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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. Liberty

      Liberty Member

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      sooo i dont need to use the svn anymore? im confused? someone tell me whats going on yeah?
       
    2. FRoxss

      FRoxss New Member

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      im using ezupdater theres last update and its not work for me cuz bountyprofile.cs not here ur svn link...
       
    3. botheric

      botheric Member

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      Use the EZUpdater like written in first thread, there only change there has been is the fact that Trinity now contains the bountyprofile.cs within its code which means now everything can go automatically no need to copy one file over manually.
       
    4. Killaseven

      Killaseven New Member

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      You should also mention that people have to delete the bountyprofile.cs in the plugin folder if they still have it there, or it wont work!
       
    5. dthien0511

      dthien0511 New Member

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      Garden of Hope 2nd Tier.

      Bot continued to run around exploring the map even when the bounty was finished.
       
    6. tozededao

      tozededao Community Developer

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      We need it to be more dynamic, rush objectives, dont kill anything unless it is needed for the Bounty Objective or unless it is a Magic/Rare/Unique Mob.
       
    7. Liberty

      Liberty Member

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      but bounty profile as a plugin should still show up?
       
    8. GIVEMEANAME

      GIVEMEANAME Active Member

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      noticed it do this a few times, the wasted time/downtime is still abit meh
       
    9. stud4fun

      stud4fun New Member

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      That's good idea. I hope he can make that happen.

      My character goes to weapon rack. I must ticked wrong check box. How can I fix to prevent going to weapon racks?
       
    10. stud4fun

      stud4fun New Member

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      No. It doesn't show up even if you put the community bounty profile folder in PlugIn folder.
      Just download newest profile with SVN. I think it was updated today.
       
    11. EyeoN

      EyeoN New Member

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      I have updated everything and now it is broke keeps resetting over and over again. I tried everything selecting the correct act and it still reset for both act 1 and 4.

      DemonbuddyBETA v1.1.1786.384 started
      Logging in...
      Attached to Diablo III with pid: 1732
      Flashing window
      [TestThing] Initialized.
      [BountyProfile] Initialized.
      [Trinity] Initialized v1.8.19
      [EZUpdater] Enabled
      [EZUpdater] Starting EZUpdater Thread
      [LumberJack] Plugin v1.0.15 Enabled
      [QuestTools] Plugin v1.5.23 Enabled
      [BountyProfile] Version 0.0.15 Enabled.
      [Trinity] OnEnable start
      Setting up Trinity Logging
      [Trinity] Loading BattleTag Settings
      [Trinity] Configuration file loaded
      [Trinity] ENABLED: Trinity v1.8.19 now in action!
      Current bot set to Order Bot
      Loaded profile Act 4 - Loader
      [Trinity] ItemRules is using the custom rule set.
      [Trinity] PICKLOG = Rare
      [Trinity] KEEPLOG = Rare
      [Trinity] RULEPATH = C:\Users\Metal-Mario\Desktop\Deamon Buddy\Deamon Buddy\Plugins\Trinity\ItemRules\Rules\custom\ShutteR9-DemonBuddy-RoS-Item-Rules-master
      [Trinity] ... loaded: 13 Pickup rules
      [Trinity] ... loaded: 0 Identify rules
      [Trinity] ... loaded: 0 Salvage rules
      [Trinity] ... loaded: 113 Common Keep rules
      [Trinity] ... loaded: 2 Magic Keep rules
      [Trinity] ... loaded: 70 Rare Keep rules
      [Trinity] ... loaded: 1 Legendary Keep rules
      [Trinity] ... loaded: 0 Set Keep rules
      [Trinity] ... loaded: 8 Macros
      [Trinity] ItemRules loaded a total of 186 Custom rules!
      [Trinity] _______________________________________
      [Trinity] ___-|: Darkfriend's Item Rules 2 :|-___
      [Trinity] ___________________Rel.-v 2.2.3.0_______
      [Trinity] Saving Config file
      Loaded profile Act 4 - Loader
      Chose Trinity as your combat routine
      Loaded profile Act 4 - Loader
      Chose Trinity as your combat routine
      [Trinity] Bot Starting
      Loaded profile Act 4 - Loader
      GameChanged. Clearing actors
      [Trinity] New Game - resetting everything
      ProfileOrderManager.OnGameJoined, Reloading profile.
      [Trinity] New Game - resetting everything
      Loaded profile Act 4 - Loader
      Game joined, Resetting profile caches.
      [Trinity] Starting up Generic Cache Manage thread
      [Trinity] Starting up Generic Blacklist Manager thread
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Checking if we have all bounties complete
      [BountyProfile] Bounties complete returned null.
      [BountyProfile] Bounty X1_Bounty_A4_GardensOfHope_Kill_Rakanoth (349262) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A4_GardensOfHope_Kill_OohTash (349252) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A4_HellRift_Clear_HellRift2 (362140) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A4_Spire_Kill_AspectHatred (357133) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
      Leaving game, reason: No more bounties that we can do. Resetting game.
      Last run acquired 0 gold.
      [Trinity] New Game - resetting everything
      Stopping the bot.
      Chose Trinity as your combat routine
      Bot Thread Ended. Was this requested?
      Loaded profile Act 1 - Loader
      Chose Trinity as your combat routine
      Loaded profile Act 1 - Loader
      Chose Trinity as your combat routine
      [Trinity] Bot Starting
      [Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
      Waiting 1.7 seconds before next game...
      Creating new game. Params: [Act: OpenWorld, Difficulty: Torment1, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
      Loaded profile Act 1 - Loader
      [Trinity] New Game - resetting everything
      GameChanged. Clearing actors
      ProfileOrderManager.OnGameJoined, Reloading profile.
      [Trinity] New Game - resetting everything
      Loaded profile Act 1 - Loader
      Game joined, Resetting profile caches.
      Loaded profile Act 1 - Loader
      Blah
      [BountyProfile] Bounties complete returned null.
      [BountyProfile] Bounty X1_Bounty_A1_Cathedral_Kill_Killian (361343) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A1_Cemetery_Kill_DiggerODell (347097) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A1_Fields_Clear_ScavengerDen2 (345496) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A1_FesteringWoods_Event_Eternal_War (345505) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A1_LeoricsDungeon_Kill_Butcher (347032) unsupported or invalid.
      Blah Done.
      Stopping the bot.
      Chose Trinity as your combat routine
      Bot Thread Ended. Was this requested?
      Chose Trinity as your combat routine
      Loaded profile Act 1 - Loader
      Chose Trinity as your combat routine
      [Trinity] Bot Starting
      [Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
      Blah
      [BountyProfile] Bounties complete returned null.
      [BountyProfile] Bounty X1_Bounty_A1_Cathedral_Kill_Killian (361343) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A1_Cemetery_Kill_DiggerODell (347097) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A1_Fields_Clear_ScavengerDen2 (345496) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A1_FesteringWoods_Event_Eternal_War (345505) unsupported or invalid.
      [BountyProfile] Bounty X1_Bounty_A1_LeoricsDungeon_Kill_Butcher (347032) unsupported or invalid.
      Blah Done.
      Stopping the bot.
      Chose Trinity as your combat routine
      Bot Thread Ended. Was this requested?
       
    12. pallonaama

      pallonaama Member

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      Something wrong with trinity or db, even ive checked open chests and rarechests from trinity and db it will sometimes skipp the rare chests when it have done the extra even quest.
       
    13. auralemon

      auralemon New Member

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      It was running fine for the first 2 runs but all the ones after I've notice it does them all but doesn't talk to Tyrael for the bags. Just watched it leave the game.

      [Trinity] Distance Form [Boots_norm_base_flippy-18928] [Boots] = (force salvage rare)
      [Trinity] Hero Blocker [chestArmor_norm_base_flippy-15441] [Chest] = (force salvage rare)
      Opening stash
      Opening stash
      [Trinity] TownRun complete
      Leaving game, reason: No more bounties that we can do. Resetting game.
      Last run acquired 399348 gold.
      [Trinity] New Game - resetting everything
       
    14. stud4fun

      stud4fun New Member

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      I noticed too in Hell Rift level 2. My bot was running around in Hell Rift level 2 after everything was killed over 30 mins. Even he takes red portal to Hell Rift level 1 again and comes back to level 2 then, wandering around all over again level 2. repeat and again. If I didn't stop manually
      it have been wandering around forever. Please somebody have to fix this.
      I am using the latest profile (Rev. 99) with Trinity 1.19
       
      Last edited: Apr 11, 2014
    15. Yoriyagami

      Yoriyagami New Member

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      [REQUEST] for this profile on act4.xml :

      Can you force the character to must take the protect shrine in middle start on rakanoth and similar map profile? i know starter tp is random but 95% we start on bot near the classic door for access to this map. (I will post a screenshot soon for more details :p)

      PS :

      ACT 4 work perfectly AFKable with rev.100, ACT 1 can't AFKable because it's in development and somes quest miss which generates leaving the games with 2-3-4 /5 bounty rewards

      Thanks a lot for this work !

      PS2 : For act1 development, the 5th prime detail (because dbbeta want fck me again with ninja leaving without cache ^^ i do it, i stop him before leaving, too fast too furious !) You need to register and have one post to see spoilers!
      Starter TP DumpObject=
      You need to register and have one post to see spoilers!
       
      Last edited: Apr 11, 2014
    16. deflama

      deflama New Member

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      For those who are still having problems with act 4:

      1. Fresh install DB Beta current
      2. Download trinity .19
      3. Make a bounty profile folder and SVN checkout to the address provided in first post, then update it manually.
      4. Run DB and load Act4 and hit start.

      There is no bounty plugin now as its inbuilt in trinity (said a number of times so far). If you still have it in your plugins its going to mess things up.

      Since doing that I've been running act 4 flawlessly for the last 2.5 hours with 9 caches so far.
       
    17. taskmanager

      taskmanager New Member

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      just delete the zbountyplugin.cs
       
    18. applelover

      applelover New Member

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      Hey guys.
      My bot seems to be getting stuck at the entrance of the silver spire 1.
      Is this a known issue? If so, is there a fix? Thank you.
       
    19. hydrogenman

      hydrogenman New Member

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      start over and read post 1
       
    20. latexii

      latexii New Member

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      And this Garden aint only one.. It's exploring hellrift 2 and silver spire 1 also when objectives have been completed about 15mins ago.. Dont wanna be rude because guys are doing fantastic job but this exploring is totally waste of time.
       
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