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  • Rift Bot - Yet Another Rifter!

    Discussion in 'Archives' started by DyingHymn, Apr 17, 2014.

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    1. mikexxx15

      mikexxx15 New Member

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      System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1.
      at System.Xml.XmlTextReaderImpl.Throw(Exception e)
      at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
      at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
      at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
      at System.Xml.XmlTextReaderImpl.Read()
      at System.Xml.XmlReader.MoveToContent()
      at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
      at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)


      this is what im gettign when trying to run the profile
       
    2. madrugada

      madrugada New Member

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      "Execution of the block" error. I remember AbilitySelector.something and HandleTarget. Don't remember the others.

      As soon I get home, i'll save a log.
       
    3. Oksehode

      Oksehode Active Member

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    4. completenoob

      completenoob New Member

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      What is the difference in each profile. I see it waste a lot of time after killing the rift boss running around exploring. I just want it to leave after killing the boss is there a profile that does that? Thanks

      Also, Oke, I use your profile but I also get that red blocking/handling error every once and a while.
       
      Last edited: Apr 25, 2014
    5. madrugada

      madrugada New Member

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    6. Oksehode

      Oksehode Active Member

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      If you want it to leave after killing the guardian, just use the Rift Bot Common.xml profile.

      Oh and the other thing, check out the file I posted below your post.
       
    7. dfrechiani

      dfrechiani New Member

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      My Diablo always stop working no matter what profile i use.

      It was working fine for a few days, but now it suddenly stops responding.

      Anyone had that problem?
       
    8. foey

      foey New Member

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    9. Oksehode

      Oksehode Active Member

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    10. Oksehode

      Oksehode Active Member

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      Can you explain your problem a little better?
       
    11. qiantroy

      qiantroy New Member

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      Could you add something like ' when it stop moving for 2 or 3 mins, use townrun and restart a new game'?
      \
       
    12. DyingHymn

      DyingHymn New Member

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      Not possible. use gold timer
       
    13. qiantroy

      qiantroy New Member

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      what you mean with the gold timer? where i can find it? I'm new here... sorry for that. plz give me more details
       
    14. eric0011

      eric0011 New Member

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      It always cannot work. bot will reset game after talk with Tayrael.


      i really don't know why......:( attache my logs for your reference, what is the red marked means??? thanks!

      DemonbuddyBETA v1.1.1816.394 started
      Logging in...
      T: 5247026684111812012 H: 4010143013
      Attached to Diablo III with pid: 7608
      Flashing window
      [Trinity] Initialized v1.8.26
      [EZUpdater] Enabled
      [EZUpdater] Starting EZUpdater Thread
      [LumberJack] Plugin v1.0.16 Enabled
      [QuestTools] Plugin v1.5.50 Enabled
      [Trinity] OnEnable start
      Setting up Trinity Logging
      [Trinity] Loading BattleTag Settings
      [EZUpdater] More than 1.00:00:00 since last update
      [EZUpdater] Checking for Update for EZUpdater
      [Trinity] Configuration file loaded
      [Trinity] ENABLED: Trinity v1.8.26 now in action!
      Current bot set to Order Bot
      Loaded profile Act 1 - Loader
      [EZUpdater] No update available for EZUpdater at D:\D3bot\DemonbuddyBETA 1.1.1816.394\EZUpdaterStorage\EZUpdater
      [EZUpdater] More than 1.00:00:00 since last update
      [EZUpdater] Checking for Update for Trinity
      [EZUpdater] No update available for Trinity at D:\D3bot\DemonbuddyBETA 1.1.1816.394\EZUpdaterStorage\Trinity
      [EZUpdater] More than 1.00:00:00 since last update
      [EZUpdater] Checking for Update for QuestTools
      [EZUpdater] No update available for QuestTools at D:\D3bot\DemonbuddyBETA 1.1.1816.394\EZUpdaterStorage\QuestTools
      [EZUpdater] More than 1.00:00:00 since last update
      [EZUpdater] Checking for Update for LumberJack
      [EZUpdater] No update available for LumberJack at D:\D3bot\DemonbuddyBETA 1.1.1816.394\EZUpdaterStorage\LumberJack
      [EZUpdater] More than 1.00:00:00 since last update
      [EZUpdater] Checking for Update for Bounties
      [EZUpdater] Update is available for Bounties at D:\D3bot\DemonbuddyBETA 1.1.1816.394\EZUpdaterStorage\Bounties
      [EZUpdater] Successfully checked out Bounties revision 229 to D:\D3bot\DemonbuddyBETA 1.1.1816.394\EZUpdaterStorage\Bounties
      [EZUpdater] Copying files from D:\D3bot\DemonbuddyBETA 1.1.1816.394\EZUpdaterStorage\Bounties to D:\D3bot\DemonbuddyBETA 1.1.1816.394\Profiles\Bounties
      [EZUpdater] **********************************************************************************
      [EZUpdater] ONE OR MORE PLUGINS HAVE BEEN UPDATED. Demonbuddy application restart recommended!
      [EZUpdater] **********************************************************************************
      Loaded profile Rift Bot Common
      Chose Trinity as your combat routine
      Loaded profile Rift Bot Common
      Chose Trinity as your combat routine
      [Trinity] Bot Starting
      [LumberJack] Compressing log file 21764 2014-04-25 23.53.txt, age 07:22:14.8291483
      Loaded profile Rift Bot Common
      GameChanged. Clearing actors
      [Trinity] New Game - resetting everything
      ProfileOrderManager.OnGameJoined, Reloading profile.
      Loaded profile Rift Bot Common
      Game joined, Resetting profile caches.
      [Trinity] Starting up Generic Cache Manage thread
      [Trinity] Starting up Generic Blacklist Manager thread
      [Trinity] Clicking UI element Conversation Button (152215552)
      Loaded profile Rift Bot Common
      Loaded profile Rift Bot Common
      [Trinity] TrinityLoadOnce: Found 1 Total Profiles, 0 Used Profiles, 1 Unused Profiles
      [Trinity] TrinityLoadOnce: Loading next profile: RiftCommon.xml
      Failed to load profile: Element RiftQuestAndStep is not supported. Please check your XML and try again. (<RiftQuestAndStep questId="337492" stepId="1">
      <If condition="CurrentWorldId == 288454">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
      </If>
      <If condition="CurrentWorldId == 288685">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" interactRange="15" destinationWorldId="288687" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" destinationWorldId="288687" />
      </If>
      <If condition="CurrentWorldId == 288687">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" interactRange="15" destinationWorldId="288798" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" destinationWorldId="288798" />
      </If>
      <If condition="CurrentWorldId == 288798">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" interactRange="15" destinationWorldId="288800" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" destinationWorldId="288800" />
      </If>
      <If condition="CurrentWorldId == 288800">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" interactRange="15" destinationWorldId="288802" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" destinationWorldId="288802" />
      </If>
      <If condition="CurrentWorldId == 288802">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" interactRange="15" destinationWorldId="288804" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" destinationWorldId="288804" />
      </If>
      <If condition="CurrentWorldId == 288804">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" interactRange="15" destinationWorldId="288810" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" destinationWorldId="288810" />
      </If>
      <WaitTimer questId="312429" stepId="2" waitTime="1000" />
      <LoadProfile file="RiftExploreCommon.xml" />
      </RiftQuestAndStep>) Line 50
      System.Exception: Element RiftQuestAndStep is not supported. Please check your XML and try again. (<RiftQuestAndStep questId="337492" stepId="1">
      <If condition="CurrentWorldId == 288454">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
      </If>
      <If condition="CurrentWorldId == 288685">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" interactRange="15" destinationWorldId="288687" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" destinationWorldId="288687" />
      </If>
      <If condition="CurrentWorldId == 288687">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" interactRange="15" destinationWorldId="288798" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" destinationWorldId="288798" />
      </If>
      <If condition="CurrentWorldId == 288798">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" interactRange="15" destinationWorldId="288800" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" destinationWorldId="288800" />
      </If>
      <If condition="CurrentWorldId == 288800">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" interactRange="15" destinationWorldId="288802" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" destinationWorldId="288802" />
      </If>
      <If condition="CurrentWorldId == 288802">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" interactRange="15" destinationWorldId="288804" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" destinationWorldId="288804" />
      </If>
      <If condition="CurrentWorldId == 288804">
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" interactRange="15" destinationWorldId="288810" />
      <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" destinationWorldId="288810" />
      </If>
      <WaitTimer questId="312429" stepId="2" waitTime="1000" />
      <LoadProfile file="RiftExploreCommon.xml" />
      </RiftQuestAndStep>) Line 50
      在 ..(PropertyInfo , XElement , Object )
      在 Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      在 ..(PropertyInfo , XElement , Object )
      在 Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      在 ..(XElement , Type )
      在 ...(XElement )
      在 System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      在 System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      在 System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      在 ..(XElement , PropertyInfo )
      在 ..(PropertyInfo , XElement , Object )
      在 Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      在 Zeta.Bot.Profile.Profile.Load(XElement element, String path)
      在 Zeta.Bot.Profile.Profile.Load(String path)
      在 Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
      [Trinity] TrinityLoadOnce: Found 1 Total Profiles, 1 Used Profiles, 0 Unused Profiles
      [Trinity] TrinityLoadOnce: All available profiles have been used!
      Leaving game, reason:
      Profile completed
      Number of games completed: 1
      Last run acquired 0 gold.
      [Trinity] New Game - resetting everything
      Waiting 5.6 seconds before next game...
      Creating new game. Params: [Act: OpenWorld, Difficulty: Torment3, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
       
      Last edited: Apr 25, 2014
    15. Oksehode

      Oksehode Active Member

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      It's under Plugins --> Trinity --> Config --> Advanced --> Enable gold inactivity timer
       
    16. qiantroy

      qiantroy New Member

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      Thank you man! I love this.
       
    17. wennov2009

      wennov2009 New Member

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      Ya, the gold timer will make almost everything afkable.
       
    18. foey

      foey New Member

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      INVALID ATTACHMENT, cant open this
       
    19. agentaraz

      agentaraz New Member

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      There is so much wrong with the profiles i dont even know where to start.
      I appreciate the work you have done with the profiles, but they are nowhere near afk-able or even semi-afkable.

      Okses package profile with following every single setting he has written up:
      Bot will "find" townstone and port back, just standing there watching the portal.
      Bot will actually find townstone, no riftboss up yet, port back, and stand there watching portal
      Bot will backtrack to entrance, stand there and watch the portal
      Bot will backtrack and watch something random, usually a wall.
      Bot will sometimes not pick up legendaries, even when standing right on top of it.

      The riftbot profile itself:
      Bot will actually find townstone, no riftboss up yet, port back, and stand there watching portal
      Massive red-lines spam om DB with some MS things
      Will backtrack alot and watch something random
      Will sometimes even leave game, create a new one, and waste 5 riftkey stones, even though the one before wasnt even finished.
       
    20. DyingHymn

      DyingHymn New Member

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      Read FAQ
       
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