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  • Locker - A 'Quick' CC By Apoc

    Discussion in 'Archives' started by Apoc, Oct 24, 2010.

    1. CodenameG

      CodenameG New Member

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      Angully Stop double posting, if you have something new to add edit your old post. it fulls up the forms, and sucks for other users trying to find solutions to issues, to have to go through 3 pages of basically just your posts.
       
    2. throttle037

      throttle037 Member

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      My only complaint is that it stops attacking when I pull aggro from my Felguard (until he gets agg back), but my dots alone out threat my felguard so I sit there getting whailed on, i've died a few times from this.

      Otherwise, great CC Apoc.
       
    3. ShinobiAoshi

      ShinobiAoshi Member

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      Still getting the errors in the attached log (yes, I downloaded the updated version of the CC and HB). After it buffs Fel Armor and Unending Breath, it just stands there spamming exceptions about healthstones.

      View attachment Log 10_25_10.txt
       
      Last edited: Oct 25, 2010
    4. tdicup12

      tdicup12 New Member

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    5. Apoc

      Apoc Moderator Staff Member Moderator

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      The version currently posted should have the issues you guys are having, resolved.

      @Tdicup12; Have you modified the CC? I don't have any logging statements in place for "NeedRest is true: life tap, drink or soul harvest".
       
    6. kakalz

      kakalz New Member

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      What is the proper way of installing it then? And why won't it attack anyone in bg??
       
    7. tdicup12

      tdicup12 New Member

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      @Tdicup12; Have you modified the CC? I don't have any logging statements in place for "NeedRest is true: life tap, drink or soul harvest".[/QUOTE]

      Yes i have 1 if its not good enough let me know i will do another one and let it go for a little longer.


      View attachment 10-25-2010_2_34 PM Log.txt
       
    8. d0t1q

      d0t1q Member

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      so it just gets stuck at resting
      debug log errors

      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.b()
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.b()
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.b()
      [4:16:34 PM:244] Cleared POI
      [4:16:34 PM:413] System.Threading.ThreadAbortException: Thread was being aborted.
      at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
      at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
      at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
      at System.Delegate.DynamicInvokeImpl(Object[] args)
      at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
      [4:16:34 PM:414] System.Threading.ThreadAbortException: Thread was being aborted.
      at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
      at Styx.Logic.Targeting.Pulse()

      if you need an entire log please let me know
      I havent edited your cc at all
       
    9. tdicup12

      tdicup12 New Member

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      Are you talking to me Dot1q?? Do i need to debug that???
       
    10. ShinobiAoshi

      ShinobiAoshi Member

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      After doing a clean install of the latest Honorbuddy and this CC, I still have exactly the same errors as the log I previously posted. I've tried having the CC in the "Default Warlock" folder and outside of it as well (just in the CustomClasses folder as a standalone folder named "Locker") Both times I get the option to select the CC so I don't think there's a problem with installation of the CC. HB just seems to really not like the code for healthstones, regardless of if I start the bot while having one already made or not.

      I hope you'll be able to resolve this issue Apoc as I'm very excited to see this CC in action
       
    11. d0t1q

      d0t1q Member

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      yes because you are the person that made the cc, just because someone posts in a thread doesn't mean its directed at you
       
    12. tdicup12

      tdicup12 New Member

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      Well ya i have it on. I just turned it off now. See how it works now.
       
    13. tdicup12

      tdicup12 New Member

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    14. Apoc

      Apoc Moderator Staff Member Moderator

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      New build up, let me know if it still has issues.
       
    15. tdicup12

      tdicup12 New Member

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      na bro same shit. Listen my buddy let me use his HB for awhlie now that there is a new one i bought my own. but im still running his profiles and mesh he gave me is that bad? I got the new HB and stuff but im using the old mesh and profiles is that bad?
      View attachment 10-25-2010_8_11 PM Log.txt
       
    16. ShinobiAoshi

      ShinobiAoshi Member

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      I tried the "Locker 10252010_1952" version and still getting the exact same errors as before. Let me know if you need an additional log Apoc but as far as I can tell the errors are identical. Just to be sure it's the CC I ran for about 10 minutes with the default warlock CC and it did run.
       
    17. chucky30

      chucky30 Member

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      trying to use this wont move in pvp what do i have set wrong
       
    18. Apoc

      Apoc Moderator Staff Member Moderator

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      Thanks; find the following line in Locker.cs:

      Code:
      if (s != null && s.ActualSpell.Name == "Healthstone")
      (Around line 107)

      And replace it with:

      Code:
      if (s != null && s.ActualSpell != null && s.ActualSpell.Name == "Healthstone")
      Then find:
      Code:
      if (s != null && s.ActualSpell.Name == "Soulstone Resurrection")
      And replace it with:

      Code:
      if (s != null && s.ActualSpell != null && s.ActualSpell.Name == "Soulstone Resurrection")
      Save the file and restart HB.

      Let me know if that fixes the issue. (I haven't been running into the issue at all, so I can't be sure where I need to debug!)
       
    19. lapse

      lapse New Member

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      What you just posted works. Thanks Apoc.
       
    20. ShinobiAoshi

      ShinobiAoshi Member

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      Thanks Apoc, the edits you suggested finally fixed the problem.
       

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