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  • HB ARCHIVES: Navigation/mesh errors and problems - POST THEM HERE!--DO NOT DELETE!

    Discussion in 'Archives' started by Kickazz006, Jul 26, 2012.

    1. highvoltz

      highvoltz Well-Known Member

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      This sounds like a profile issue. I'll need to look at the log to verify.
       
    2. tumbum

      tumbum Active Member

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      Uldum (Kickz Profile)

      Moving to Type: QuestTurnIn
      Generating new path because we are not on the old path anymore!
      Could not generate full path from {-8978.875, 26.72427, -17.44252} to {-8988.87, 26.1875, -17.98551} (time used: 0 milliseconds)
      Moving to Type: QuestTurnIn
       

      Attached Files:

    3. rascal9

      rascal9 Member

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      Deepwind Gorge Using BGBuddy gets stuck on the raised GY many bots just stand there with their mounts hanging half off the ridge and not moving.

      Tonight when im out of work i can grab the Hotspot for the GY I know its near Horde base and its the Raised up GY
       
    4. rascal9

      rascal9 Member

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      The raised graveyard is located here in Deepwind Gorge.

      <Blackspot X="-0.7498291" Y="760.611" Z="132.5694" >
       
    5. tumbum

      tumbum Active Member

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      When travel from OG to Northend, toon run to learn to Flymaster to learn. After that all my Toons get stuck at the Metal Gates there when he try to use the Elevator again to get down.
      This has worked wonderful in earlier HB Versions. Now my Toon runs endless into this Gate and if someone see you, its bad :(
       
    6. suhteevah

      suhteevah New Member

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    7. tumbum

      tumbum Active Member

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      [EDITED 15-Feb-2014 by chinajade]: Tumbum originally posted this in Kick's thread, but it appears to be a Navigational issue to Mia the Rose (although the log doesn't show it). We arrived at this conclusion due to the problem description and the fact that the next objective in the chain (also moved to Navigation thread) is clearly a navigational issue.

      We believe there is no mesh for the ground-path from the landing site outside the building to Mia the Rose at the top of the building.

      [EDITED 22-March-2014 by highvoltz]: No mesh issues found at location. Quest needs overrides.

      [HR][/HR]
      Twilight Highlands Profile

      Quest:Distract Them for Me

      Toon wants to kill "Mia the Rose" but all my Toons go inside the Building at the Ground. But Mia is in Stage 1. of this Building
       
      Last edited by a moderator: Mar 22, 2014
    8. tumbum

      tumbum Active Member

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      [EDITED 15-Feb-2014 by chinajade]: Tumbum originally posted this in Kick's thread, but it appears to be a Navigational issue to Dame Alys Finnsson. The log clearly shows navigational issues:
      [16:32:58.211 D] Could not generate full path from {-5227.087, -4689.201, 367.9859} to {-5267, -4723, 387.777} (time used: 1000 milliseconds)


      [EDITED 22-March-2014 by highvoltz]: Starting location is on ground while end point is on the roof of a building and is impossible to get to with ground-based navigation.
      [HR][/HR]
      Twilight Highlands Profile

      Quest: Distract Them for Me

      Next Mob from this Quest. "Dame Alys" ... always Toon stays left outside of the Building, but the needed Mob is inside the Building. Toon afk out there.
       
      Last edited by a moderator: Mar 22, 2014
    9. tumbum

      tumbum Active Member

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      [EDITED 23-Feb-2014 by chinajade]: Tumbum originally posted this in Kick's thread. But, the problem appears to be a navigational issue:
      [11:20:54.046 D] Changed POI to: Type: QuestTurnIn
      [11:20:54.379 D] Could not generate path from {-4401.287, -3893.48, 283.6793} to {-4400.85, -3897.24, 283.2874} (time used: 0 milliseconds) @ FindStartPoly

      [EDITED 22-March-2014 by highvoltz]: This area is underwater.

      [HR][/HR]
      Profile: Twilight Highlands
      HB: .724
      No WoW Addon + just shipped HB Plugins

      Quest: Spirit of the Loch

      Toon moves to "Countess Verrall" and want to turn in the Quest, but Toon doesnt interact with the NPC to turn it in. AFK out here if you dont talk to the NPC by hand.
       
      Last edited by a moderator: Mar 22, 2014
    10. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      Was wondering, since it's out this week, if someone could look into revamping the Darkmoon Island mesh. Running some of the QBs for the area, and the navigator gets quite confused trying to reach mobs under awnings and such. I'd be more than happy to pour through with someone over specifics. It appears to be anywhere theres a tent you can walk through, any of the game areas. Much appreciated.

      EDIT: May not be as bad as I thought. The issue appears to be the CR. Trying to attack members of the opposing faction even though in a Sanctuary.
       
    11. Chaser

      Chaser Member

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      Zone: Outland -- Zangarmarsh -- Telredor
      <Hotspot X="229.4453" Y="6079.69" Z="148.2556" />
      View attachment 122045 View attachment 122044
      Code:
      [05:46:18.828 D] Could not generate full path from {228.8614, 6078.62, 148.3124} to {965.0959, 7398.836, 29.1443} (time used: 0 milliseconds)
      Log View attachment 122046

      Using Cava's Questing. Bot stucked here for a long time. No idea why :( If I move manually bot goes back here again.
       
    12. bsod

      bsod New Member

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      Jade Forrest
      Code:
      <Hotspot X="1573.21" Y="-569.9878" Z="308.5196" />
      Code:
      [20:18:01.408 N] Moving to Type: QuestTurnIn
      [20:18:01.408 D] Could not generate path from {1576.012, -570.5449, 308.4767} to {1455.585, -502.2483, 346.1903} (time used: 0 milliseconds) @ FindStartPoly
      [​IMG]
      The toon didn't seem to get stuck, the it just stopped.

      Here is my log, since attachments don't seem to be working properly.
       
    13. bsod

      bsod New Member

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      [Edited 3/22/2014 by HighVoltz] A flying mount is needed to get to end location.

      Jade Forrest
      Code:
      <Hotspot X="577.1068" Y="-1630.623" Z="72.14751" />
      Code:
      [11:06:26.184 D] Changed POI to: Type: Fly, R: Use, Dawn's Blossom, Jade Forest
      [11:06:26.977 D] Could not generate full path from {1476.485, -515.0822, 345.664} to {535.8745, -1656.537, 200.7} (time used: 501 milliseconds)
      [11:06:27.187 D] Generating new path because we are not on the old path anymore!
      [11:06:27.702 D] Could not generate full path from {1470.87, -506.3764, 344.6082} to {535.8745, -1656.537, 200.7} (time used: 514 milliseconds)
      [11:06:28.881 D] Garbage collected 1 nav tiles
      [11:06:46.409 N] We are stuck!!
      [11:06:47.747 N] Trying strafe forward left for 1000ms
      [11:06:50.174 N] We are stuck!!
      [11:06:50.174 N] Trying strafe forward right for 600ms
      [​IMG]

      Just got stuck here on loading tiles.

      Log
       
      Last edited by a moderator: Mar 22, 2014
    14. bsod

      bsod New Member

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      [Edit 3/22/2014 by HighVoltz] No problem was found at this location
      Valley of the Four Winds
      Code:
      <Hotspot X="-167.0437" Y="636.6542" Z="165.4094" />
      Code:
      [19:55:12.201 D] Activity: Moving to hunting ground waypoint 'Waypoint(<-171.543, 637.844, 165.4093>)'
      [19:55:12.201 D] StyxWoW.AreaManager.CurrentGrindArea is null
      [​IMG]
      Log
       
      Last edited by a moderator: Mar 22, 2014
    15. Joker76

      Joker76 Member

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      [Edited 3/22/2014 by HighVoltz] Starting point is under water.

      [HR][/HR]
      Current location seems to be not meshed. Please report this on forums. MapId: 1 Location: <-9684.306, -796.6481, 77.22272>
      Can't navigate to our corpse. Trying the spirit healer instead! Corpse Point: <-9686.394, -679.0121, 73.31644>
       
      Last edited by a moderator: Mar 22, 2014
    16. Pryous

      Pryous New Member

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      [EDITED 22-Mar-2014 by chinajade]. Pryous originally posted this in Kick's thread, but its clearly a navigation issue, so we moved it.
      [EDITED 22-Mar-2014 by highvoltz]. Starting point is not on mesh.

      [HR][/HR]
      hey lovin your profile ;)
      but got this and i thought it might help you:

      Current location seems to be not meshed. Please report this on forums. MapId: 1 Location: <4678.131, -3670.739, 718.9074>
      Can't navigate to our corpse. Trying the spirit healer instead! Corpse Point: <4522.678, -3659.213, 667.362>

      best regards
       
      Last edited by a moderator: Mar 22, 2014
    17. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited 3/28/2014 by HighVoltz]: fixed


      [HR][/HR]
      Issue with a tower in Redridge Mountains (Eastern Kingdoms):

      <Hotspot X="-9717.302" Y="-3180.976" Z="58.61074" /> <-- Front of tower

      Pathing tends to try and circle around to the back of said tower, and attempt to (unsuccessfully) walk through the wall.
       
      Last edited by a moderator: Mar 28, 2014
    18. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited 3/28/2014 by HighVoltz]: fixed


      [HR][/HR]
      Issue with Tower of Ilgalar, Redridge Mountains, Eastern Kingdoms:

      <Hotspot X="-9282.751" Y="-3328.844" Z="115.3455" /> <-- Front of Tower
      <Hotspot X="-9284.808" Y="-3298.641" Z="136.5679" /> <-- Stuck Spot

      Pathing will bring you inside (the front door requires interaction to enter, but not exit, but can be handled with an InteractWith if too far from the top of tower) but halfway up the tower it sticks on one of the ramps. Once stuck it will not move anymore, regardless of moving for it. If the bot is restarted below or at this spot, it stays stuck at that spot, but if restarted above that spot (even 1 yard) then it continues up like nothing happened. Anti Stuck does not engage. Nothing physical is blocking the path.

      Also trying to leave the tower, it tries to walk out the side wall of the upper level, and stares at the wall.
       
      Last edited by a moderator: Mar 28, 2014
    19. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited 3/28/2014 by HighVoltz]: fixed


      [HR][/HR]
      Issue with Cooking daily giver building within Ironforge, Eastern Kingdoms

      Activity: Loading Tiles
      Loading Azeroth_34_40
      Destination might be indoors. Trying to find a landing location.
      Loading Azeroth_34_41
      Loading Azeroth_33_40
      Could not generate path from {-4769.569, -1180.931, 509.3947} to {-4761.456, -1188.56, 509.3968} (time used: 0 milliseconds) @ FindEndPoly

      Can't enter, or path within this building. Not sure if issue exists for other buildings around the central ring.
       
      Last edited by a moderator: Mar 28, 2014
    20. tumbum

      tumbum Active Member

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      [Edited 3/28/2014 by HighVoltz]: fixed[HR][/HR]Southern Barrens

      Toon get stuck while tring to turn in a Quest. I didnt watch my Toon but i think he learend the Flight Master Point and want then turn in the Quest. But cant get his Way and Stuck.

       

      Attached Files:

      Last edited by a moderator: Mar 28, 2014

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