Was just wondering, is there any reason the cc attempts to attack allied players after leaving the BG? It always pops all my cool downs and tries to storm strike a random alliance player.
I don't think there will be a special edition until the beta is completed. I could be wrong though Wicked CC T!!
It's a bug in enemy caching list, and partly because I disable arena/rbg support. The problem fixed itself when cr is completed
noticed there isn't any default settings yet.. anyone mind sharing their setting for dungeons or lfr's? been tweaking from default works alright, just wants to know if anyone with good settings would share.. TY and TY taunha for the excellent work!
That the saving mana logic. It intended to cast cheaper spell to heal (healing wave, greater healing wave) instead of healing surge that a mana burning spell. However, Enh and Ele Shaman only have Healing Surge so it's pointless to stop casting and save mana. The problem fixed. Thank stevelulwow
For Elemental PvP, Flame Shock > Lava Burst Proc > Elemental Blast > Lava Burst > Etc, im my opinion. Stop casting on Lighting Bolt if we get Lava Burst Proc. For Automatic CD usage, it should have a check of Flame Shock debuff timer before Ascedance, Elemental Blast into Ascedance, Just cast straight up Lava Bursts after that, SWPG if we are moving while bursting (I usually save if it for burst) and 7 Stack LS Earth Shock if they get close to dying.
Ok tried resto build tonight, all I gotta say is WOW.. this is seriously the best resto, that was some seriously good coding right there.
OK on a side note, this is seriously a big problem with your routine, when using it to level if your on a mount and you get to close to a mob and it aggro's to you, your guy will stay on the mount and just die from the mob it will not dismount and fight, anyway to fix this ?
Not sure which spec you are talking about, there are complicated logic on Flame Shock. Ele: Flame Shock as much target as it can to get more instant Lava Burst proc Enh: Only Flame Shock his target Resto: Flame Shock on lowest unit if you enable it on attack section All spec: Flame Shock on Rogue/Druid who get no dot on and/or getting out of combat (that to prevent stealth back)
Hey Tuanha, great work again, in LFR last time top healer oh btw did you got my PM what i sended you a few days ago Tuanha?
All Combat Routine do not have/can't have mount/dismount code. The mount/dismount handle by Questing/Grinding Bot. Combat Routine only handle task when dismounted, after killing mob, Questing/Grind Bot handle the mount/move task t next hotspot.
YaY Oh You very Welcome Tuanha, your work is simply amazing all your CR's rock, i think i mentioned it in one of your Posts before that i would really love to see an CR from you for all classes druid would be awesome but i know that ist probably a bit to much work, since you Managing already how many? 6 or 7 CR but would be cool anyways for now im just looking Forward for shaman ^^
Sorry I wasn't specific, and also didn't want to come off as rude or anything, hopefully it didn't. But it is in the ele spec, I am totally okay with it casting flame shock on other targets when possible. But it was casting it on mobs that have not been aggro'd yet. Edit: Also thanks for all the work! It is great! I will try and let you know what else I find.
TuanHA, when are you going to put a nice picture in the CR, like in all your other CR's? When I click Class Config in HB, I still get a white screen. All tabs are there and work fine btw, it's just... the first tab is so empty...
Totemic Restoration: A game changer mechanic. If you first look at this talent, it's passive and nothing you can do. Actually it's a game changer mechanic with a Gladiator tip: You can cut most totem cooldown IN HALF! I'm proud to present the new and awesome mechanic with Totemic Restoration: Tremor Totem: When you/partner fear/charm/sleep, CR will drop Tremor Totem. Right after friend's fear removed CR will remoe that totem and your Tremor Totem cooldown will be now 34 seconds instead of 60! Stone Bulwark Totem: As soon as you get the Shield, CR will remove that totem and your Stone Bulwark Totem cooldown will be now 30 seconds instead of 60! Grounding Totem: Will removed as soon as there's no enemy around to reset cooldown. For example you fight a mage and he die, remove Grounding Totem will make it's cooldown 11 second instead of 22! Earthbind/Earthgrab Totem: Will removed as soon as no enemy within that totem range (change setting in GUI) + 10 yard. Try Totemic Restoration now, you will see it really OP. Thank xLegendx for a very nice suggestion.
updated to latest rev , still getting error when clicking on class config in hb , i did a fresh buddy + tyrael install , all other CR s you did work absolutely fine