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  • Honorbuddy v2.5.7644.652

    Discussion in 'Archives' started by raphus, Aug 26, 2013.

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    1. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

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      [​IMG]

      Honorbuddy v2.5.7644.652

      Changelog

      Code:
      
      General
      --------------
      * VendorManager will consider repair vendors as sell vendors now. Used to cause issues when the profile didn't have any Sell vendors.
      * Fixed a bug in Mount.ShouldDismount where it caused unnecessary dismounts while the current poi type is hotspot.
      * Fixed a bug with gryphon usage in Death Knight starter area.
      * DeathBehavior no longer checks CharacterSettings.Instance.RessAtSpiritHealers and forces a spirit rez when we can't fully navigate to our corpse. Used to cause the toon to get stuck at graveyard.
      * Seperated Log Folders option has been added to General tab in Settings window. When its enabled, Honorbuddy will create character specific folders (Logs\RealmName - CharName\Log.txt) for log files. This can be overridden to any desired path via a plugin by changing Logging.LogFilePath.
      * Cloud serpent mounts are now supported.
      
      API
      --------------
      * Mount.ActionLandAndDismount has been added with advanced landing logic. This action should be used over Mount.Dismount.
      * WoWMathHelper.CalculatePointInFront has been added.
      * BotPoi now has a NavType property. Values are NavType.Fly and NavType.Run.
      * ActionMoveToPoi now checks current poi's NavType and uses flightor/navigator accordingly. You can set the poi with fly nav type and just call ActionMoveToPoi for complete flightor support.
      * WoWGameObject.WithinInteractRange is fixed to return correct values for large objects.
      * Logging.LogFilePath now has a public setter. It moves the log file around and continue writing on the new path when its changed. You can define any log path format you want now.
      * HealTargeting has been added to be used as a central targeting class by botbases and custom classes.
      
      Profiles
      --------------
      * AerialBlackspots tag have been added to profiles to be used as Flightor blackspots. The AerialBlackspot defines the point on a polygon.  This polygon defines the area and shape of a 'cylinder' that extends from the ground all the way to the max height in the game.  This entire volume is considered a blackspotted area.
          <Blackspots>
              <AerialBlackspot Faction="Neutral/Alliance/Horde" MapId="1" Name="Example Aerial Blackspot" >
                  <Spot X="132.123" Y="232.123" />
                  <Spot X="232.123" Y="245.123" />
                  <Spot X="654.123" Y="135.123" />
                  <Spot X="546.123" Y="875.123" />
                  <Spot X="684.123" Y="685.123" />
              </AerialBlackspot>
          </Blackspots>
      
      Navigation
      --------------
      * Navigator anti edge hugging system has been added. Points generated will no longer be close to non meshed areas (like building corners). This greatly increases the smoothness of path following.
      * Navigator stuck handler has been rewritten.
      * Navigator will no longer try to generate a path when start or end location is 0,0,0
      * Flightor now has an advanced landing logic and fully supports destinations in buildings/indoor places.
      * Flightor stuck handler has been rewritten.
      
      Questing
      --------------
      * A complete rework on all aspects of quest bot.
      * Complete flying navigation (Flightor) integration in QuestBot. Base tags now have a new attribute Nav. Example usages;
            <PickUp Nav="Fly" QuestId="123321" ... />
            <Objective Nav="Fly" Type="KillMob" MobId="12312" ... />
            <Vendor Nav="Fly" Type="Repair" ... />
      * Fixed issues with PickUp and TurnIns getting stuck at opening quest window.
      * Objectives no longer includes tagged mobs in targeting.
      * CollectItemObjective and GrindObjectives will ignore the blacklisted mobs if there is only one mob to be killed.
      * Default Include Targets Filter no longer includes attackers unless they are quest objectives while we are flying.
      
      
      DungeonBuddy
      --------------
      [Core]
          * Poi is now cleared when porting outside of an instance.
          * Added a new tab in Debug tab that shows some statistics such as fps, execution time for various behaviors in the botbase.
          * Fixed a bug that caused bot to leave a dungeon before it was complete.
          * Followers will no-longer attempt to move to leader's position if leader is not on same map.
      [Scripts]
          * Added Horde version of 'A little Patience'
          * Brother Korloff's frontal area is no-longer avoid if being targeted by him and he's casting Blazing Fists because he continues facing his current target
          * Added a 'Dagger in the Dark' script and profile for Horde.
          * Bot will now leave group if dying multiple times to trash in Forgotten Depths while trying to move to group that's already at boss.
          * fixed a pull issue with Brother Korloff in Scarlet Monastery
          * Increased the proximity radius for the Vizier Jin'bak script.
          * Tank will now wait for last boss in Stormstout Brewery to spawn.
          * Bot will once again attack NPCs that spawn during last boss in Temple of the Jade Serpent
          * Some 'Meat Graft' parasites were ignored in Scholomance. This has been fixed
          * The Bored Students that are directly to the right of the entrance of Professor Slate's room in Scholomance are no-longer pulled.
      
      


      Download From: Installer (recommended) / Zip

      Requirements



      Reporting Bugs
      When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug.

      Enjoy!
       
    2. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

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      I would like to add that when Nav="Fly" tag is used in <Vendor> tags of Gatherbuddy profiles, GB will use flightor to navigate towards the vendors.
       
    3. Mario27

      Mario27 Banned

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      awsome wil test it afther my arena. :)
       
    4. woofie

      woofie Member

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      same as beta .329?
       
    5. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

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      No it is not. You can figure it out from the revision number of the build. Version format is as follows : Honorbuddy v2.5.RevisionNumber.BuildNumber
       
    6. tumbum

      tumbum Active Member

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      Toon unstuck all the time. cant go on... always unstuck, fly back, again to the place where he stuck, unstuck, fly back and so...
       

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    7. Draganos

      Draganos Member

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      massive stuck bugs everywhere... :(
       
    8. tifreak

      tifreak New Member

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      I hate this Combat issue... If u gather and there is a node, toon faces to the node and the enemy kill me because toon faces in the wrong way... And Vendor issue, dont know but if u must press an option to open vendor Tab HB wont do that.
       
    9. Fr333d

      Fr333d New Member

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      Bot doesn?t attack mobs. He is running and runnig until he died. No fighting back.
      Playing a frost mage

      Did a fresh install, now it works fine ;)
       
    10. fpsware

      fpsware Community Developer

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      Discipline Priest fails to properly cast Shadow Word: Death on targets, frequently resulting in combat being prolonged considerably longer than is necessary because it also fails to cast any other spells when a mob's HP% is below the SW Death level.

      EDIT: While the log indicates it is casting SWD its simply not doing so.
       

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    11. Jacan

      Jacan New Member

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      Stucks appear to no longer be working.. logmeout does not detect anything anymore.
       
    12. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      Objective Nav="Fly" is working wonderfully in terms of flying around. However, Objective is not recognizing mobs to whom kills can be shared, such as the Crumbling Behemoth quest's Shao-Tien Behemoth. Ignores him because he's tagged, even though he can be killed for shared credit. Not sure if this ever worked this way or not though.

      EDIT: Although this could be due to PullDistance...
       
    13. UFCFreak89

      UFCFreak89 Banned

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      so is this better for questing than the current BETA or Previous STABLE?
       
    14. Pongo

      Pongo Member

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      I stay on .650 and wait for another better release, tested .652 tonight and did like always daylies and well..i had to babysit more then usually so id say stay on the Version you used the whole time.

      btw daylies...Brodie? Your Plugin is the Boss i love it =)
       
    15. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      I updated 2 of the dailies profiles to better use the Fly nav now. Working pretty good so far.
       
    16. Pongo

      Pongo Member

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      Oh nice Brodie!!! I will check it out later im doing daylies with your plugin every day, i have to manage 11 toons so really appreciating your work!!!
       
    17. catrix

      catrix New Member

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      No stucks so far...

      XP/HR: 1751633
      Kills: 3266 (274/hr)
      Deaths: 16 (1/hr)
      Loots: 847 (71/hr)
      Honor Gained: 0 (0/hr)
      BGs Won: 0 Lost: 0 Total: 0 (0/hr)
      Time to Level: 3 hour(s) 37 minute(s) 14 second(s)
       
    18. Ilja Rogoff

      Ilja Rogoff Well-Known Member

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      Kicks profiles need some adjustment to work properly with actual release.
       
    19. sonyxudong

      sonyxudong Member

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      I downloaded this new Honorbuddy,then to install,but KASPERSKY killed it....

      honorbuddy installer v2.5.7644.652.exe 已删除: PDM:Trojan.Win32.Generic c:\users\sxd\downloads\ 2013/8/27 15:42:06
       
    20. catrix

      catrix New Member

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