need to fix healing for herioc thok, have the uplifts have priority right after a roar goes out, and keep using uplift until raid goes back to a certain percentage
I don't think this is a cc that can see what fight ur in and dictate what moves to use Sent from my HTC One X using TheBuddyForum mobile app
The following code will keep ReM on CD even if all raidmember have the ReM-Buff, this isnt optimal (!) and could be tweaked but im lazy if you want to use it just overwrite the following function in "THCommon.cs" @line 3323 Code: private static bool GetUnitUnitRenewingMist() { UnitRenewingMist = null; if (Me.CurrentMap.IsDungeon || Me.CurrentMap.IsRaid || Me.CurrentMap.Name == "Proving Grounds") { UnitRenewingMist = NearbyFriendlyPlayers .Where(BasicCheck) .FirstOrDefault( unit => !MyAura(119611, unit) && IsTank(unit) && Healable(unit)); } if (UnitRenewingMist == null) { UnitRenewingMist = NearbyFriendlyPlayers .Where(BasicCheck) .OrderBy(HealWeight) .FirstOrDefault( unit => !MyAura(119611, unit) && Healable(unit)); } else { UnitRenewingMist = NearbyFriendlyPlayers .Where(BasicCheck) .OrderBy(HealWeight) .FirstOrDefault( unit => Healable(unit)); } return true; }
Has anyone noticed since the new HB upgrade that if you click to attack a mob, there is almost a 1->1.25 second delay before the toon moves to attack? Or is the TuanHA routine causing this delay factor. Also noticed that if the mob moves from point (a) right in front of you real fast to point (b) 20 yards away the toon will take almost a .5 sec to turn around and run for the mob. using AFK option Is there an HB or TH interface bug going on. It was very fast reaction times 2 weeks ago.
You can use different logic for different bosses, if you save specific settings for specific bosses etc.
Is mistweaver broke just trying it and it doesn't seem to be doing much at all really low healing also noticed that other monks are getting a lot of heals/absorbs on Skada with emminence thats not even on my meters. Is it just public version that is low if proper version is banging out awsome numbers i am willing to buy it
I Cannot click on a flight master so I can go someplace without having to stop the routine because the pause does not hold it in pause long enough, CTL-7 or anything I put the pause to will not pause it longer than a 1/4 second. I do have the custom combat set to 400ms even thou i have a 23ms connect speed. Is there a setting in one of the xml files I can change to a longer pause period from what it is cause there is no option on the general setting screen. Kind of getting really tired of having to stop and restart it (click out of wow and back) annoying.
Xuen or Rushing jade wind: Use RJW for RBG's. Use Xuen or RJW in arenas. A lot of people nowadays are using RJW. You use it with your 10 stack TeB lined up with your proc trinkets and debuffs for massive burst. Also use it when you hit 100 energy and/or are being kited, to avoid wasting the energy.
My new MW monk, once I was able to get MW spec, is not agroing anything. It seems to try, but it doesn't move into melee range, instead pouting "you are too far away" or "out of range".
This CC isn't optimal thats correct but the heal output is good, this profile ranked me ( ilvl ~555 ) on worldoflogs between 50 and 90
I just used MW with Tyrael just fine, topped heals in BG. I suggest you post a log if something aint working.
Brewmaster. Kegsmash, would like a hotkey same as Healing Sphere on Mouse. So you press one key and it drops kegsmash instantly on the mouse location.
Build 5.4.5172 Improve dumb chi method on PvE and PvP Add Thunder Focus Tea on incoming silience 47476, //Strangulate 2139, //Counterspell 19647, //Spell Lock 34490, //Silencing Shot 116705, //Spear Hand Strike 15487, //Silence
Mana Tea is not used by any means.. at set threshold which becomes a major deal... personally, I am using the glyph. Set threshold is 94%. It will mainly be used somewhat below 50% - way too random. In trash fights there seems to be no problems with the use.. which is weird.
Did I miss what amount of Haste I should have for this combat routine? Since Haste for a Monk, in my opinion, is really based off the combat rotation and the user I feel like you would have a good definition of what it should be? At 571 ilvl, i want to dump some points out of the 8000 haste and put it into crit but I dont want to be energy starved as a Tank either. Thanks for your input and saving me some gold/time from experimentation if you have an answer. (still waiting on an option to turn off Keg Smash! ;D)
As usual, Tuanha, you make the greatest CRs out at the moment, I have to comment on the Orb spamming feature though. I have Orb spam myself bound to 1, Orb spam my target bound as 2. I notice two things... One) When I hold down 1 or spam click 1, the CR doesn't recognize im pressing the button until I move my toon. Two) I've tested with both, holding down 1 or 2, and spam clicking 1 or 2, the bot will sometimes spam a few orbs then continue trying to heal other people with other spells, I feel that when you are trying to orb spam the CR should auto pause and do nothing except spam orbs. I've played around with the pause CR on auto cast high number and low, no change regarding the orb spamming. If anyone has issues about the orb spam or tips please chime in. I used to use the Orb spam script before orb spamming was implemented into your CR and it worked flawlessly, I stopped using the script because I figured I might as well just use the new spammer in your CR but I might have to go back to using the script, but Id rather not have to run two different 3rd party systems =/ EDIT: Although the same issue would most likely occur in PvE healing, I'm strictly speaking about PvP.
I've been noticing enveloping mist bugs out every once in a while since the new chi dump thing you've implemented. It tries to cast enveloping mist without soothing mist, it basically interrupts the first cast attempting to cast it again and then goes on to the next spell in the rotation. No log.
1. if it drops a healing sphere, please do a /use 1 command after it to clear the orb selected. Annoying if you play by hand and the healing orb keeps selected. Easy solution, alot cleaner. 2. RJW usage makes no sense. It uses it on single target situations for instance.... not good. 3. SEF usage in pvp is a bit stupid. It drops a SEF at total random times.... dropped on when i was pushing a healer close to 10%. Not the smartest time to SEF
RJW should be used even in single target prority, its not stupid at all SEF casts only if your target is at "x" distance ... you should just set it higher