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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. Derrek

      Derrek Member

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      Some issue with tirael bag reward. If you do townrun and do all 5 bounty's, bot relog without reward from tirael.(Act 4 testing)
       
    2. sychotix

      sychotix New Member

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      Nobody else has access to the SVN except me. I could give them access, but I don't want others to have access to it for now. If you want to help develop, post profiles that aren't completed or make one better. Send it to me in a PM along with your email and I will give you access to the google spreadsheet for continued development if you wish.
       
    3. ProphetDB

      ProphetDB New Member

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      when fighting diablo.. after the 'dream scene' bot spams TP non stop until fight is over..
       
    4. deadmeat1

      deadmeat1 Member

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      I see... Github allows anyone to send "pull requests" to repo authors. If you approve the merge request, it is automatically merged with your master branch, and available for everyone to pull :D I'm not saying you should change anything, just letting you know that Git is arguably easier than SVN ;)
       
    5. boazjuggalo

      boazjuggalo Member

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      Started a new one with Act 1. Everything worked great. Completed 3 bounties and early into the 4th one my invetnory filled and it attempted a town run. When it got to New Tristram it went to chest, cashed the gems/mats, and when it was supposed to run to the blacksmith instead it ran to the entrance gate and just stood there. Pathing on the blacksmith seems to be off.
       
    6. deadmeat1

      deadmeat1 Member

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      Read 3 or 5 posts before you :)
       
    7. boazjuggalo

      boazjuggalo Member

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      Ignore, i was lazy and i should feel bad. :-(
       
    8. Zimble

      Zimble Member

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      This is because there are no applicable targets nearby, I'll try to fix it.
       
    9. Botastic

      Botastic Member

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      This is the error im recieving after two or three games.

      Code:
      Zeta.Bot.BotMain.
      2014-04-06 07:01:54,883 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread. 
      System.NullReferenceException: Object reference not set to an instance of an object.
         at Zeta.Bot.Logic.OrderBot.(Object )
         at Zeta.TreeSharp.Decorator.CanRun(Object context)
         at Zeta.TreeSharp.Decorator..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.TreeSharp.PrioritySelector..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.TreeSharp.PrioritySelector..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.Common.HookExecutor.Run(Object context)
         at Zeta.TreeSharp.Action.RunAction(Object context)
         at Zeta.TreeSharp.Action..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.TreeSharp.PrioritySelector..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.Bot.BotMain.()
      
       
    10. sychotix

      sychotix New Member

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      @Botastic, unless I can catch errors like that on my side and attach the debugger, general DB errors like that don't help unfortunately. Restart DB and hope it doesn't happen again? =P

      Also, HUGE changes were just pushed out to the SVN, and will be the last one of the night. Tons of bounties were added to act 1, specifically lots of kill quests. Make sure you update with the new version of the plugin (0.0.7) and I recommend using the EZUpdater to ensure that everything (especially QuestTools) is the most up to date version.
       
    11. NoWayLol

      NoWayLol New Member

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      Yup having that same issue.
       
    12. sychotix

      sychotix New Member

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      Someone else said they had this problem too. Try switching characters and back? Make sure you have adventure mode unlocked and DB is not trying to start the game on torment+ without you having it unlocked yet.

      EDIT: But anyways guys, going to bed now. If for some reason the newest version is messed up for you, don't forget that you can always revert to an earlier version on the SVN! If a quest is bugged for you, feel free to remove it from your act1.xml (search for the quest name or the ID and remove the tag).
       
    13. ProphetDB

      ProphetDB New Member

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      just came here to say.. i can get it to run 5 times smoothly on the next try 2 quests in i get
       
    14. Fora

      Fora New Member

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      same here after 3-5 runs "Path too long", i did some changes, testing now.
       
    15. Deceited

      Deceited New Member

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      Had an issue with the bounty "Clear the Cave of the Moon Clan", it explored level 1 and when reaching the entrance to level 2 it turned around and continued exploring level 1 and eventually stopped.

      Here's the door:
      [27FD385C] GizmoType: Portal Name: g_Portal_Oval_Orange-12148 ActorSNO: 176038 Distance: 10.67782 Position: <762.9417, 833.0461, 10.20807> Barracade: False Radius: 17.53103
      [27FD3410] GizmoType: PortalDestination Name: Exit_Location_1-12147 ActorSNO: 4067 Distance: 15.82246 Position: <760.2556, 847.1051, 1.430511E-06> Barracade: False Radius: 6.631498



      Also, the Butcher profile TPs before looting.
       
      Last edited: Apr 6, 2014
    16. aizet

      aizet Member

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      It doesn't enter queen's Araneae chamber

      View attachment 3608 2014-04-06 10.46.txt

      It finds the chamber, but it tries to TP instead of entering it. Both attemts in the logs are manually clicks to enter it.

      Same goes for Den of the Fallen and it runs in loop. Finds the entrance -> TP -> WP back to Weeping hallow -> Finds the entrance
       
      Last edited: Apr 6, 2014
    17. tia79

      tia79 New Member

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      Some possible fixes for Act4 bounty:

      - Fix it so the bot only attack bounties to clean the cursed shrines and chests (The bot runs off and fail the bounty if he sees a bluepack nearby.) Solution to this might be to turn down the attack range in trinity.
       
    18. Devaste

      Devaste New Member

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      Act 4 works perfect :) would be great to see act 2 asap :p
       
    19. noyou

      noyou New Member

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      act 4 works great, trinity fails to townrun in A1 properly with .18 and newest demonbuddy beta. anyone else experiencing this?
       
    20. Liberty

      Liberty Member

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      act 1 and 2 would be WONDERFUL. ( will donate when they go up ) till then mangle.
       
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