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  • [R-A1] Act 1 farming by rrrix

    Discussion in 'Archives' started by rrrix, Sep 14, 2013.

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    1. Schwingtown

      Schwingtown New Member

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      3-5 guarenteed everytime.

      I was just gonna say I love rrix's profs.. I love the fallen_dev profs too.

      The only thing I was gonna say..... is........ 90% of players farming mp 10 start here and clear it all for the very reason stated above. Your guaranteed a 3 -5 stack if you clear the map. The only complaint I have is every profile I have tried wont do the northern part of the map.

      Personally my Ideal EXP profile would be...
      Full Festering
      Leorics up to the bridge.
      Wheeping (scavengers den in wheeping)
      Fields
      Scavengers den
      Decaying crypt.
       
    2. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      I have it currently:
      In Order, first:

      • Leoric's Manor
      • Festering Woods + CotA - it doesn't really do the "north" but I have that code and can add it

      Then, in random order:
      • Highlands + Cave of the Moon Clan
      • Start at Fields of Misery random waypoint, with Lost mines, Decaying Crypt, Scavengers Den if they spawn
      • Weeping Hollow + Den of the Fallen
      • Halls of Agony 1 + 2
      • Halls of Agony 3

      Please note - the next update will require a new version of Trinity (to support the TrinityLoadOnce in order tag) and a new QuestTools tag - actually the current profiles and QuestTools are broken because of a DERP :rolleyes: typo in MoveToMapmarker, so it doesn't actually find and use most of the area dungeons.

      It will also be really easy with the next release to pick and choose the order, and to remove areas you don't want.

      On a side note - has anyone watched the bot in Fields of Misery? I added the 'Carrion Farm' event for fun, but not sure if it's actually worth the time doing!

      How about The Butcher? Should I add that after HoA3?
       
    3. Schwingtown

      Schwingtown New Member

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      Bro Id buy you a beer for adding events! (because it appears way more human)That profile above is exactly how I wanted it minus the north code! Im gonna run it after it finishes the run its on.

      Also off topic but thanks for the leveling profile i leveled from one to archon 5 no problem.... with auto equipper.
       
    4. Schwingtown

      Schwingtown New Member

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      Bummed now all of a sudden DB is shitting on me.

      It doesnt like quest tools. I just did a fresh install still getting this error in my logs.
       

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    5. Schwingtown

      Schwingtown New Member

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      NVM I see the problem! I didnt update trinity.

      Tard moment...
       
    6. Schwingtown

      Schwingtown New Member

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      rrix sorry to be a bother. I tried it after fixing my trinity issue.
      I was loading the relogger file to start the run? Not sure what file to start it with.
      It then started inside halls of agony 2. Didnt do leorics. Then it crashed.


      this time it went to fields


      What am I doing wrong?
       
    7. knivez

      knivez New Member

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      ive been using your profiles some. first thing i did was make it just run fields, the other zones just arent good enough when it comes to skip elite mp10 farming. the carrion events were the second thing i edited in the profile, definitely not worth it. And i knew there was something wrong when bot wouldn't enter any of the dungeons lol, i had to change it to UseObject to get it to enter, i ended up disabling it again because of bugs in exploring/finishing decaying, it would bug out and think it had explored everything, stuck/idle timer out. i also change it leavegame instead of townportal because this map you need to blacklist trees and cows, and you will just die trying to TP out. another thing i added to help in this profile is added an avoidance in trinity for the tree poison (sno 6578, thinking of doing the spore too but this is working so far), there is no avoidance for it in trinity on its own but its basically needed in this zone (fields) because its so deadly.

      i really like the style you write your profiles and hope you can make fields more complete, as its the best IPH/LPH zone.
       
    8. Nazair

      Nazair New Member

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      You know what would be really insane Rrrix? Random destination points after entering zone.
      I mean not totally randomly random - we could end up in different act or worse :p - but like you have random profile selection bot would get destination points in random order. That would be something in my opinion ;)
       
    9. Schwingtown

      Schwingtown New Member

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      I just started to load it... Im still puzzled what file to start it with but Im watching it do weeping now. its only mp4 because its a new toon but its running flawless.
       
    10. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Nothing - I haven't released the new version yet :)
       
    11. Schwingtown

      Schwingtown New Member

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      LOL facepalm!
       
    12. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      6578 is the primary PoisonTree avoidance in Trinity -not sure why you say it's not there.. but yes, I need to take a better look at why PoisonTree avoidance is so bad, it doesn't make sense. Maybe it needs something special added. I'm also brainstorming an idea of a Trinity configurable "ignore" list - the problem with Blacklists is that they're not adjustable, or even questionable - if something is on a blacklist it absolutely must be ignored - hence it's called "blacklist". We need a better way to add per-mob type "normal mode" customization for Trees, Cows, Dune Dervishes, etc. Maybe in Trinity 1.8...

      You can fix MoveToMapMarker yourself, open up the QuestTools\MoveToMapMarker.cs and find where it's:
      Code:
      return !IsActiveQuest || isDone;
      
      and make it "!IsActiveQuestStep" - I pointed it at the wrong property...

      Gardettos was the best at these, but I think he got banned or quit. I don't have the patience (or time) to do something like this where it's actually effective.
       
    13. knivez

      knivez New Member

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      sorry what i meant was i added into 'ignore avoidance in wotb' function in refreshavoidance.cs: else if (c_ActorSNO == 6578) { minAvoidanceHealth *= 1; } that way the spore clouds dont get reduced along with everything else. helps a bit. not that it wasnt in trinity, just not given any significance in wotb mode.
       
    14. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Posted 'R-A1 redux'

      Requires Upgraded Trinity (minimum 1.7.3.6) for LoadOnce ordered support and QuestTools (1.3.11) for bug fixes

      It goes:

      In Order, first:


      • Leoric's Manor
      • Festering Woods + CotA

      Then, in random order:

      • Highlands + Cave of the Moon Clan
      • Start at Fields of Misery random waypoint, with Lost mines, Decaying Crypt, Scavengers Den if they spawn
      • Weeping Hollow + Den of the Fallen

      I disabled (commented out) Halls of Agony 1/2/3, since it sucks - but it's still included in the zip if you want to re-enable it.
       
    15. g00fy_goober

      g00fy_goober New Member

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      Thanks for all your hard work rrrix, ima be testing this out later.

      I like decaying for sure, and possible scavengers but really dont want the bot running lost mines, den of fallen and cave of the moon clan. Is there a simple easy way to turn these off?
       
    16. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Not really.
       
    17. g00fy_goober

      g00fy_goober New Member

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      boo, well thanks for the response and hardwork that you have done still :)
       
    18. Nazair

      Nazair New Member

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      Well, editting xml files is not that hard.
      Just remove parts of the code responsible for entering zones you don't want your bot to go in.
       
    19. Xenrail

      Xenrail New Member

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      is your a2 profile an enhanced version of in a rush?

      except you're limited to the xmls that the profile creator put in the file unless you're comfortable reconfiguring the code from different profiles from different profile builders.
       
    20. Nazair

      Nazair New Member

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      Well, he just asked about removing Mine, Cave and Den.
      Rrrix has it "coded" inside his xml files and since he always puts nice comments inside his profiles it's not a big deal to remove these parts.
       
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