Look like you have plugin name Ultimate PvP Suite/Glue which make your hunter stick to his target. These plugin only use on Melee class, not a range class like hunter. Please disable these plugin.
Cant seem to find the option to turn trap launcher off in the settings.xml tuanha?? Ps, also sent you messages on skype.
Thats freaking awesome in arena. but Im feeling i got some issues making best CC possible, Im not doing the best CC with this, and if i use the CC manually, its still hard to get over the bot spam to CC intime. any tips for make my CC level to a maximum in the arena?
Multiple stopcasting in my CC macros, CR pause in case of manual input around 300 and wow input lag settings around 250ms made it for me.
How do I make it always keep serpent sting up? And how can i make it shot serpentsting on all targets? I have check serpent sting multi shot. but i wont do it. Btw i am also using lazyraider... Thanks for help
Hey man, first of all, Great Combat Rotation A little problem tho, on the premium version of it, the bot started with tyrael doesnt attack the mobs that spawns in the farm in Halfhill. here's the details i gathered in the dev tools in HB Information about Voracious Virmen Name = Voracious Virmen Wowhead Id = 60039 Faction = 14 [Monster] Location = <-167.9137, 646.8835, 165.4107> <Vendor Name="Voracious Virmen" Entry="60039" Type="Repair" X="-167.9137" Y="646.8835" Z="165.4107" />
Tuan, small request Is it possible to get a toggle AoE on/off on hotkey function in the CR? It's kinda annoying in some situations to tab out and switch it manually in the Class Config Keep up the good work!
Build 5.4.5153 Improve Tranquilizing Shot logic: Thank Mehmetcan Now Hunter will Tranquilizing Shot on ANY unit IF he have important buff need dispel ASAP: "Nature's Swiftness", "Predator's Swiftness", "Presence of Mind", "Hand of Protection", "Spiritwalker's Grace", The normal Tranquilizing Shot on Current Target only use when target above 40% because if he's low you better finish him Improved Concussive Shot logic, now Combat Routine will snare ANY enemy melee targeting you, the logic make kiting a lot easier. Fix Hunter's Mark logic, now also Hunter's Mark Mage if he's not in combat (to prevent he go stealth)
Need to remove movement logic Tuan...it's lost me a few games by not letting me move to my partner when he scattered to eat the trap and also making me fall off bridges and platforms...also I'm doing a lot less dps now because it seems to be using Tranq shot way too much.... Sorry but this latest rev. is not good for me..
Fixed, sorry lol silly me. I bring the Monk movement to Hunter and I forgot Monk is melee class and Hunter is range class, the movement logic are completely different xD Anyway it's fixed.
Hi guys. Noticed quite a big issue with this routine, but after searching the thread nobody else seems to have mentioned it so I'm not sure if it's just something I'm doing wrong. If I'm attacking a flying mob (or a mounted player), the routine launches a trap into the air rather than on the ground underneath the mob. Since it's impossible to manually launch a trap at an aerial target, it looks really hack-ish to have an Ice Trap or Explosive Trap effect floating in the air. Is it possible to change the trap coding so that the trap is only launched at the ground under the target, and not the actual target (ignore Z axis or whatever, I dunno how complicated it would be), or should I just turn off traps in the CR to avoid this?
After last update, no longer sets auto focus Was working fine previously. Hope you can fix it. View attachment 119765 PS: "x" key is my focus scatter shot macro, but since focus was not working, obviously no scatter shot Thanks in advance!
as of today i when i tryed using tuanha in lfr this is where i get stuck and it goes in endless circles and does nothing NearbyFriendlyUnits 1. Lvl 90 Alliance Hunter 2. Lvl 90 Alliance Rogue 3. Lvl 90 Alliance Monk 4. Lvl 90 Alliance Druid 5. Lvl 90 Alliance Paladin 6. Lvl 90 Alliance Warlock 7. Lvl 90 Alliance Priest 8. Lvl 90 Alliance Warrior 9. Lvl 90 Alliance Hunter 10. Lvl 90 Alliance Druid 11. Lvl 90 Alliance Warrior 12. Lvl 90 Alliance Mage 13. Lvl 90 Alliance Mage 14. Lvl 90 Alliance Rogue 15. Lvl 90 Alliance Druid 16. Lvl 90 Alliance DeathKnight 17. Lvl 90 Alliance Warrior 18. Lvl 90 Alliance Hunter 19. Lvl 90 Alliance Druid 20. Lvl 90 Alliance Monk 21. Lvl 90 Alliance Hunter's pet 22. Lvl 90 Alliance Hunter's pet 23. Lvl 90 Alliance Hunter's pet And so on and so on .... anyone with same issue?!
ok when i try using tuanha hunter it goes ape shit in whatever bot mode i put it... with singular everything goes normal