Hi guys uhm so far till now everything was working fine, i closed hb past night and went to bed, when i woke up, and started hb i started getting these things in my debug log and my toon doesn't move a inc Can someone please take a look at it. EDIT// I saw this in my debug log [17:24:32:462] Platform: Microsoft Windows NT 6.1.7600.0 [17:24:32:463] Honorbuddy executable: C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\Honorbuddy.exe [17:24:32:468] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Death Knight [17:24:32:471] [17:24:32:778] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Druid [17:24:32:973] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Hunter [17:24:33:125] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Mage [17:24:33:316] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Paladin [17:24:33:539] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Priest [17:24:33:692] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Rogue [17:24:33:850] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Shaman [17:24:34:126] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Warlock [17:24:34:302] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Warrior [17:25:43:621] Cleared POI [17:25:44:740] Kan geen verbinding met de externe server maken [17:25:44:773] Cleared POI [17:25:46:204] Kan geen verbinding met de externe server maken It sais cannot make connection with extern server or something.. & in many times it sais this spamming non stop [17:25:49:964] System.InvalidOperationException: The current navmesh is null! bij Tripper.Navigation.Navigator.a(TileIdentifier A_0, LoadedTileFlags A_1, Boolean A_2) bij Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys) bij Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point) bij Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination) bij Bots.Grind.LevelBot.b3(Object A_0) Debug log here: View attachment Debug log.txt I hope someone can help me with this. Thanks in advance
Hmm.. this error is beyond me but I know 3 things that may help. The first part where the error begins talks about navmesh's. If you have some try deleting them. You can try repairing / updating your .net framework. Thread by Tony here. or if its connection.. well there is a thread about connection and stuff im looking for it.
Code: [10:42:05 AM:99] Cleared POI [10:42:05 AM:305] Changed POI to: Type: QuestPickUp [10:42:05 AM:470] System.InvalidOperationException: The current navmesh is null! at Tripper.Navigation.Navigator.a(TileIdentifier A_0, LoadedTileFlags A_1, Boolean A_2) at Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys) at Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point) at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination) at CommonBehaviors.Actions.NavigationAction.Run(Object context) at CommonBehaviors.Actions.ActionMoveToPoi.Run(Object context) at TreeSharp.Action.RunAction(Object context) at TreeSharp.Action.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at QuestBot.Actions.PerformQuestObjectiveOrdered.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.b() And it keeps repeating. I tried deleting my map/mesh folder... nothing... [10:44:24 AM:440] Cleared POI [10:44:25 AM:914] Unable to connect to the remote server [10:44:25 AM:943] Cleared POI [10:44:28 AM:977] Unable to connect to the remote server It just randomly stopped working in the middle of botting, I tried restarting then this.
The same over here and i saw in http://www.thebuddyforum.com/showth...W-4.0.1.13205-Auth-serverlist-updated./page24 More people with the same problem. I Think its not a one or 2 person problem its HB which has something i think..
a problem with hb server. probably something with the mesh server maybe. cause its happening for a lot of ppl.
Yes but I remember there being a topic about the connection based issues not being a server but a local issue. I am running the bot fine on 3 accounts right now. They download meshs slowly.. but im not getting an asswoopin load of errors.
I think 100% of people will have the problem. Its a DNS issue related to how we handle the DDOS and we are waiting for the DNS to propagate. Should all be working in 4 hours.
another its fixed when its fixed i guess. too bad the problems happen alot on weekends. still, when it works its the best. and the jealous ddos........