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  • [2.0.2] A Royal Audience

    Discussion in 'Archives' started by GroundZero2k2, Mar 10, 2014.

    1. GroundZero2k2

      GroundZero2k2 Member

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      Hi!

      This Profile is based on this Video.

      2.0.2 600m-1Bil+ Exp/Hr Diablo 3 Paragon Farming - YouTube

      Needed Plugins:

      Trinity
      Quest Tools

      Kown Bugs:

      - Bot is surrounded sometimes and gets killed

      Change Log:

      v3a
      - added a Profile for Public Games

      v3
      - added a Combat and non Combat Version
      -- Combat Version: Runs to the Circle, kill everything. Runs to the sewers, kill everything.
      -- non Combat Version: Runs to the Circle, kill everything. Runs to the sewers and enter it, without killing.
      - added Town Portal
      - some fixes (thx to Charcoall and archlams)

      v2
      - Trash Combat enabled
      - Talk to Ashara should be fixed
       

      Attached Files:

      Last edited: Mar 23, 2014
    2. Hitsuomy

      Hitsuomy Member

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      A good profile, it just took some time to click Ashara right position on the gates, and could be improved if in the last part you make the profile first use the portal to town with the mark and them exit the game.
      Ps. Sometimes the profile stucks when you are leaving the gates and the guards are coming, if they surround you, you are dead, the bot doesn't do a thing, just stucks in the middle of the guards. He only starts the combat a little further, until that spot, if you were surrounded = dead.
       
      Last edited: Mar 10, 2014
    3. GroundZero2k2

      GroundZero2k2 Member

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      Thx for feedback. I try to improve it tomorow. It's my first self made profile.
       
    4. NetSkay

      NetSkay New Member

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      It won't start attacking the mobs, once you enter the instance.
       
    5. Evilme

      Evilme New Member

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      Same...


      Suggestions:
      Lower the wait timer on some events because the bot just stands there and gets killed before timer runs out.
      Have it fight mobs as it encounters them instead of running past and then killing them.
      At the end TP and then leave game.
       
      Last edited: Mar 10, 2014
    6. NetSkay

      NetSkay New Member

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      It's better to enter the sewers, as you gain almost 10mil (on T6) for doing it.
       
    7. GroundZero2k2

      GroundZero2k2 Member

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      v2 upped!
       
    8. Alex320

      Alex320 New Member

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      Many thanks for your work. You can do whatever does not kill the monsters in the main site it will save a lot of time.
       
    9. Alex320

      Alex320 New Member

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      There is another problem, the unit does not repair equipment in the camp.
       
    10. imvivi999

      imvivi999 New Member

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      Hi! I was wondering if it was intentional that the script does not kill the mobs in the sewer entrance area. Lots of exp is wasted that way.
       
    11. NetSkay

      NetSkay New Member

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      The sewers are a waste of time, even the rest of the instance is a waste of time the way that is scripted right now.
      What you should do:
      1. The first part of the script is fine, as you kill all of them mobs in the first part of the instance
      2. In the second part, the bot should run past all the mobs in the long corridor to the centre of the map and then start killing them,
      after that, it should run again past all of the mobs in the next corridor and start killing them next to the sewers entrance

      Right now it's wasting time aoeing 5 mobs at the time and there are around 5 groups of those, so you basically lose about 10min on T6 to AOE 25 mobs.
       
    12. imvivi999

      imvivi999 New Member

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      Hmmm. I don't really know how to script but have you solved this problem?
       
    13. dta

      dta New Member

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      Hi,

      I'm receved this error:

      Code:
      ========== Grid segmentation resetting!!! ============
      Exception when terminating bot thread. System.Exception: Somente uma parte de um pedido ReadProcessMemory ou WriteProcessMemory foi concluĂ­da, at addr: 00000198, Size: 12
         em GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         em GreyMagic.MemoryBase.Read[T](IntPtr addr)
         em Zeta.Game.Internals.Actors.DiaObject.get_Position()
         em QuestTools.MoveToActor.WithinInteractRange()
         em QuestTools.MoveToActor.<CreateBehavior>b__30(Object ret)
         em Zeta.TreeSharp.Decorator.CanRun(Object context)
         em Zeta.TreeSharp.Decorator..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.TreeSharp.Wait..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.TreeSharp.PrioritySelector..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.TreeSharp.Sequence..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.TreeSharp.PrioritySelector..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.TreeSharp.PrioritySelector..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.Common.HookExecutor.Run(Object context)
         em Zeta.TreeSharp.Action.RunAction(Object context)
         em Zeta.TreeSharp.Action..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.TreeSharp.PrioritySelector..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.TreeSharp.PrioritySelector..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.Common.HookExecutor.Run(Object context)
         em Zeta.TreeSharp.Action.RunAction(Object context)
         em Zeta.TreeSharp.Action..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.TreeSharp.PrioritySelector..()
         em Zeta.TreeSharp.Composite.Tick(Object context)
         em Zeta.Bot.BotMain.()
      
       
    14. Robsao

      Robsao Member

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    15. supasitario

      supasitario Member

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      hey friend i will love to see if you could make it for Public games .

      BTW awesome work
       
    16. GroundZero2k2

      GroundZero2k2 Member

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      i'm busy atm. but i'm testing a few things and improvements.
       
    17. 4drone

      4drone New Member

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      This. since cota is nerf'd this is my favo exp run atm. if you could improve this, it will be hella awesome! :D
       
    18. hied

      hied New Member

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      tweaked it a little bit for me.

      changed line 38

      <WaitTimer waitTime="1000" />[/QUOTE]

      to
      now it waits for asheara at the gate.

      and before leave game

       
    19. Robsao

      Robsao Member

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      hied whats ur xp/hr with this? wat torment and dmg/tough?
       
    20. archlams

      archlams New Member

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      Tweaked this part a bit for myself View attachment A Royal Audience v2.xml
      P.S.: Added town portal at the end of profile, deleted Report at the start of the run
       
      Last edited: Mar 22, 2014

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