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  • Overrule DungeonBuddy movement (OOC)

    Discussion in 'Requests' started by highend, Mar 27, 2014.

    1. highend

      highend Member

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      Hi,

      the whole purpose of this plugin is to "overrule" the movement of DungeonBuddy while not in combat (actually, you can't barely move at all...)

      highvoltz explained how this could be done: http://www.thebuddyforum.com/honorb...-dungeonbuddy-dungeon-bot-15.html#post1442675

      Can anyone write a "simple" plugin that does what he describes in that post when using WASD keyboard navigation?

      I'm not a coder (and I don't know anything about C)...

      Thanks!
       
    2. highend

      highend Member

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      Mh, really nobody?
       
    3. highend

      highend Member

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      Would anyone do it for a 10$ fee (paypal)?
       
    4. wn2142

      wn2142 Member

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      It can depend what CC you use, some will temporarily pause movement control based on pre-defined keypresses, or you can usually toggle the bot on or off outright with a keypress combination
       
    5. highend

      highend Member

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      I don't want to start / stop DB each time I want to override the movement and e.g. Oracle (which I use for all of the healing classes) has no support for WASD movement overriding.
       

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