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  • Gatherbuddy sometimes stops after Combat.

    Discussion in 'Honorbuddy Support' started by s4ndr0, Dec 22, 2013.

    1. s4ndr0

      s4ndr0 New Member

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      After Gatherbuddy2 ended Combat succesfully he'll move to the node and simply stand there without gathering or blacklisting it.
       

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    2. CodenameG

      CodenameG New Member

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      when that happens look at your character unit frame, because in certain places in panderia where NPC's are attacking each other even if you kill the mob thats attacking you, your still technically in combat. honorbuddy has to wait for the combat flag to disappear before it can continue. the only thing you can really try to do is avoid those area's.
       
    3. s4ndr0

      s4ndr0 New Member

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      HB is out of combat, if i gather the node manually it continues like nothing ever happened.
       
    4. CodenameG

      CodenameG New Member

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      i couldnt find any place like that in the log. the only real gap i found is that it took 3 sec after it said moving to node.

      the only other thing i can think of is try running and getting rid of plugins that dont need to be installled.

      [02:59:59.429 N] Anti Drown - Disabled - can be removed.
      [02:59:59.429 N] AutoEquip2 - Disabled
      [02:59:59.429 N] DrinkPotions - Disabled - your combat rotuine handles potions so not needed.
      [02:59:59.429 N] ObjectGatherer - Disabled - not needed for gb2
      [02:59:59.429 N] Questhelper - ItemForAura - Disabled - not needed for gb2
      [02:59:59.429 N] randomBuddy - Enabled - try without it.
      [02:59:59.429 N] Rarekiller - Disabled - not needed for gb2
      [02:59:59.429 N] Refreshment Detection - Enabled - not needed for gb2
      [02:59:59.429 N] Talented2 - Disabled - can leave disabled.
      [02:59:59.429 N] TheBrodieMan's Compendium - Disabled - not needed for gb2
      [02:59:59.429 N] Timeless Buffs - Disabled - not needed for gb2 if at all.
      [02:59:59.429 N] WowAnniversaryPlugin - Disabled - i think its over and can be ditched completely.
       
    5. HBL0V3

      HBL0V3 New Member

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      I've seen this bug as well, when you manually mine the node yourself does it fly away and gather back to normal?
       
    6. syyn

      syyn New Member

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      I have also had this problem, I tried a fresh download of HB with no success. I also let it sit at the node for about 10 mins at one point to see if it would eventually go. I plan on starting my own thread with my own log file when I get home but I will disable all plugins first to see if that fixes the problem
       
    7. alecsabkan

      alecsabkan New Member

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      same problem here, yesterday was awesome 7 h without any problem and today i blacklist 10spots/nodes with 8 yards because after is killing the mob is not picking the herb or mine and is standing like that; last time i check he was standing near mineral more then 2h, he just kill the add near then waits...I have only Refreshment detection plugin on marked by default.. (crap can't upload last log cause has ~2mb)
       

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    8. Tony

      Tony "The Bee" Staff Member Moderator

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      thx for the log files,we will check it
       
    9. alecsabkan

      alecsabkan New Member

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      i think is internal bug, each spot with ads near.. if i get agro is killing the mobs, after that is moving near the node and waits 1-2h etc and if i pick up the node he will automaticaly mount and fly normaly; sometime when i delete the wow cache is not doing but after 3-4h again the same problem.
       
    10. alecsabkan

      alecsabkan New Member

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      fresh log maybe it helps
       

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    11. Tony

      Tony "The Bee" Staff Member Moderator

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      no need for more log file,we are aware
       

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