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  • HB ARCHIVES: Honorbuddy Profile Pack--DO NOT DELETE!

    Discussion in 'Archives' started by chinajade, Sep 8, 2013.

    1. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Hobbygesel,

      There is no chance of assisting you with problems like this unless you attach the full log that captured the issue. Please see the guide for Reporting Problems or Seeking Assistance.

      cheers,
      chinajade
       
    2. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Fenol1,

      You can find the answers to your two questions in these articles:

      cheers,
      chinajade
       
    3. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Sacoplastico,

      What you are describing is not a profile problem, but a navigation issue. And as described in Reporting Problems or Seeking Assistance, should be reported to the Navigation thread.

      cheers,
      chinajade
       
    4. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Micron85, and thanks for the log!

      According to the log, your Honorbuddy skipped right over doing the objectives for Arcanic Oubliette, and went to pick up The Lost Dynasty. When the bot was stopped, your toon was working on a later quest, Squirmy Delight.

      You appear to have a problem with corrupted caches. Please follow the procedure outlined in this article to clear up your problem:

      cheers,
      chinajade


      [size=-2]Ref: Micron85's original post w/log[/size]
       
    5. Twisty

      Twisty New Member

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      Any way to make it so if npcscan goes off, it will kill the rare elite in the area? It's a ton of xp being missed out on, for just killing a mob.
       
    6. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Twisty,

      This is not a task for a profile, but for a plugin. If you search the plugin forums for "Rarekiller", I believe it may meet your needs.

      cheers,
      chinajade
       
    7. Twisty

      Twisty New Member

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      one more question - not sure if its profile related or bot related....

      when picking a quest item - does it always just choose the highest gold? not if its an upgrade?


      I'm using the singular CR, questing bot.
       
    8. Paranoid

      Paranoid New Member

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      Sporeggar Rep Farm

      Big problem with "Hawker's 'Sporeggar Rep Farm' Profile"
      The bot finishes quest first time and turns it in, then all it does is stand in front of Gzhun'tt (quest giver). If you accept it manually it flies too the farming area only to dismount and mount up again and fly back to the quest giver and that route is repeated.

      I have fresh hb installed, no plugins etc. Guess it's total profile error in coding.
      Log provided.
       

      Attached Files:

    9. Disec

      Disec Member

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      Was weird sometimes when using the deepholm script it would crash my fps was like over 100 to like 4 its kinda strange in my logs it doesnt show it for some reason.
       
    10. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      [A - Quest] EK 12-58 [Kick]

      Changes: Added a NonCompeteDistance="0" because sometimes there are many other Players arround.

      Replace:
      Code:
      <CustomBehavior File="InteractWith" MobId="44456" InteractByGossipOptions="1, 1"
                                          X="1796.26" Y="-1684.78" Z="60.16992" />
      With:
      Code:
      <CustomBehavior File="InteractWith" MobId="44456" InteractByGossipOptions="1, 1"
                                          NonCompeteDistance="0" X="1796.26" Y="-1684.78" Z="60.16992" />
       
      Last edited: Apr 19, 2014
    11. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      [Fly][N - Quest] Hyjal 80-82 [Kick]

      Changes: Added a Range="4" to prefent a bug where the char stay to far away from the object. And removed the Objective because its not needed anymore.

      Replace:
      Code:
              <If Condition="HasQuest(25509) &amp;&amp; !IsQuestCompleted(25509)">
                  <CustomBehavior File="FlyTo" DestName="break Lodestone's" Land="true" X="4497.652" Y="-4274.71"
                                  Z="904.4438" />
                  <While Condition="HasQuest(25509) &amp;&amp; !IsQuestCompleted(25509)">
                      <CustomBehavior File="InteractWith" QuestId="25509" PreInteractMountStrategy="Dismount"
                                      InteractByUsingItemId="54788" MobId="202952" NumOfTimes="1" NonCompeteDistance="10">
                          <HuntingGrounds>
                              <Hotspot X="4497.652" Y="-4274.71" Z="904.4438" />
                              <Hotspot X="4489.638" Y="-4207.516" Z="917.9042" />
                              <Hotspot X="4462.573" Y="-4161.2" Z="931.2515" />
                              <Hotspot X="4557.5" Y="-4116.103" Z="944.2537" />
                              <Hotspot X="4567.564" Y="-4168.217" Z="914.8597" />
                              <Hotspot X="4610.544" Y="-4249.458" Z="903.1671" />
                              <Hotspot X="4688.793" Y="-4263.408" Z="900.4235" />
                              <Hotspot X="4729.933" Y="-4338.116" Z="895.1566" />
                              <Hotspot X="4696.564" Y="-4383.854" Z="895.7845" />
                          </HuntingGrounds>
                      </CustomBehavior>
                  </While>
                  <Objective QuestName="Physical Training: Forced Labor" QuestId="25509" Type="UseObject" ObjectId="202952"
                             UseCount="5" />
              </If>
      With:
      Code:
              <If Condition="HasQuest(25509) &amp;&amp; !IsQuestCompleted(25509)">
                  <CustomBehavior File="FlyTo" DestName="break Lodestone's" Land="true" X="4497.652" Y="-4274.71"
                                  Z="904.4438" />
                  <While Condition="HasQuest(25509) &amp;&amp; !IsQuestCompleted(25509)">
                      <CustomBehavior File="InteractWith" QuestId="25509" PreInteractMountStrategy="Dismount"
                                      InteractByUsingItemId="54788" MobId="202952" NumOfTimes="1" Range="4" NonCompeteDistance="10">
                          <HuntingGrounds>
                              <Hotspot X="4497.652" Y="-4274.71" Z="904.4438" />
                              <Hotspot X="4489.638" Y="-4207.516" Z="917.9042" />
                              <Hotspot X="4462.573" Y="-4161.2" Z="931.2515" />
                              <Hotspot X="4557.5" Y="-4116.103" Z="944.2537" />
                              <Hotspot X="4567.564" Y="-4168.217" Z="914.8597" />
                              <Hotspot X="4610.544" Y="-4249.458" Z="903.1671" />
                              <Hotspot X="4688.793" Y="-4263.408" Z="900.4235" />
                              <Hotspot X="4729.933" Y="-4338.116" Z="895.1566" />
                              <Hotspot X="4696.564" Y="-4383.854" Z="895.7845" />
                          </HuntingGrounds>
                      </CustomBehavior>
                  </While>
              </If>
       
      Last edited: Apr 19, 2014
    12. revenrask

      revenrask New Member

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      Same thing happend to me in Deepholm :O
       
    13. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      [Fly][N - Quest] Hyjal 80-82 [Kick]

      Changes: Removed one Runto after the RunMacro and Disabled Mounting to prefent the Bot from casting "Ghost Wolf" for Shamans who cancel the Buff.

      Replace:
      Code:
              <If Condition="HasQuest(25308) &amp;&amp; !IsQuestCompleted(25308)">
                  <CustomBehavior File="FlyTo" DestName="kill High Cultist Azennios." Land="true"
                                  X="4831.854" Y="-4231.888" Z="895.1534" />
                  <While Condition="HasQuest(25308) &amp;&amp; !IsQuestCompleted(25308)">
                      <Runto QuestId="25308" X="4833.147" Y="-4218.988" Z="894.0121" />
                      <CustomBehavior QuestId="25308" File="RunMacro"
                                      Macro="/cancelaura cat form\n/cancelaura bear form\n/cancelaura travel form\n/cancelaura ghost wolf" />
                      <Runto QuestId="25308" X="4833.147" Y="-4218.988" Z="894.0121" />
                      <CustomBehavior File="WaitTimer" WaitTime="2000" GoalText="Waiting for  {TimeRemaining}" />
                      <!-- CJ: Disable the Combat Routine between costume application, and ready to pick fight...
                           Otherwise, Druids have a problem with this quest.  Many Combat Routines will put a
                           druid into Cat form when moving.  If a Druid shapeshifts, he will lose the Orc costume
                           buff that we need to complete this quest.  Hopefully, disabling the combat routine,
                           and moving into final position before picking the fight will work around this issue.
                           Otherwise, we're screwed, since profiles have no direct control over toon abilities
                           used by the Combat Routine.
                       -->
                      <DisableBehavior Name="Combat" />
                      <UseItem QuestName="Seeds of Discord" QuestId="25308" ItemId="55137" X="4833.147" Y="-4218.988"
                               Z="894.0121" />
      
                      <RunTo QuestId="25308" X="4807.945" Y="-4182.254" Z="897.5319" />
                      <!-- Karr'gonn -->
                      <CustomBehavior File="InteractWith" QuestId="25308" MobId="40489" NumOfTimes="1" GossipOptions="1"
                                      CollectionDistance="200" X="4807.945" Y="-4182.254" Z="897.5319" />
                      <CustomBehavior File="WaitTimer" WaitTime="8000"
                                      GoalText="Waiting for Karr'gonn to leave {TimeRemaining}" />
                      <EnableBehavior Name="Combat" />
                      <!--High Cultist Azennios-->
                      <Objective QuestName="Seeds of Discord" QuestId="25308" Type="KillMob" MobId="40491" KillCount="1" />
                  </While>
      
                  <CustomBehavior File="Misc\RunLua" Lua="CancelUnitBuff('player',GetSpellInfo(75724))" WaitTime="1000" />
              </If>
      With:
      Code:
              <If Condition="HasQuest(25308) &amp;&amp; !IsQuestCompleted(25308)">
                  <CustomBehavior File="FlyTo" DestName="kill High Cultist Azennios." Land="true"
                                  X="4831.854" Y="-4231.888" Z="895.1534" />
                  <While Condition="HasQuest(25308) &amp;&amp; !IsQuestCompleted(25308)">
                      <UseMount Value="False" />
                      <Runto QuestId="25308" X="4833.147" Y="-4218.988" Z="894.0121" />
                      <CustomBehavior QuestId="25308" File="RunMacro"
                                      Macro="/cancelaura cat form\n/cancelaura bear form\n/cancelaura travel form\n/cancelaura ghost wolf" />
                      <CustomBehavior File="WaitTimer" WaitTime="2000" GoalText="Waiting for {TimeRemaining}" />
                      <!-- CJ: Disable the Combat Routine between costume application, and ready to pick fight...
                           Otherwise, Druids have a problem with this quest.  Many Combat Routines will put a
                           druid into Cat form when moving.  If a Druid shapeshifts, he will lose the Orc costume
                           buff that we need to complete this quest.  Hopefully, disabling the combat routine,
                           and moving into final position before picking the fight will work around this issue.
                           Otherwise, we're screwed, since profiles have no direct control over toon abilities
                           used by the Combat Routine.
                       -->
                      <DisableBehavior Name="Combat" />                               
                      <UseItem QuestName="Seeds of Discord" QuestId="25308" ItemId="55137" X="4833.147" Y="-4218.988"
                               Z="894.0121" />
      
                      <RunTo QuestId="25308" X="4807.945" Y="-4182.254" Z="897.5319" />
                      <!-- Karr'gonn -->
                      <CustomBehavior File="InteractWith" QuestId="25308" MobId="40489" NumOfTimes="1" GossipOptions="1"
                                      CollectionDistance="200" X="4807.945" Y="-4182.254" Z="897.5319" />
                      <CustomBehavior File="WaitTimer" WaitTime="8000"
                                      GoalText="Waiting for Karr'gonn to leave {TimeRemaining}" />
                      <EnableBehavior Name="Combat" />
                      <!--High Cultist Azennios-->
                      <Objective QuestName="Seeds of Discord" QuestId="25308" Type="KillMob" MobId="40491" KillCount="1" />
                  </While>
      
                  <CustomBehavior File="Misc\RunLua" Lua="CancelUnitBuff('player',GetSpellInfo(75724))" WaitTime="1000" />
                  <UseMount Value="True" />
              </If>
       
    14. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      [Fly][N - Quest] Uldum 83-85 [Kick]

      Changes: Set CollectionDistance to 250, the WaitTimeAfterItemUse to 3000 and added HuntingGrounds with 5 Hotspots and removed the outdated CombatUseItemOn.

      Replace:
      Code:
              <If Condition="HasQuest(27943) &amp;&amp; !IsQuestCompleted(27943)">
                  <MoveTo X="-10697.36" Y="907.6794" Z="24.80945" />
                  <CustomBehavior File="FlyTo" Land="true" X="-10554.47" Y="576.6568" Z="25.6509" />
      
                  <If Condition="Me.Level &gt;= 86">
                      <CustomBehavior File="UserDialog" AllowBotStop="true" SoundCue="Exclamation" SoundCueInterval="5"
                                      Text="You are too high for this Combat UseItemOn quest, please manually do it!" />
                  </If>
                  <While Condition="HasQuest(27943) &amp;&amp; !IsQuestCompleted(27943)">
                      <CustomBehavior File="CombatUseItemOnV2" QuestId="27943" ItemId="62794" MobId="47220"
                                      UseWhenMobHasHealthPercent="49" MaxRangeToUseItem="10" WaitTimeAfterItemUse="5000"
                                      X="-10639.89" Y="459.0928" Z="24.41246" />
                  </While>
                  <While Condition="HasQuest(27943) &amp;&amp; !IsQuestCompleted(27943)">
                      <CustomBehavior File="CombatUseItemOn" QuestId="27943" MobId="47220" ItemId="62794"
                                      MobHpPercentLeft="49"
                                      MaxRange="10" WaitTime="5000" X="-10639.89" Y="459.0928" Z="24.41246" />
                  </While>
              </If>
      With:
      Code:
              <If Condition="HasQuest(27943) &amp;&amp; !IsQuestCompleted(27943)">
                  <CustomBehavior File="FlyTo" Land="true" X="-10554.47" Y="576.6568" Z="25.6509" />
      
                  <If Condition="Me.Level &gt;= 86">
                      <CustomBehavior File="UserDialog" AllowBotStop="true" SoundCue="Exclamation" SoundCueInterval="5"
                                      Text="You are too high for this Combat UseItemOn quest, please manually do it!" />
                  </If>
                  <While Condition="HasQuest(27943) &amp;&amp; !IsQuestCompleted(27943)">
                      <CustomBehavior File="CombatUseItemOnV2" QuestId="27943" ItemId="62794" MobId="47220"
                                      UseWhenMobHasHealthPercent="49" MaxRangeToUseItem="10" WaitTimeAfterItemUse="3000"
                                      CollectionDistance="250">
                          <HuntingGrounds>
                              <Hotspot X="-10567.46" Y="567.0773" Z="21.27567" />
                              <Hotspot X="-10639.89" Y="459.0928" Z="24.41246" />
                              <Hotspot X="-10779.45" Y="532.3384" Z="24.09258" />
                              <Hotspot X="-10850.15" Y="312.7719" Z="12.49994" />
                              <Hotspot X="-10670.64" Y="267.0026" Z="20.93913" />
                          </HuntingGrounds>
                      </CustomBehavior>>
                  </While>
              </If>
       
    15. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      [Fly][N - Quest] Uldum 83-85 [Kick]

      Changes: Better Hotspots and increase the CollectionDistance from 200 to 250

      Replace:
      Code:
              <CustomBehavior File="InteractWith" QuestId="27941" NumOfTimes="100" CollectionDistance="200"
                              MobId="47207" MobId2="47213" MobId3="47216" MobId4="47219">
                  <HuntingGrounds>
                      <Hotspot X="-10554.47" Y="576.6568" Z="25.6509" />
                      <Hotspot X="-10683.08" Y="432.2956" Z="20.76402" />
                      <Hotspot X="-10801.13" Y="391.395" Z="24.81909" />
                  </HuntingGrounds>
              </CustomBehavior>
      With:
      Code:
              <CustomBehavior File="InteractWith" QuestId="27941" NumOfTimes="100" CollectionDistance="250"
                              MobId="47207" MobId2="47213" MobId3="47216" MobId4="47219">
                  <HuntingGrounds>
                       <Hotspot X="-10567.46" Y="567.0773" Z="21.27567" />                 
                       <Hotspot X="-10639.89" Y="459.0928" Z="24.41246" />                 
                       <Hotspot X="-10779.45" Y="532.3384" Z="24.09258" />                 
                       <Hotspot X="-10850.15" Y="312.7719" Z="12.49994" />                 
                       <Hotspot X="-10670.64" Y="267.0026" Z="20.93913" />
                  </HuntingGrounds>
              </CustomBehavior>
       
    16. Merlin75

      Merlin75 New Member

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      NPC Interact loop

      When trying to interact with Witch Doctor Uzer'i for the quest turn in (it thought it was a quest pickup) the bot just loops..
      The issue is around line 1249 with this loop:
      [07:23:47.599 N] (Singular) YourCurrentTarget: changed to: Witch Doctor Uzer'i.CA3E h=100.0%, maxh=4430, d=3.5 yds, box=1.5, trivial=False, player=N, attackable=Y, neutral=N, hostile=N, entry=8115, faction=876, loss=Y, facing=Y, blacklist=N, combat=N, flying=N, abovgrnd=N
      [07:23:47.640 D] InteractDebug:714458644
      [07:23:47.641 D] Interact Done:714458644
      [07:23:51.561 D] InteractDebug:714458644
      [07:23:51.561 D] Interact Done:714458644
      [07:23:54.991 D] InteractDebug:714458644
      [07:23:54.991 D] Interact Done:714458644
      I stopped the bot and manually turned in the quest and got the followup then restarted the bot.

      View attachment 2676 2014-04-21 11.19.txt
       
    17. ash23

      ash23 New Member

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      Hi kick...

      thank you for the amazing profile but just a couple of issues if you don't mind... for the quest where you talk to the pandas individually in the north part of the zone... it just stand there infront of the quest giver and refuses to go to the ones with the chat bubbles.

      the entire part of the file which deals with the bottom right of the zone where you kill the fish and open the cages etc.. it just stands there and waits for the fish to path infront of it... the same with the quests with the dog.. it just stands on the dead whale carcass and refuses to move.

      Also in the same zone when it is supposed to clear the Enormous Landslide... it just runs along the edge and tries to use the item but because it is moving it stops the cast.

      sorry if it's very vague but i am writing this from memory mostly.
       
    18. Donkishot

      Donkishot New Member

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      The noble garden profile performs too many action (I guess?) and makes my WoW.exe crash.
       
    19. Merlin75

      Merlin75 New Member

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      You guys need to post details plus logfiles to get assistance....
      Please see the guide for Reporting Problems or Seeking Assistance.
       
    20. Merlin75

      Merlin75 New Member

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      One more question... how come the bot frequently switches between flying and ground mount when in an area where flying is allowed and I have the appropriate riding skill to fly? it seems that no human player would ever use a ground mount to run a few yards, then switch to a flying mount.... or, as in Deepholm, use a ground mount to run out of the Temple of Earth, then switch to a flying mount...
      Log attached, it's a short one.. I started the bot with the hearthsteed mounted, and it dismounted to mount the Fossilized Raptor.. Is this a Kick's behavior or general HB?

      Thanks!

      PS, it's not in this log, but I noticed that the bot flew down towards the Temple of Earth, landed outside, then used the raptor to go in and do quest turn-ins.. that's why I stopped it so I could get a shorter capture of this behavior..

      View attachment 3484 2014-04-21 17.10.txt
       

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