This thing is impossible to use with horrible directions. It may work for you because you designed it but until we get proper setup instructions or an easier use this routine will never be successful.... Removed routine went back to Exile CR.
Sorry but the problem is you. I've got many friends from this forum and through the game who use my routine and it works flawless.
How do i get it to cast at my current cast speed? It seems to be casting slower than what is possible
Im not talking about casting faster than what my character can normally cast. But lets say stormcall... i have enough spell cast speed to drop 5 before they explode. its only dropping 4... that looks fishier than casting at normal held down mouse speed.
Unconditional Spectral Throw attack... help me.. #Basic Settings FightDistance = 50 PotHealth = 80 PotMana = 30 #Use Quicksilver Flask = false // Work in Progress #AttackFields #Name = undefined #MinManaPercent = 0 #MinLifePercent = 0 #MinEnemyLifePercent = 0 #Mobsarround_Distance = 0 #Mobsarround_Count = 0 #Mobsarround_Target = 0 // 0 -> Main Target / 1 -> Me #EnemyDistance = 0 #MaxCount = 0 // For Raising/Trap Skills -> MaxCount of Minions/Traps #CheckForMobsarround = false #OnlyBosses = false #IsSummon = false #IsTrap = false #IsCurse = false #IsTotem = false #After a Skill you must Set 'CastEnd' then the CR knows a new Skill begins #Examples Name = Spectral Throw Mobsarround_Distance = 15 Mobsarround_Count = 3 Mobsarround_Target = 0 CheckForMobsarround = True CastEnd Name = Double Strike Mobsarround_Distance = 15 Mobsarround_Count = 1 Mobsarround_Target = 0 CheckForMobsarround = True CastEnd
Do you use the newest version and deleted your old settings and set new up with my CRConfig menu? Looks like you use old cfg
As much as I want to love what you have done seankims post valids my statement. The readme file you have in folder leaves people more lost than anything **Install** Just Download these Github and Unzip it in your Exilebuddy folder. After the first start with the character of your choise the bot will autocreate a template file for your char <------only thing in that folder is a generic .cfg named "template" **Rotation Config** The Rotation is Characterspecific so its not a general rotation, you dont have to change the rotation for every character. Just setup the Settingsfile in the Settings\Allrounder folder CHARACTERNAME.cfg <---wtf does this mean? Name the .cfg after the character I'm setting the rotation up for? or name it charactername? the current name of the file is "template.cfg" How do you digest this? This is the contents of the Template.cfg Sure the basics make sense but there are 7 possible active skills on the bar at one given time. Do you have to copy and paste the template? #Basic Settings #FightDistance = 0 #PotHealth = 0 #PotMana = 0 #Use Quicksilver Flask = false // Work in Progress #AttackFields #Name = undefined #MinManaPercent = 0 #MinLifePercent = 0 #MinEnemyLifePercent = 0 #Mobsarround_Distance = 0 #Mobsarround_Count = 0 #Mobsarround_Target = 0 // 0 -> Main Target / 1 -> Me #EnemyDistance = 0 #MaxCount = 0 // For Raising/Trap Skills -> MaxCount of Minions/Traps #CheckForMobsarround = false #OnlyBosses = false #IsSummon = false #IsTrap = false #IsCurse = false #IsTotem = false #After a Skill you must Set 'CastEnd' then the CR knows a new Skill begins #Examples #//Unlimited Attacks #Name = Fireball #CastEnd #Name = Ice Spear #CastEnd #Name = Spark #CastEnd #//Crushing Blows #//Normal Infernal Blow #Name = Infernal Blow #MinEnemyLifePercent = 10 #//Infernal Blow only when 2 Mobs surround our MainTarget #Name = Infernal Blow #MinEnemyLifePercent = 10 #Mobsarround_Distance = 10 #Mobsarround_Count = 2 #Mobsarround_Target = 0 #//Dominating Blow #Name = Dominating Blow #MinEnemyLifePercent = 5 #//SummonSkills #Name = Raise Zombie #MinManaPercent = 50 #MaxCount = 5 #IsSummon = True #CastEnd #Name = Raise Spectre #MinManaPercent = 50 #MaxCount = 1 #IsSummon = True #CastEnd #//TrapSkill #Name = Lightning Trap #Mobsarround_Distance = 10 #Mobsarround_Count = 3 #Mobsarround_Target = 0 #MaxCount = 3 #IsTrap = True #CastEnd #//TotemSkill #Name = Decoy Totem #IsTotem = true #MaxCount = 1 #CastEnd #//AOE/Defense AOE #Name = Ice Nova #Mobsarround_Distance = 20 #Mobsarround_Count = 2 #Mobsarround_Target = 1 #CastEnd ...................... CR config - skill setup gives no returns. I have tried even setting up basic default attack it will not even perform that function. Is there a trick to naming the skills? Just spams this Allrounder(Cast): Trying to Cast Lightning Strike Truechecks 6:8 CanCast(Flicker Strike) Check for Cast Allrounder(Cast): Trying to Cast Flicker Strike Truechecks 7:8 CanCast(Default Attack) Check for Cast Allrounder(Cast): Trying to Cast Default Attack Truechecks 7:8 CanCast(Lightning Strike) Check for Cast Allrounder(Cast): Trying to Cast Lightning Strike Truechecks 6:8 CanCast(Flicker Strike) Check for Cast Allrounder(Cast): Trying to Cast Flicker Strike Truechecks 7:8 CanCast(Default Attack) Check for Cast Allrounder(Cast): Trying to Cast Default Attack Truechecks 7:8 CanCast(Lightning Strike) Check for Cast Allrounder(Cast): Trying to Cast Lightning Strike Truechecks 6:8 CanCast(Flicker Strike) Check for Cast Allrounder(Cast): Trying to Cast Flicker Strike Truechecks 7:8 CanCast(Default Attack) Check for Cast Allrounder(Cast): Trying to Cast Default Attack Truechecks 7:8 CanCast(Lightning Strike) Check for Cast Allrounder(Cast): Trying to Cast Lightning Strike Truechecks 6:8 CanCast(Flicker Strike) Check for Cast Allrounder(Cast): Trying to Cast Flicker Strike Truechecks 7:8 CanCast(Default Attack) Check for Cast Allrounder(Cast): Trying to Cast Default Attack Truechecks 7:8 CanCast(Lightning Strike) Check for Cast Allrounder(Cast): Trying to Cast Lightning Strike Truechecks 6:8 CanCast(Flicker Strike) Check for Cast Allrounder(Cast): Trying to Cast Flicker Strike Truechecks 7:8 Stopping the bot. Reason: UI Button Pressed CanCast(Default Attack) Check for Cast Allrounder(Cast): Trying to Cast Default Attack Truechecks 7:8 CanCast(Lightning Strike) Check for Cast Allrounder(Cast): Trying to Cast Lightning Strike Truechecks 6:8 CanCast(Flicker Strike) Check for Cast Allrounder(Cast): Trying to Cast Flicker Strike Truechecks 7:8
The readme is of an old version yeah I understand that there are problems if you Try to use the readme way but its all x times spoken in this thread... Use the crconfig. I will change the readme so that every noob can use it.. Sorry but it makes me very angry that people are so lazy to read the full thread to check the error... Will change it later....
We shouldnt have to go through 22 pages of posts to find on page 17 that there was an update. edit/Post on page one if there were updates. I went to your github page to check for a new download version. Appears I have the latest version
XtenshisanX - first of all thanks a bunch for this routine. Love the UI and the custom capabilities. Sorry you have to deal with some of the folks on these boards who don't appreciate the free work you do. I have a question: I run a dual strike melee duelist but just leveled a ranged scion. when I use my duelist, I have zero issues. when I try to run my quill rain cast on crit arc build the bot does not cast Lightning Arrow, even though it meets the criteria I've set forth in the UI. I erased the char settings, and even redownloaded. nothing seems to work for the ranged guy. I even checked spectral throw, and that is fine. I am basically trying to do three things: 1) cast crit weakness 2) cast lit arrow 3) cast barrage for remaining single mobs and bosses I've put the curse at the leftmost slot on the UI. Any special instruction on how to handle this? Thanks in advance and you rock for creating this thing. EB
Allrounder new version download&install but cannot start errors how to setting...? ㅠ_ㅠ 2014-01-04 02:07:35,447 [1] INFO MainWindow (null) - OS Name: Windows 7 OS Edition: Ultimate OS Service Pack: Service Pack 1 OS Version: 6.1.7601.65536 OS Architecture: x64 2014-01-04 02:07:36,826 [1] INFO MainWindow (null) - Exilebuddy is up to date! 2014-01-04 02:07:42,331 [4] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Loki.Bot.IBot> - Initializing 2014-01-04 02:07:42,855 [1] INFO BotManager (null) - Current bot set to Grind Bot 2014-01-04 02:07:42,856 [4] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Loki.Utilities.Plugins.IPlugin> - Initializing 2014-01-04 02:07:42,858 [1] DEBUG MainWindow (null) - [UI] Current bot set to Grind Bot 2014-01-04 02:07:43,158 [4] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Loki.Bot.ICombat> - Initializing 2014-01-04 02:07:43,408 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\Allrounder.cs(16,37) : warning CS0108: 'Allrounder.Allrounder.Log'. 2014-01-04 02:07:43,408 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(36,25) : error CS1501: 2014-01-04 02:07:43,408 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(36,157) : error CS1501: 2014-01-04 02:07:43,408 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(42,44) : error CS1501: 2014-01-04 02:07:43,409 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(53,72) : error CS1501: 2014-01-04 02:07:43,409 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(58,25) : error CS1501: 2014-01-04 02:07:43,409 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(58,118) : error CS1501: 2014-01-04 02:07:43,409 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(62,68) : error CS1501: 2014-01-04 02:07:43,409 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(66,85) : error CS1501: 2014-01-04 02:07:43,410 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(127,33) : error CS1501: 2014-01-04 02:07:43,410 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(131,33) : error CS1501: 2014-01-04 02:07:43,410 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(138,33) : error CS1501: 2014-01-04 02:07:43,410 [4] INFO AssemblyLoader`1 (null) - Compiler Error: h:\exile\spectral\Exilebuddy 0.1.1407.20\Routines\Allrounder\SettingsWindow.cs(169,17) : warning CS0472: ' 2014-01-04 02:07:43,412 [4] ERROR RoutineManager (null) - No routine found! We cannot start!
Here is my log for the inactivity for Barrage/ Lightning Arrow: Allrounder by xTenshiSanx has been started Loading Skills... Allrounder(OnStart): Added Skill Lightning Arrow of Type Ranged Allrounder(OnStart): Added Skill Barrage of Type Ranged Allrounder(OnStart): Added Skill Critical Weakness of Type Curse Using Quicksilver Flask for movement! CanCast(Lightning Arrow) Check for Cast Allrounder(Cast): Trying to Cast Lightning Arrow Truechecks 1:1 CanCast(Barrage) Check for Cast Allrounder(Cast): Trying to Cast Barrage Truechecks 2:2 CanCast(Critical Weakness) Check for Cast Allrounder(Cast): Trying to Cast Critical Weakness Truechecks 1:1 Allrounder(Cast): Casted Critical Weakness CanCast(Lightning Arrow) Check for Cast Allrounder(Cast): Trying to Cast Lightning Arrow Truechecks 1:1 CanCast(Barrage) Check for Cast This goes on forever but it only casts the curse and not the ranged. Thanks EB
u have all the skills setup right? LA as ranged critical weakness as curse? Try swapping around the positions on them. Im guessing weakness is before LA. I Have this problem alot to but i mess with the order of the skills and it normally fixes it
Kinosix I think I've figured something out. Basically I believe its due to the fact that I have a 5 or 6 slot item with cast on crit. When I put the gem inside the chest that links CoC, then the spell wont cast. If I swap the gem out to another gem slot outside of a CoC, everything works fine. Ideas?
So what your saying is that there is a order of hierarchy for the skills to be loaded in the tabs? Give me a screen shot or copy and paste of your setup...There is a lot of us that don't know the setup method