This issue occurs when I am using a multizone profile to gather in pandaland. There is nothing in the log to suggest that anything is going wrong, but from visual inspection I believe I know what is happening. My bot is a paladin and he is landing at nodes north of yaungol advance. There are a couple rock formations that this happens at, but more frequently at coordinates (69,60). These rock formations are not very large at all, but it looks like if he happens to land on a rock, he does not engage in combat with the agroed mobs that are right next to him on the ground. The elevation of these rocks is almost negligible so it literally just looks like he is standing there for hours letting these mobs beat on him while he heals himself. I'm sure a simple fix would be to blacklist nodes in this area but I am unsure how to do that, and I figured I would see if this is a fixable problem.
He was sitting there healing himself for a few hours so the part of the log you are looking for shouldn't be too hard to find. It seems he fixed himself by eventually dying after some hours, but typically when something like this happens I have to just move him off the rock and he will engage in combat as intended. EDIT: The area in question starts at around 14:00:00, I noticed that this log also include him trying to attack an evade bugged mob in Dread Wastes at around 19:00:00 for a while until I stopped him.
try updating to the latest version of singular, you can grab the latest version from here . http://www.thebuddyforum.com/honorb...-all-one-cc-just-plain-works-version-3-a.html if it still keep happening make a note if the mob is bugged or not.
Sorry to rebump my old thread here but even after updating Singular my paladin still gets stuck on a couple of these rock formations in north eastern kun lai summit. I am sure the mob isn't bugged out because I can manually force the character to attack them, but typically I just move my character off the little rock, or sometimes it looks like he is simply too close to the rock and step him one step away and gatherbuddy will resume combat. The new version of singular did fix issues I was having with bugged out mobs in other zones, but these small annoying rock formations are still giving me much grief. I have attached a log where I had him going for 3 hours while I was away and he got hung up after only gathering 26 nodes. I have watched him successfully land near these rocks before and engage with the sprite mobs that run around before. Usually the successful gathers (ones where he doesn't get confused and just stand there healing himself) happens when he lands slightly off to one side of the rocks and runs up to them to gather them. It seems that the times he gets stuck is when he flies down at such an angle that he dismounts on the rock formation, or much too close to a rock that his arm or something will be inside of one, and will agro the nearby add and not engage with it. He seems fine if he does not agro anything if he lands on the rock, or does not land on the rock at all, but the position of these nodes are particularly close to them so its bound to happen sooner or later. I am surprised I am the only one getting an issue out of these particular nodes and would really just like to learn how to black list the nodes up in that region of the zone because they are the only ones giving me problems on my pandaland route.
your log shows connection/network issues tho [14:00:58.574 D] Stop called! [14:00:58.574 Q] Bot Stopped! Reason: Auth Session is invalid
It stopped itself after he disconnected. When I logged in I was standing on one of the rocks that he always gets stuck on so I assume he stood there long enough to AFK out.
Happened again last night, except this time he did not DC. When I woke up he was just standing there on one of these rocks with a couple of these little mobs right on top of him attacking him. The only thing he would do would be heal himself if he got low hp. He had to of been stuck there for awhile because all of his gear was broke. However, I don't think "stuck" would be the correct term for it because he is not stuck. I think "confused" would be more an appropriate term. He literally just stands there in the open on one of these rocks and the mobs get on the rock with him directly in the center of my character's hit box. He doesn't fight back and he doesn't ever move any other direction to get himself off the rock. The last few lines of the log shows what happens when I simply move the character 1 step forwards so he is not standing on the rock anymore. As you can see combat resumes as normal. Edit: The elite mob warnings were because sha was nearby most of the night, but they were not engaged. He was only engaged with a couple of the little sprite adds that can be killed in only a couple hits.