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  • [HB] Doesn't work anymore

    Discussion in 'Archives' started by CaptainTeddy, Oct 30, 2010.

    1. CaptainTeddy

      CaptainTeddy New Member

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      Hi guys uhm so far till now everything was working fine, i closed hb past night and went to bed, when i woke up, and started hb i started getting these things in my debug log and my toon doesn't move a inc
      Can someone please take a look at it.

      EDIT//

      I saw this in my debug log

      [17:24:32:462] Platform: Microsoft Windows NT 6.1.7600.0
      [17:24:32:463] Honorbuddy executable: C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\Honorbuddy.exe
      [17:24:32:468] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Death Knight
      [17:24:32:471]
      [17:24:32:778] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Druid
      [17:24:32:973] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Hunter
      [17:24:33:125] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Mage
      [17:24:33:316] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Paladin
      [17:24:33:539] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Priest
      [17:24:33:692] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Rogue
      [17:24:33:850] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Shaman
      [17:24:34:126] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Warlock
      [17:24:34:302] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Warrior
      [17:25:43:621] Cleared POI
      [17:25:44:740] Kan geen verbinding met de externe server maken
      [17:25:44:773] Cleared POI
      [17:25:46:204] Kan geen verbinding met de externe server maken


      It sais cannot make connection with extern server or something..


      & in many times it sais this spamming non stop

      [17:25:49:964] System.InvalidOperationException: The current navmesh is null!
      bij Tripper.Navigation.Navigator.a(TileIdentifier A_0, LoadedTileFlags A_1, Boolean A_2)
      bij Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys)
      bij Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point)
      bij Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination)
      bij Bots.Grind.LevelBot.b3(Object A_0)



      Debug log here:

      View attachment Debug log.txt


      I hope someone can help me with this.

      Thanks in advance
       
      Last edited: Oct 30, 2010
    2. Liferose

      Liferose New Member

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      Hmm.. this error is beyond me but I know 3 things that may help. The first part where the error begins talks about navmesh's. If you have some try deleting them. You can try repairing / updating your .net framework. Thread by Tony here. or if its connection.. well there is a thread about connection and stuff im looking for it.
       
    3. jr1994

      jr1994 New Member

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      Code:
      [10:42:05 AM:99] Cleared POI
      [10:42:05 AM:305] Changed POI to: Type: QuestPickUp
      [10:42:05 AM:470] System.InvalidOperationException: The current navmesh is null!
         at Tripper.Navigation.Navigator.a(TileIdentifier A_0, LoadedTileFlags A_1, Boolean A_2)
         at Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys)
         at Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point)
         at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination)
         at CommonBehaviors.Actions.NavigationAction.Run(Object context)
         at CommonBehaviors.Actions.ActionMoveToPoi.Run(Object context)
         at TreeSharp.Action.RunAction(Object context)
         at TreeSharp.Action.a.a()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.a.a()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.a.b()
         at TreeSharp.Composite.Tick(Object context)
         at QuestBot.Actions.PerformQuestObjectiveOrdered.a.a()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.a.b()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.a.a()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.a.b()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.a.b()
         at TreeSharp.Composite.Tick(Object context)
         at Styx.Logic.BehaviorTree.TreeRoot.b()
      
      And it keeps repeating. I tried deleting my map/mesh folder... nothing...

      [10:44:24 AM:440] Cleared POI
      [10:44:25 AM:914] Unable to connect to the remote server
      [10:44:25 AM:943] Cleared POI
      [10:44:28 AM:977] Unable to connect to the remote server

      It just randomly stopped working in the middle of botting, I tried restarting then this.
       
      Last edited: Oct 30, 2010
    4. CaptainTeddy

      CaptainTeddy New Member

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    5. xvampx

      xvampx New Member

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      a problem with hb server. probably something with the mesh server maybe. cause its happening for a lot of ppl.
       
    6. Liferose

      Liferose New Member

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      Yes but I remember there being a topic about the connection based issues not being a server but a local issue. I am running the bot fine on 3 accounts right now. They download meshs slowly.. but im not getting an asswoopin load of errors.
       
    7. CaptainTeddy

      CaptainTeddy New Member

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      Then you're one of the lucky ones, because i think indeed mesh server is down or something..
       
    8. Liferose

      Liferose New Member

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      And I was about to learn some informationszz but the wiki is also down.. /sob
       
    9. Koalemos

      Koalemos New Member

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      I'm having the same issue.
       
    10. tb76

      tb76 New Member

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      I think 80% of us is having this issue :S
       
    11. MDWIEMANN

      MDWIEMANN New Member

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      sme issue here, no navigation at all, everything else works, mesh is jacked hardcore
       
    12. c4melboy

      c4melboy New Member

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      Same thing here... HB not working anymore. :(
       
    13. Liferose

      Liferose New Member

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      Nesox posted about it.. they are working on it. No use making new posts just be patient ;)
       
    14. Synik

      Synik Active Member

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      OMFG it lives!!!!! xvampx lives!!!!!!!!!
       
    15. Hawker

      Hawker Well-Known Member Buddy Core Dev

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      I think 100% of people will have the problem. Its a DNS issue related to how we handle the DDOS and we are waiting for the DNS to propagate. Should all be working in 4 hours.
       
    16. CaptainTeddy

      CaptainTeddy New Member

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      Holy crap 4 hours 0_0
       
    17. exosion

      exosion New Member

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      I can't go without botting for 4 minutes nvm 4 hours xD
       
    18. hissig

      hissig New Member

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      Bad luck :p Had a good session so far today
       
    19. Liferose

      Liferose New Member

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      I am fine as long as I don't level up and move to a new location :D
       
    20. alwesc

      alwesc New Member

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      another its fixed when its fixed i guess. too bad the problems happen alot on weekends. still, when it works its the best. and the jealous ddos........
       
      Last edited: Oct 30, 2010

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