One minor problem with rogue, it only uses Shadow Blades once (at the start) and then it kinda forgets about it and never uses it again. Vendetta is used perfectly each time.
Slice and Dice removed from Shadow Blades, since it should never drop below 12 seconds (or not that often!) Update your purerotation
is this being maintained i see you've replied to recent posts im at 1761 is that the lastest svn update ?
if u update from svn, u could right click on the folder that u update (PureRotation) select SVN show log and see when the last commit was and then u should see that the latest changes were commited today and some in the last days ... so yes it is still maintained as far as my time allows me to
Is it only me or is the pvp rotation FORCING cd's ? I mean.. I play with hotkeys mode, and when ever I target or charge an enemy, the char beginns to spam all cd's + bladestorm without me " asking " for it. I removed the " use cd's " already.. and even tryed to force the pvp rotation. Dunno what I can do more View attachment 2284 2013-12-07 15.32.txt
well ... the creator of this implemented the hotkeys a bit different i switched it back to default purerotation behavior Arms Cooldowns should be fixed in PVPRotation update your purerotation
Anyone report a bug where the warlock speed boost turns on, but once your life goes to 60% it doesn't turn off and turning it off in the settings doesn't work. Had to set it to 600% just to keep it turned off. Still great CC.
For some reason the Ret rotation isn't using Exorcism. I've changed everything as far as automatic/hotkey/ect. Its just simply not using Exorcism at all, even when it procs. Correction, it uses Exorcism perfectly if you remove the Glyph of Mass Exorcism. The spell id for that glyph is 122028. Log with Glyph enabled View attachment 4028 2013-12-11 15.57.txt Log with Glyph disabled View attachment 6780 2013-12-11 15.58.txt think i found the line: [21:57:24.528 D] [SpellManager] Exorcism (122032) overrides Exorcism (879) if anyone knows where i can find this line to edit it myself please let me know!
hey how is blood dk on purev2? i decided to go blood on my dk for some fast queue times and am looking for a optimal blood dk routine.
we do Code: Spell.Cast("Exorcism", ret => Me.HasAura(59578) || !Spell.SpellOnCooldown("Exorcism")), this means: cast Exorcism if not on cooldown, or cast it when procc is up where Spell.OnCooldown is Code: public static bool SpellOnCooldown(string spell) { SpellFindResults results; if (SpellManager.FindSpell(spell, out results)) { return results.Override != null ? results.Override.Cooldown : results.Original.Cooldown; } return false; } this method should already check for the spell overides (the line from log u posted above) i will test it again, cause i'm sure, i ran some tests yesterday before i went to raid with my retri. But as u mentioned ... could happened that i don't have the glyph atm, will try it out when back home which means
Hi, I run purev2 with my windwalker monk and since the hb update yesterday, PR hasn't been working properly. I've followed the guide in the OP for troubleshooting, deleted the settings and all the compiled assemblies, deleted and redownloaded PR2 from the svn (rev 1792), no dice. From what I can tell, my monk is no longer casting Jab as part of the rotation, which means no chi, which means barely anything from my rotation will fire. If I cast Jab manually to generate chi, then PR will kick in and use my chi spender abilities, and then go back to not doing anything until I hit jab again. It also uses my Xuen cooldown. I've attached the latest log and will now try a fresh HB install to see if that does anything.
my first thought about this (and the issue with retribution) ... there seems to be a problem with spell overrides ... i'll test it when i'm back home, will see what i can do with this ...
After some researches: The issues are related to a bug within HB itself, there are workarounds for that, but none of them is a viable way So ... long story short -> you have to wait for a HB update
i'm sure it was me in the first versions, alxaw and wulf tweaked it a bit in some of the later versions, i'm doin it now again What's the question?