Instancebuddy Latest Version: 3.0.1.188 A Dungeon Finder Bot. It queues, joins, follows the tank, leaves when dungeon is over, get back to grinding and requeue How does Instancebuddy work ? If you are using Dungeon Finder system for the first time, type "/lfd" or hit "i" in WoW and set your role. When all set, set HB to Instancebuddy from Bot Selection and hit Start ! Instancebuddy supports tanking just in a few dungeons. To see which dungeons are supported, go through Bot Settings -> Farming Mode -> Dungeon Selection Features Instancebuddy now rolls for the loot ! It will automatically detect if the item that dropped is an upgrade or not and do the necessary rolling. Disable any looting addon you use. IB will queue for specific dungeons till level 80 while filtering dungeons that HB would fail (listed in post #3). It will reset dungeons every 12 minutes. At level 80 IB will queue for random heroics. You can queue as a group. The group leader will queue while others accepting role check. IB supports dual spec. If you queue as healer/dps and assigned as a dps while your spec is healing, IB will detect that and change your spec. (Your CC should also support that) IB supports corpse runs except for Icecrown. IB sends a message to party chat to notify party members while resting. IB cancels resting if the tank gets too far away. IB uses a special scripting system. Dungeon scripts are located under /scripts folder. Current special tags are: LastBoss, Entrance, UseObjects, TalkToNpcs, AreaSpells, JumpPoint. Check post #2 for explanation. IB allows the use of Objects (like doors, levers, portals). IB allows talking to NPCs for teleportation and other stuff. IB detects when the tank jumps from a cliff or such and make your toon jump. IB allows avoiding area spells. IB auto accepts shared quests. Installation Instancebuddy comes bundled with HB. There is not a seperate download link How to report a bug You have to give as much detail as you can about how to reproduce the issue you are encountering and state which CC you are using. You MUST attach a full log as an attachment to your report. Otherwise you will just be ignored. For Navigator issues you encounter, you need to providethe mesh map (check navigator log for it 'Loaded mesh xxx'), the hotspot and a detailed description of the issue. USE BUDDY BUGTRACKER FOR BUG REPORTS. BUGS REPORTED IN THIS THREAD WILL NOT BE ANSWERED. Known Bugs Rolling for loot might be buggy. It will often fail to evaluate correct scores for items. If you are not happy with it, disable rolling via Bot Settings. *It is HB causing wrong evaulations* Most of mid-level dungeons are not scripted yet. You may contribute with Entrance points, jump points and other tags seen below. DO NOT USE INSTANCEBUDDY UNATTENDED Todo List None Special Thanks Every single member of the dev team. Changelog v3.0.1.188 *NEW* IB now rolls Greed for BoE high quality items that is not an upgrade *NEW* Supported Cata dungeons: Blackrock Caverns, Stonecore, Vortex Pinnacle *CHANGE* Melee characters will follow the tank closer *FIX* Issues with Line of Sight *FIX* A lot of other fixes and tweaks that i don't even remember.
Currently blacklisted dungeons: Blackfathom Deeps : Due to mesh issues and big jumps etc. The Mechanar : Corpse run is not available because of flying mounts The Botanica : Corpse run is not available because of flying mounts The Arcatraz : Corpse run is not available because of flying mounts Ajzol Nerub : HB & IB bugging at or after the jump to the pit AhnKahet The Old Kingdom : Mesh issues at the spider web ramp at the way to last boss Oculus : Encounters not avaliable because of flying mounts Trial of the Champion : Due to first encounter that can't be handled The Forge of Souls : Corpse run is not available because of flying mounts Pit of Saron : Corpse run is not available because of flying mounts Halls of Reflection : Corpse run is not available because of flying mounts Special notes for CC devs: Instancebuddy has it's own targeting code. Please disable any targeting code you have while Me.IsInInstance Instancebuddy runs Combat() portion of your CC. So if you have a check like IsPullCompleted please disable it while Me.IsInInstance. Instancebuddy handles movement only while out of combat. In combat movement is left to CCs since most of them have it already. Make sure you have a check for current target's distance for spell/ability ranges. Instancebuddy overrides RaFLeader to actual tank in the party. So you can mess with RaFLeader for specific buffing needs like keeping Earth Shield or Lifebloom up.
I know it's supposed to be clean.. but. Thank you from the bottom of my heart. Im testing now will report any bugs in the bug tracker. Should suggestions about things that are not really bugs be there too or in here?
Sorry Raphus that I was part of the negative side (NOT MUCH), but you are a great man putting it back after a big chaos. Huge rep to you.
Wow, this pathing is way better, good job. P.S anyone no if IB well use soulstone ressurection if its on you as a lock?
I am very thankful for this and i have to say sorry for not properly reporting my bug last time , i am sooo sorry
thanks, good to see its back, maybe its just me but i think its working a lot smoother now. ill donate as soon as i can
Thanks, I'll have a play with it now, see if i can get it to stop de'ing the loot my rogue wants G EDIT: Yes, when autoequip is in combat spec it will get rid of assination gear G
Quick question, not so much a bug.... will my char sometimes pull mobs if the tank only targets them? or did my eyes deceive me.