Hey - In that log file you've got use healthstones @ 30% HP, but you only drop below 30% HP one time (right at the end, just before the bot is stopped). I've not seen issues with Healthstone usage before, can try setting use healthstone at 99% to test it out. In the log it'll say something like; [Using Item: 5512] [Reason: Low HP]
Yeah I'll add the blacklist for Nuroshen's phase, but to prevent it casting I need a trigger to show where you are - auras are the easiest way (i.e. if you have aura X then don't cast Y). Forbidden issue -> I saw it happening this morning. Have raised a ticket with sourcerepo to investigate what's going on. Only affected Portal, the other repos were fine.
Millz, just to let you know; I have not seen issues with healthstones ever in your CR. Every fight I make sure I have them, and after many fights I notice they are gone or I'm missing 1 or 2. So IMO they work fine!
Looking at the log it seems HP only dipped below 30% right at the end, then I assume death? There are no more logs apart from ending it. They are working fine for me too, kinda hard to see whether it was on cooldown (or if you had any) etc.
FYI: The SVN appears to have died again. Got an emergency level ticket with sourcerepo to find out what's going on.
[11/Feb/2014] - Will no longer cast Rune of Power during Test of Serenity on Norushen. - [Frost] Will no longer use Fingers of Frost charges on killing totems. - Manual Cast Pause will no longer detect key presses outside of combat. - Manual Cast Pause will now log out which key is being pressed. - Spellstealing NPC buffs in instances/raids will no longer ignore the buff if we already have it.
What I have noticed is that the health stones get added to the queue and dont cast before getting healed by a healer and the same can be said for ice barrier when set for 90% but sometimes can be as low as 30% before it's actually cast. best thing to do is have them key bind then mash the button when it's needed.
Heya MIllz Which totems are you talking about? The speelstealing casting even if the aura is present could be a issue in pve or will it only work with pvp loaded/instance/bg I can see issues in spoils + older raids if it's just a general setting.
There's some kind of bug going on with engi gloves keeps trying to use them or something stopping the routine Log: View attachment 120028
I cant work out why, but the cr is taking like 2-5 seconds to kick in when entering combat in arena. did i miss a post that might fix this?
PVP settings? I paid for this and cant find the settings also what is the right settings for arena? It just went stupid and did pve in arena rofl
Shaman totems in PvP It was wasting fingers of frost procs to kill the totems. Spellsteal was changed to help ensure we're always stealing the aura from the target (not only so we get the buff, but so that the target doesn't have the buff). Some of those NPC's buffs are pretty powerful. Usually happens when you have a second set of the same gloves which are equipped in your bags Can you post a log file please? <Honorbuddy>/Routines/Portal/Settings/ - there's 3 default files in there . Use those as a starting point, and adjust the routine to run how you want it to . Shout up if you get stuck.
Yea, you want to be stealing the buff in spoils whether you have it or not, a) it needs to be dispelled / removed from target ASAP and b) if you have it then you will get the timer refreshed which is always good (extra heals / dps is never a bad thing!). Just be careful as arcane in terms of mana, it might be worth glyphing mana gem for this fight (as i usually have a spare gyph spot here anyway with blink/displacement not of great importance here. Originally Posted by Crazo - I had this initially but since turning off the option that pauses when key press is detected it's been fine, i also throttled back my tyrael fps settings which helped. I think it's a combination of my bad gfx card (so low FPS on pull) and that process being pretty intensive that was causing it. I did quite a bit of testing and was only in 25man it happened, but as I said after changing that it's been OK. I have got into the habit of hardcasting the first frostbolt and bomb anyway, it 99.9% started after that for me now . I use a programmable keyboard for non bot key presses that basically pauses the rotation, presses the manual key then resumes it, it's working great for me. Even put in a delay on some so it will finish it's current cast. So EG.manual ORB casting (without the pause rotation option being used) will go something like this, bot is in process of casting frostbolt, ill press the key, rotation will instantly pause (cast will be in progress still), macro has a 1.2 sec delay in it (long enough to finish any frostbolt cast and clear the GCD), then it presses frozen orb keybind, then it restarts. I also have two for blink (one with and one without the delay), same for iceblock etc. (NB, you will need to bind to a wow macro for instant blink that has /stopcasting to clear the gcd) PS, should I be be able to swap specs? It doesn't seem to work, i have to reload wow going from arcane to frost. It still thinks i'm in the "other" spec when it starts up again
Pausing at start of fights -> I added code in yesterday to show what keys the routine thinks is pressed. Appreciate all log files for this to see if there's some specific key that it thinks is being pressed. Switching specs -> Don't need to reload WoW, but you do need to reload HB.
No! Since you have no idea what strategy other guilds are using for heroic spoils it seems unfair to just add something in because one person asks for it in pvp no less. for me it will cost me dps since I only spell steal it when coordinated with the dispellers. Also we have a second mage who might like it aswell! or indeed we will see who has most procs ect.. Since it is added maybe a setting to turn that on or off might be a good idea.