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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. Brownbie

      Brownbie New Member

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      my bot is indeed opening the cache as soon as it reloads into a new game

      Edit: Revision 106 and .20 of trinity might be a trinity problem though. Running one more time to see if same result
       
      Last edited: Apr 13, 2014
    2. pwnyhofpl0x

      pwnyhofpl0x Member

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      after this new update iget this error


      System.Xml.XmlException: Unerwartetes Token 'stayAfterBounty'. Erwartet wurde das Token '>'. Zeile 30, Position 28.
      bei System.Xml.XmlTextReaderImpl.Throw(Exception e)
      bei System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
      bei System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(String expectedToken1, String expectedToken2)
      bei System.Xml.XmlTextReaderImpl.ParseEndElement()
      bei System.Xml.XmlTextReaderImpl.ParseElementContent()
      bei System.Xml.XmlTextReaderImpl.Read()
      bei System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
      bei System.Xml.Linq.XElement.ReadElementFrom(XmlReader r, LoadOptions o)
      bei System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
      bei System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
      bei Zeta.Bot.Profile.Profile.Load(String path)
      bei Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

      can anyone upload rev 105version 106 totaly shit
       
      Last edited: Apr 13, 2014
    3. bloggins

      bloggins New Member

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      Update your Trinity plugin. Also, referring to someone's hard work that they've done for free as "totally shit" isn't cool.
       
    4. sychotix

      sychotix New Member

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      Guess I misunderstood how the bot worked >.< I thought that if an attribute was specified but not known, it would ignore it. Reverted back to the old version.

      @bloggins, I don't want to force people to update their trinity plugin yet if the newest version is buggy. The tag should default to false anyways =P Don't want it to always continue by default.
       
    5. bloggins

      bloggins New Member

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      The tag should default to true. The command is to explore the current dungeon, and it needs to work for all kinds of profiles, not just bounties. Having it as true by default means that only bounty profiles need to be updated.
       
    6. sychotix

      sychotix New Member

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      Oh yeah, I forgot that we are now using a general tag rather than one specific to bounties. So yes, I should add this change and force people to update then.
       
    7. HornsAce91

      HornsAce91 New Member

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      Exception when terminating bot thread. System.ArgumentException: The path is not of a legal form.
      at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
      at System.IO.Path.GetDirectoryName(String path)
      at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
      at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Bot.BotMain.()

      is what im getting
       
    8. bloggins

      bloggins New Member

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      That's cool, and sorry if I sounded a little blunt :) Read my post back and realised it was a bit... rude. Thanks for all your hard work :)
       
    9. pwnyhofpl0x

      pwnyhofpl0x Member

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      rev 107 works fine
       
    10. HornsAce91

      HornsAce91 New Member

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      and now
      Failed to load profile: Path to profile element is not valid; file not found
      System.IO.FileNotFoundException: Path to profile element is not valid; file not found
      File name: 'http://db-bounty-profiles.googlecode.com/svn/trunk/Act4/act4.xml'
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
       
    11. Syncness

      Syncness Member

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      You're trying to run the profile from the SVN?
       
    12. sychotix

      sychotix New Member

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      lolwut. Why the hell are you trying to load a profile which is a URL. How... do you even do that?

      @bloggins, its all cool. I'm blunt most of the time as well.

      TO PEOPLE UPDATED TO THE NEWEST REV, PLEASE MAKE SURE YOU UPDATE TRINITY VIA IT'S SVN AS WELL OR YOU WILL GET AN ERROR ABOUT PARSING THE XML
       
    13. HornsAce91

      HornsAce91 New Member

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      I dk how to use tortoise, ive always done from web resource
       
    14. DanielMahan

      DanielMahan Member

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      Can u post here the SVN link for Trinity please? cant find it...?

      Unless, is EzUpdater enough...? or do we still need to manually update it via SVN?
       
    15. HornsAce91

      HornsAce91 New Member

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      Figured it out.
      Thanks.
       
    16. championcake

      championcake Member

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      Thanks for the profile, it's great.

      One problem I notice is that the bot doesn't seem to stop for some of the quests where you need to clear the cursed chest in act 4 and there are 5 waves. The bot just runs by and doesn't care about the waves.

      I'll try to get some info if I see it happen again.
       
    17. sychotix

      sychotix New Member

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      EZUpdater should be enough. Force an update on EZUpdater.

      @championcake, chest/shrine events are not supported. They are only being started because you told Trinity to touch shrines/chests.
       
    18. Oksehode

      Oksehode Active Member

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      @sychotix:

      You need to move stayAfterBounty="False" to the end of the TrinityExploreDungeon line. It cause the profile to spam errors as it is now.

      It looks like this now:
      Code:
      <TrinityExploreDungeon stayAfterBounty="False"    questId="1" stepId="2" until="ObjectFound" objectDistance="300" actorId="365097" boxTolerance="0.01" boxSize="25" ignoreMarkers="False">
      It should look like this:
      Code:
      <TrinityExploreDungeon questId="1" stepId="2" until="ObjectFound" objectDistance="150" actorId="210763" boxTolerance="0.7" boxSize="10" pathPrecision="40" ignoreMarkers="False" stayAfterBounty="False">
       
      Last edited: Apr 13, 2014
    19. sychotix

      sychotix New Member

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      I just did a mass replace. Are you fully updated Oksehode? It didn't seem to cause spam errors to me lol. Maybe I just loaded a profile without it though. Give me a sec.

      EDIT: Nope, problem should be that I messed up the end tag. Derp. Fixed now.
       
      Last edited: Apr 13, 2014
    20. Oksehode

      Oksehode Active Member

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      Nvm. It keeps spamming my log even with that change.

      Code:
      Failed to load profile: 'stayAfterBounty' is an unexpected token. The expected token is '>'. Line 22, position 26.
      System.Xml.XmlException: 'stayAfterBounty' is an unexpected token. The expected token is '>'. Line 22, position 26.
         at System.Xml.XmlTextReaderImpl.Throw(Exception e)
         at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
         at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(String expectedToken1, String expectedToken2)
         at System.Xml.XmlTextReaderImpl.ParseEndElement()
         at System.Xml.XmlTextReaderImpl.ParseElementContent()
         at System.Xml.XmlTextReaderImpl.Read()
         at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
         at System.Xml.Linq.XElement.ReadElementFrom(XmlReader r, LoadOptions o)
         at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
         at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
         at Zeta.Bot.Profile.Profile.Load(String path)
         at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
      The profile also gives me this error now:
      Code:
      [Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
      It always skips these 2 bounties now after rev. 106 and up.
       
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