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  • HB ARCHIVES: Processed Issues from Honorbuddy Beta thread

    Discussion in 'Archives' started by movah, Jun 13, 2013.

    1. Ilja Rogoff

      Ilja Rogoff Well-Known Member

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      Been trying questbot a little on release, beta 292 and beta 293 in Hyjal (first few quests). it has massive problems fighting at all, when being aggroed by mobs, doesn't fight back, just stands there until toon dies. never has been this awful. why is HB getting worse with every release?? (asked this months ago already... lol)
       
    2. thrice1

      thrice1 New Member

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      im getting the same exact thing as above...

      questing is impossible...fighting mechanics are way off.
       
    3. Giwin

      Giwin Well-Known Member Buddy Store Developer

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      Annoying auto-ress, please can we have the option to turn off "corpse camping check" I actually prefer my own plugin..

      edit1: give us the option to turn off the fail corpse system.. thank god for single thread application, I can use a while loop to override the fail.
       
    4. 2070072

      2070072 New Member

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      THIS and the fact that 80+ is just HELL leveling up especially on a pvp server, it just doesn't fight back, resses at GY and stands there like an idiot spamming PW:Shield for 10 minutes
       
    5. thrice1

      thrice1 New Member

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      beta 295..same attacking mob issues...
       
    6. laria

      laria Well-Known Member

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      Targeting is the main thing that is being tested in the beta at the moment to get feedback
       
    7. Ilja Rogoff

      Ilja Rogoff Well-Known Member

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      Trying .295 right now, questing works good so far as questbot seems to fight properly.
       
    8. Crowley

      Crowley Member

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      Which is weird. I, and more than a few others, haven't had any issues at all with fighting/targeting whereas everyone it seems has had issues with the pickup/turn in. Not saying i wont have targeting issues, just haven't yet ;) Am i being presumptuous in hoping that the pickup/turn is being addressed? Or has been?
       
    9. thrice1

      thrice1 New Member

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      296 is better, but casters still act like their tanks
       
    10. woofie

      woofie Member

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      .296 fixes spirit healer rez issue
       
    11. dna9418

      dna9418 Member

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      I figure i test it out .The good news, No! spirit rez but,it seems to me that combat and targeting mobs is slow .Toon got beat down a lot by a single mob cause it was attacking with a 4-6 sic delay ,but this is beta so im sure it will be fixed.Well heres log if it helps any with the delay combat View attachment 10652 2013-07-19 11.30.txt
       
    12. Willia1dak

      Willia1dak Banned

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      AWESOME! THX! now i can raid tonight, lol.[​IMG]
       
    13. grig

      grig New Member

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      But now when toon dies it doesn't release spirit. Just stands there and waits for the timer to pass (6 mins).
       
    14. thrice1

      thrice1 New Member

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      297...when death occurs not releasing...mage still thinks he is a tank as well as other casters.....sighhhhhhhhhh
       
    15. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Do any of the devs have a mage to test ? It ain't that hard, within 10 seconds when your mage thinks its a tank you will know something is wrong, why keep releasing bad build after bad build, can you at least fix this problem (effects other classes too). You might want to look at why and what is setting pull distance=0 all the time and what is causing this to happen, maybe thats a clue for the clueless.

      G
       
    16. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      thats built into .cc's/bot/profiles, it is not strange behaviour, look for a setting somewhere to change it, I know it is in the GB gui on the second page I think.

      G
       
    17. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

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      #298 fixes the release bug. We are planning to do a release tomorrow from this revision.

      Let us know any issues you experience please
       
    18. thrice1

      thrice1 New Member

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    19. Liferose

      Liferose New Member

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      Replace the behaviors with the ones from another release. Questing works fine after that.
       
    20. thrice1

      thrice1 New Member

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      that worked...but same ole combat issues
       

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