I'm trying to make Dungeonbuddy stop moving my character. I have tried turning it off in singular and og also tried the suspend button, it all works outside of a dungeon. As soon as i enter the dungeon my character goes fully retard and i have to fight the movement to get him where i want. Is there any way that i can fully controle the movement of the character?
how does that work with Singular? The good thing about dungeonbuddy is that i dont have to worry about targeting, i read that in lazyraider you have to target the ones you want heal.
With Singular: Click Class Config, Scroll down and Find the Category "Movement" You will there see an option that says "Allow Movement" and by default it's set to Auto -> Change Auto to None Note: This only works for movement during combat, Dungeonbuddy alternate movement scripts and such will still take place.