I used frost and arcane and autodismount was disabled. but the autodismounting isnt realy a issue it's more the auto dotting with what ever bomb is specced.
Somthing is broken in your multi dot settings it dont multi dot unless you switch to the target manually and i have it on semi-auto.
For some reason it won't release corpse upon death, instead waits for the full 6 minutes to "auto release" which is just bad.. Also has trouble turning to face mobs that are behind him, for some reason?
Hello attilio76 I use your routine but i need one option - use flask of jade serpent in hero or burst on start. Pls add this option on next update.
Hi Would you be able to add some hot key option's for turning on/off multi dotting and another one for aoe? hope you can would be great and very useful. thanks
Is there anyway to turn off the fact that it blinks anytime i move? the dps amazing and i don't want to lose that but i hate that when i move it blinks...everytime...
Just disable blink in gui configuration. Please dont use CC before configure it for your need. There are few options to configure!
Hey , i have a problem . During a battle, when i move a little , it cast automatically "transfert" . its bad because i dont have to move or it can teleport me out of the ring How can i do to desactive this? [edit] i found it
by "transfert" ,i hope you are referring to blink. if that is the case,please read attilio's reply right above your post
Hello Art! I've switched to arcane and the only problem i see is that when the bot uses altertime it dosnt use all the procs before it refreshes it. Maybe its a bug or a flaw but this rotation on that explains what should be done! any update on it would be awesome! Alter Time: Try to use Alter Time when you have 2x Arcane Missiles, 4x Arcane Charge, and Arcane Power is up. When Alter Time is active, quickly use the Arcane Missiles procs and then spam Arcane Blast. Use Arcane Barrage just before Alter Time resets your buffs. At this point, continue with the normal rotation.
Hey there. Im trying out your routines on other classes, and was actually just looking for a routine which ad the basics down then id make sure to do the CD`s etc as I want them. Just tried this one out on fire mage 569 on a dummy. This routine rightly enough waits for Pyroblast!+ hotstreak before it then cast a Fireball + Pyro. However when it then again gets a Pyroblast!+ hotstreak strait after the above AGAIN.... it wrongly cast Pyro instead of Fireball + Pyro again. And then when it loses everything cos it pyroblasted again instead of it Fireblast but to late, or in this case its never gonna work with a fireblast. The point of the hole Fireball+ Pyro after Pyroblast!+Hotsteak is to get the Pyroblas! + Hotsreak back again and then it "destroys" it by casting that Pyro and then waiste time casting a Not sure how I can explain it better. I ran it on Tyral with 25 TPS and enabled framelock on a dummy in orgrimar. Its suppose to be as fare as I know. Cast Fireball till Pyroblast!+ Hotstreak procs.-> then cast Fireball + Pyroblast! Cast Fireball again...if both Pyroblast + Hostreak proced on the above then Pyroblast asap after fireball cast. if not then just fireball till Pyroblast! + Hostreak is up again. I think Fireblast is Rarely used anymore rotation wise except on the run. Edit: Well that's not Enterily true. Fireblast is only used when u have a hot streak and are casting fireball then u use a Fireblast asap after fireball to get a Pyroblast! And I can only talk for myself with my gear, this is only a "start of the fight" scenario or if u been running and have to get up to the Pyroblast and Hotstreak again. View attachment 2476 2013-11-28 18.53.txt PS: its still the rotation that is closest to optimal of the ones ive checked, beside the most configurable I could find thx sir A