add an options to set how many max skellys (or if totem) and max zombies we have, spectres too if possible. possibly make it cast flammability if it hits a rare with fire resist or something I cant get the new version to load your CR though
I've noticed the biggest problem with this is the bot running into a group of mobs and dying because it's trying to get into line of sight of a unit, or it enters a room full of mob and tries to face tank everything, and dies... Is there anyway for the script to be modified so that the bot always maintains a certain distance with any mobs? Or at least with the mob it is casting the spell on?
There is Eter. The function is built into ExileBuddy. I do not believe anyone has publicly released a bot that can do this though.
Can someone tell me how to put a 3second cast delay between each cast? Cast("Vulnerability", obj => LokiPoe.Me, ret => MobsAround(LokiPoe.Me, 20, 1) && SkeletonCount <= 3), //Cast("Firestorm", obj => (PoEObject)obj, ret => TargetList.Count(t => TargetList.First().Position.Distance(t.Position) < 10) >= 3), Cast("Decoy Totem", obj => (PoEObject)obj), Cast("Default Attack", obj => (PoEObject)obj)