargetsFilter won't remove units that don't have any targets while they are TaggedByOther
      
      Questing
      -----------------
      * DeathBehavior will now use spirit healer properly if we can't fully navigate to our corpse
      * Death Behavior no longer uses CharacterSettings.RessAtSpiritHealer setting to determine ressing at spirit healer when its getting camped.
      * Roam Behavior will no longer set poi to kill if combat behavior is disabled.
      * Roam Behavior will now clear the poi if the poi type is kill and combat behavior is disabled.
      * Combat Behavior will now clear the poi if the poi object is no longer valid.
      * NeedToMoveToTarget now doesn't use CurrentTarget, should fix an issue with GrindObjective deadlocking
      * Logic that was supposed to move to targets farther away than PullDistance, and was copieed in RoamBehavior, GrindObjective and CollectItemObjective now only exists in RoamBehavior. This logic is now targeting the first unit in the target list before trying to move to the target. This was causing deadlocks before.
      * GrindObjective only uses the targeting now to determine BotPoi.
      * CollectItemObjective no longer maintains its own list of quest mobs. This was causing an issue when the targeting list was empty, but the list in CollectItemObjective was not empty, which would dead lock the bot.
      
      API
      ------------------
      * Blacklist class now implements Blacklist.GetEntry
      
      


      Download From: Installer (recommended) / Zip

      Requirements



      Reporting Bugs
      When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug.

      Enjoy!
       
    2. Mr_Xm2

      Mr_Xm2 New Member

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      First !
       
    3. Giwin

      Giwin Well-Known Member Buddy Store Developer

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      * DeathBehavior will now use spirit healer properly if we can't fully navigate to our corpse

      Much needed for questing! even Navigator.CanFullyNavigateTo didn't work, thanks.

      Also, RemoteASMNative.dll doesn't properly get overwridden although this is to do with HBRelog :p all I need to do always when updating to Release version is to download the zip and overwrite the RemoteASMNative.dll and then it works.
       
    4. rodarvus

      rodarvus New Member

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      I started the previous HB version moments ago, and wasn't asked to upgrade. Is this behavior expected?
       
    5. stepatdis

      stepatdis New Member

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      for some reason norton picked this up and deleted it, just a heads up
       
    6. akheronn

      akheronn New Member

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      The .exe is missing after install..
      Guess my Norton deleted a portion of the installer.
       
    7. Rharkzone

      Rharkzone New Member

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      This is the message I get when trying to open it.
       
    8. jackisblack

      jackisblack Member

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      tnx for this release! :D
       
    9. svenne

      svenne New Member

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      I can see that the function to use ress sickness is needed sometimes. But my char has used ress sickness like 15times in 2 levels. Is there any chance that one can disable this feature?
       
    10. svenne

      svenne New Member

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      And Another anoying thing is that my char is trying to attack Guards and Enemyplayers even thoug I'm on a PvE server..
       
    11. Hawker

      Hawker Well-Known Member Buddy Core Dev

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      We agree - its too keen to take spirit healer. Will be pushing a release to fix this soon.
       
    12. panYama

      panYama Community Developer

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      will test drive this, thanks for the update was looking forward to this. Good to be back at this time of the year^^
       
    13. Giwin

      Giwin Well-Known Member Buddy Store Developer

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      I don't understand, if the bot can't navigate then it will just loop in Ghost. How will you fix that?
       
    14. Crowley

      Crowley Member

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      Agreed. Either it can navigate to corpse in which case no Spirit healer is needed or it can't navigate to corpse in which case it will use it. Unless code broke ;) Or has this something to do with the camping thing?
      In which case just have a selectable setting, got killed x times so use spirit healer. Original poster wasn't clear if he was getting camped or not
       
    15. Snidelwootz

      Snidelwootz New Member

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      what i have to type in at the login bopx ? it always says authentication fails. or do i have to set anything more ?
       
    16. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Seems to be working well :(

      hook)looting done..
      Current target is dead in combat. Clearing target!
      (hook)looting done..
      Current target is dead in combat. Clearing target!
       
    17. glassjames

      glassjames New Member

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      I should learn by now to backup my file before downloading update sigh.... seems like everytime i get a new file it doesnt work i see object reference not set to an instance of a object more times than not. i go in delete all the profiles and restart and still get that error, i come here read a post like redownload the program so i do and it doesnt work still. What in the world am i doing wrong?

       
    18. Crowley

      Crowley Member

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      [00:24:46.565 N] This profile does not contain any profiles fitting the character!
      [00:24:46.566 D] Stop called!
      [00:24:46.567 Q] Bot Stopped! Reason: This profile does not contain any profiles fitting the character!

      Suggests that your not using a correct level range within a blank profile for combat bot. Or if it's not a blank profile check the level range. I could be wrong but that's what it looks like.
       
    19. Crowley

      Crowley Member

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      If you updated through the program you should be good to go. If you made a fresh install then copy your settings folder from older build and your good to go. All you should need to enter is your key that you received if neither one applies. If nothing works post in the issues subforum and i am sure a nice mod will walk you through on teamspeak if it's a legit problem.
       
    20. glassjames

      glassjames New Member

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      I changed nothing though, i got a download new patch when i turned it on, normally i would back up my folder, but i thought these guys have it together no backup is needed. I download the patch, it applies, i restart the program and this problem begins,, so i am going to say it is not me, i did not change anything. i even download a new copy and it does same thing. i delete all of my profiles in my normal folder and try again and it doesnt work still. So bascially i am sitting here waiting on next patch and hope this problem gets solved. thanks for the reply..
       
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