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  • Problem With Arch Buddy...

    Discussion in 'Honorbuddy Support' started by Deimosphobos, Nov 7, 2013.

    1. Deimosphobos

      Deimosphobos New Member

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      ok so here it goes...im at work btw so I cant post logs just yet, but I can describe the problem at least

      so I have done a lot of searching in the forums and I have seen others with the same problem, but there never seems to be a solution....

      allright so first off im using Archeology bot strictly in Kalimdor (trying for something) and the bot runs fine 99.9% of the time, however what happens is it goes out to Ashzara to do the digsite out there (ruins of ammon, I believe) and what happens is the next digsite will be in say Uldum...well the bot tries to fly due south which puts it in deep water ocean for a short bit..well I die from fatigue, and that ensues a nasty process of repeat dying trying to recover corpse out in the middle of ocean...well I sort of fixed this by one, blacklisting the dig so it doesn't even bother there, and also checking on, rez at spirit healer..

      the next problem is say im in Uldum and I complete the dig, and the next one is somewhat due north, in Stonetalon mnts..well it tries to fly there but on its way, it flies directly over Thunder Bluff, and I get shot down, and so begins the whole repeat dying and rezzing corpse recovery bit...

      I know I know...submit a log, clear the cache...etc etc..and I will, but is there a setting im missing here or shouldn't have on, can some one tell me what plugins should be on/off and a general on/off of settings

      plugins are the standard bunch plus..Tidybags and Eunstuck...that's it...

      I never had this problem on my Druid for some reason, she always ran the same Arch buddy in Kalimdor all day and never did this, my DK though..he is just retarded I guess lol

      HELP!!!
       
    2. CodenameG

      CodenameG New Member

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      its Archeology buddy issues. i need a log showing the behavior before i can ask them to take a look. as far as the a RIGHT NOW fix, the only thing i can say is to blacklist the digsites.
       
    3. toliman

      toliman Member

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      From the behaviour I saw in feralas (log will be in main thread later...) there was a check against a database of starting nodes, it checked, then failed to move/Nav to. It then flew up, flew back down, and surveyed the same location. 11 times. This could also explain zone travel failure, if the database hasn't been connected to the new mesh phases, or something else like this has reset inter zone travel. Not at home to check how arch buddy does its navigation mojo, but it's something I'd screw up, so it's where I'd start debugging.
       
    4. CodenameG

      CodenameG New Member

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      if you need help, you need to make your own thread.
       
    5. Deimosphobos

      Deimosphobos New Member

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      ok so here is the log, I believe this is the one where I keep getting stuck in Thunder Bluff (hostile for me, im Alliance) it seems to want to fly right over Thunder Bluff trying to get to the next digsite, pretty much TB is in the way, but instead of just flying around it, it wants to go right through it...

      as far as the log concerning it trying to cross the part of the ocean to get to the next dig from Ashzara, I don't have that one...
       

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    6. CodenameG

      CodenameG New Member

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      alrighty, ill see if i can get the devs to look at it.
       

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