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  • Quickie - Dirty Briarthorn Cemetary Profile

    Discussion in 'Archives' started by d3guy, Mar 27, 2014.

    1. d3guy

      d3guy New Member

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      BRIARTHORN CEMETARY

      1. What do you need?
      a. Trinity --> tested on latest version .12
      b. Act V Quest 2.4 - Souls of The Dead > Nobles' Rest Court Yard

      2. Features
      max death count=2, you can change it by editing this
      <TrinityMaxDeaths questId="1" max="2" />

      3. Latest Update
      Briarthorn Cemetary alt v1.xml --> Some Fixes

      Code:
      I've made this one at someone's request. Again, use at your peril.
      
      Enjoy

      Don't need it, but if you want to donate:
      paypal: vbguy2011@gmail.com
       

      Attached Files:

      Last edited: Mar 28, 2014
    2. D Daddy

      D Daddy New Member

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      I think this one works great.. only thing is that when it leaves the game it doesn't restart. Please fix this.

      Many thanks!
       
      Last edited: Mar 27, 2014
    3. prl401

      prl401 New Member

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      Change the end to <LeaveGame reason="The END" stayInParty="False" />
      <LoadProfile file="Briarthorn Cemetary.xml" />
      </Order>
      </Profile>



      AKA you are adding the Load profile line. Great work! Thanks again!
       
    4. doggyfish

      doggyfish New Member

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      sry how do you start this one? start at the beginning of Act 5?
       
    5. XmidiXx

      XmidiXx New Member

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      stuck at stash
       
    6. d3guy

      d3guy New Member

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      I'll put some notes later
       
    7. d3guy

      d3guy New Member

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      Stuck at stash is a problem with trinity or db itself.I can't help this. Wait for newer version.
       
    8. diegojso

      diegojso New Member

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      hi brothers, after teleport to cemetary i get this message:
      New Game - resetting everything
      i use last trinity and las version demonbuddy
       
    9. pumpum18a1

      pumpum18a1 New Member

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      läuft PERFEKT , DANKE
       
    10. ktu

      ktu New Member

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      Can you add events quests ?
       
    11. DarkOS

      DarkOS New Member

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      thanks, works pretty well. ticks/sec are pretty low but that may be a DB issue that hasn't been corrected yet
       
    12. ktu

      ktu New Member

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      3 legendaries with the 2 events , need to add the events quests at profil
       
    13. stud4fun

      stud4fun New Member

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      I haven't gotten any legendary for 1 hour. My Barb is running at Torment 1 and gold drop is not good either compare to The Keep Depths.

      Anyhow it was well written script. Thank you who wrote this profile.
       
    14. ktu

      ktu New Member

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      Me , I've got 2-3 legendaries per hour (T2 min)
       
    15. diegojso

      diegojso New Member

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      Creating new game. Params: [Act: A5, Difficulty: Normal, Quest: 284683, QuestStep: 55, ResumeFromSave: False, IsPrivate: True]
      Loaded profile [Briarthorn Cemetary]
      GameChanged. Clearing actors
      [Trinity] New Game - resetting everything

      i have this problem
       
    16. taskmanager

      taskmanager New Member

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      was using alt 1 version and after a new game is done it won't start another. so i change up your profile from numGames=55 to this

      <GameParams quest="284683" step="55" act="A5" resumeFromSave="False" isPrivate="True" numGames="-1" />
       
    17. Jay187

      Jay187 Member

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      i will test this tonight and report back the stats tomorrow morning about 7 hours
       
    18. ktu

      ktu New Member

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      Stuck in town during 7 hours

      Exception when terminating bot thread. System.ArgumentException: La valeur n'est pas comprise dans la plage attendue.
      à Zeta.Bot.Logic.BrainBehavior.()
      à Zeta.Bot.Logic.BrainBehavior.†(Object )
      à Zeta.TreeSharp.Decorator.CanRun(Object context)
      à Zeta.TreeSharp.Decorator..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.Decorator..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.Common.HookExecutor.Run(Object context)
      à Zeta.TreeSharp.Action.RunAction(Object context)
      à Zeta.TreeSharp.Action..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.Sequence..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.Decorator..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.Common.HookExecutor.Run(Object context)
      à Zeta.TreeSharp.Action.RunAction(Object context)
      à Zeta.TreeSharp.Action..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.Bot.BotMain.()
       
    19. Jay187

      Jay187 Member

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      DB -364
      Trinity - .13
      Ran - 4 hours
      EXP/H - 130,000,000
      Games/H -4
      Tor2
      Gold/h - 140k
      Leg - 2/h

      Good profile runs pretty smooth
       
    20. osbornx22

      osbornx22 New Member

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      Exception when terminating bot thread. System.ArgumentException: Der Wert liegt außerhalb des erwarteten Bereichs.
      bei Zeta.Bot.Logic.BrainBehavior.()
      bei Zeta.Bot.Logic.BrainBehavior.†(Object )
      bei Zeta.TreeSharp.Decorator.CanRun(Object context)
      bei Zeta.TreeSharp.Decorator..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.PrioritySelector..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.Decorator..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.PrioritySelector..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.PrioritySelector..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.Common.HookExecutor.Run(Object context)
      bei Zeta.TreeSharp.Action.RunAction(Object context)
      bei Zeta.TreeSharp.Action..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.PrioritySelector..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.Sequence..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.Decorator..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.PrioritySelector..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.Common.HookExecutor.Run(Object context)
      bei Zeta.TreeSharp.Action.RunAction(Object context)
      bei Zeta.TreeSharp.Action..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.TreeSharp.PrioritySelector..()
      bei Zeta.TreeSharp.Composite.Tick(Object context)
      bei Zeta.Bot.BotMain.()
       

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