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  • HB ARCHIVES: Honorbuddy Profile Pack--DO NOT DELETE!

    Discussion in 'Archives' started by chinajade, Sep 8, 2013.

    1. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      [H - Quest] 85-86 The Jade Forest [Kick]

      Changes: Use DismountOrCancelShapeshift instead of only Dismount

      Replace:
      Code:
      			<CustomBehavior File="InteractWith" PreInteractMountStrategy="Dismount" MobId="64207" InteractByGossipOptions="1" NonCompeteDistance="0" X="1477.727" Y="-516.7274" Z="345.8424" />
      With:
      Code:
      			<CustomBehavior File="InteractWith" PreInteractMountStrategy="DismountOrCancelShapeshift" MobId="64207" InteractByGossipOptions="1" NonCompeteDistance="0" X="1477.727" Y="-516.7274" Z="345.8424" />
       
    2. jazzman170

      jazzman170 Member

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      Anybody else notice that when it goes to mailbox in kun lai, it uses a horde mailbox and gets logged out for inactivity since you cant use it? I had to manually add the mailbox for alliance for it to work finaly. Why isnt the alliance mailbox at that camp not existing already?
       
    3. marik8u

      marik8u New Member

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      Is there any way to make this profile not kill every single hostile mob on its way to QuestTurnIn or QuestPickUp? It seems to not do it on MoP/LK/Cata profiles, but classic suffers from it... a lot.

      I get killing mobs between hotspots, but this massacre on the way to hand in a green quest is incredibly unnecessary and wasteful of time.
       
    4. Huskar000

      Huskar000 New Member

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      Hi, I haven't used my bot in a few months but just came back and was leveling a hunter. I used the orc starting zone for 1-5 it had an issue with one of the quests so I had to abandon that quest, then there's no questing profile for 5-12, I had to use the grinding profiles to get to 12 and when I got to 12 it just stood there, any quest that involves interacting with npcs or stuff like that (for example waking the peons in valley of trials) it just doesn't seem to move.

      Has there been in an update or something I should know about to fix this?
       
    5. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Thank you, Sir!

      The improvement has been folded into v3220.

      cheers,
      chinajade


      [size=-2]Ref: MaxMuster's profile improvement for "Acid Rain"[/size]
       
    6. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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    7. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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    8. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Jazzman170, Marik8u, and Huskar000,

      We are unable to provide assistance with problems like these, unless you attach your full log that demonstrates the problem. Please see the guide for Reporting Problems or Seeking Assistance

      cheers,
      chinajade
       
    9. Ergosum

      Ergosum Member

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    10. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Ergosum, and thanks for the log.

      You have somehow damaged the questing capabilities of your Honorbuddy installation. This article should help you get it re-installed correctly:

      cheers,
      chinajade
       
    11. Paraduck

      Paraduck New Member

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      Been using HB and Kick's mega profile for a couple weeks now. Got my warrior from 1-87, but now I can't get kick's mega profile to do anything in MoP. Anytime I turn it on all it does is spam HB "Quest Turn In" and my character just stands there doing nothing. Please help.
       

      Attached Files:

    12. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Paraduck, and thanks for the log.

      [16:03:09.489 D] Could not generate path from {1659.832, -4146.628, 150.5811} to {-1351.392, 2212.089, 23.35205} (time used: 0 milliseconds) @ FindStartPoly

      This article should help you sort the problem:

      cheers,
      chinajade


      [size=-2]Ref: Paraduck's original post w/log[/size]
       
    13. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      [Fly][H - Quest] LK 68-80 [Kick] and [Fly][A - Quest] LK 68-80 [Kick]

      Changes: Reduce HuntingGroundRadius from 200 to 100 and better Coordinates

      Replace:
      Code:
                      <CustomBehavior File="CollectThings" QuestId="11872" MobId="25800" CollectUntil="QuestComplete"
                                      HuntingGroundRadius="200" X="2347.034" Y="4989.007" Z="-32.52472" />
      With:
      Code:
                      <CustomBehavior File="CollectThings" QuestId="11872" MobId="25800" CollectUntil="QuestComplete"
                                      HuntingGroundRadius="100" X="2333.631" Y="5002.018" Z="-28.78679" />
       
    14. Paraduck

      Paraduck New Member

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      I'll take a look and see if that solves the problem. Thank you for the quick response.
       
    15. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Thanks, MaxMuster!

      The refinements have been captured in v3223.

      cheers,
      chinajade
       
    16. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      [N - Quest] 86-87 Valley of the Four Winds [Kick]

      Changes: Added NonCompeteDistance="0" to the 4 Interacts

      Replace:
      Code:
              <While Condition="HasQuest(29982) &amp;&amp; !IsQuestCompleted(29982)">
                  <While Condition="HasQuest(29982) &amp;&amp; !IsObjectiveComplete(3,29982)">
                      <CustomBehavior File="InteractWith" QuestId="29982" MobId="57123"
                                      InteractByGossipOptions="1" CollectionDistance="100"
                                      X="-376.6684" Y="2057.608" Z="125.0263" />
                      <!-- Haiyun Greentill -->
                  </While>
                  <While Condition="HasQuest(29982) &amp;&amp; !IsObjectiveComplete(4,29982)">
                      <CustomBehavior File="InteractWith" QuestId="29982" MobId="57126"
                                      InteractByGossipOptions="1" CollectionDistance="100"
                                      X="-338.3785" Y="2073.582" Z="120.5258" />
                      <!-- Zhang Marlfur -->
                  </While>
                  <While Condition="HasQuest(29982) &amp;&amp; !IsObjectiveComplete(2,29982)">
                      <CustomBehavior File="InteractWith" QuestId="29982" MobId="57121"
                                      InteractByGossipOptions="1" CollectionDistance="100"
                                      X="-362.3142" Y="2175.087" Z="113.5161" />
                      <!-- Feng Spadepaw -->
                  </While>
                  <!-- We must speak to Wei Blacksoil four times before objective completes...
                       Thankfully, all of them are GossipOption="1"
                       -->
                  <While Condition="HasQuest(29982) &amp;&amp; !IsObjectiveComplete(1,29982)">
                      <CustomBehavior File="NoCombatMoveTo" X="-338.9201" Y="2398.733" Z="140.4559" />
                      <CustomBehavior File="InteractWith" QuestId="29982" MobId="57120"
                                      InteractByGossipOptions="1" WaitForNpcs="False" WaitTime="5000"
                                      CollectionDistance="100" X="-338.9201" Y="2398.733" Z="140.4559" />
                      <!-- Wei Blacksoil -->
                  </While>
              </While>
      With:
      Code:
              <While Condition="HasQuest(29982) &amp;&amp; !IsQuestCompleted(29982)">
                  <While Condition="HasQuest(29982) &amp;&amp; !IsObjectiveComplete(3,29982)">
                      <CustomBehavior File="InteractWith" QuestId="29982" MobId="57123"
                                      InteractByGossipOptions="1" CollectionDistance="100" NonCompeteDistance="0"
                                      X="-376.6684" Y="2057.608" Z="125.0263" />
                      <!-- Haiyun Greentill -->
                  </While>
                  <While Condition="HasQuest(29982) &amp;&amp; !IsObjectiveComplete(4,29982)">
                      <CustomBehavior File="InteractWith" QuestId="29982" MobId="57126"
                                      InteractByGossipOptions="1" CollectionDistance="100" NonCompeteDistance="0"
                                      X="-338.3785" Y="2073.582" Z="120.5258" />
                      <!-- Zhang Marlfur -->
                  </While>
                  <While Condition="HasQuest(29982) &amp;&amp; !IsObjectiveComplete(2,29982)">
                      <CustomBehavior File="InteractWith" QuestId="29982" MobId="57121"
                                      InteractByGossipOptions="1" CollectionDistance="100" NonCompeteDistance="0"
                                      X="-362.3142" Y="2175.087" Z="113.5161" />
                      <!-- Feng Spadepaw -->
                  </While>
                  <!-- We must speak to Wei Blacksoil four times before objective completes...
                       Thankfully, all of them are GossipOption="1"
                       -->
                  <While Condition="HasQuest(29982) &amp;&amp; !IsObjectiveComplete(1,29982)">
                      <CustomBehavior File="NoCombatMoveTo" X="-338.9201" Y="2398.733" Z="140.4559" />
                      <CustomBehavior File="InteractWith" QuestId="29982" MobId="57120"
                                      InteractByGossipOptions="1" WaitForNpcs="False" WaitTime="5000" NonCompeteDistance="0"
                                      CollectionDistance="100" X="-338.9201" Y="2398.733" Z="140.4559" />
                      <!-- Wei Blacksoil -->
                  </While>
              </While>
       
    17. xodnaxo

      xodnaxo New Member

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      Curious if anyone else has had issues with a warlock leveling. I sit and watch the bot and it looks like such a bot when it plays ^_^.

      Like it random mounts then runs like 3 feet only to attack a mob way below its level and useless to attack.

      When it quests, For some reason it sets pull distance to 20 yards so it walks right past quest mobs it could easily hit because they are in range. It does this constantly.

      I've changed my settings to increase bot speed, increased the mounting range. I have no idea how to change the ranging issue. I guess the questing profile changes singular attack distance itself according to the log as its running.
       
    18. junk

      junk New Member

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      Hello again!

      This is my third toon this issue happened to: Within the quest Hell's Shells, where the big angry turtle called Nemesis is being bribed with a piece of meat, the bot somehow loses the ability to defend himself and from this point on it completely ignores any hostile mobs it meets, even during the followup quests. I suspect there's some kind of forced behavior where the bot will ignore any aggro due to Nemesis, but this somehow seems to persist afterwards. Log attached, as usual.

      Cheers!
       

      Attached Files:

    19. jazzman170

      jazzman170 Member

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      These changes that you post are ready for svn update ?
       
    20. xodnaxo

      xodnaxo New Member

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      I believe they are, I updated earlier after that post and I had a bout 7 files that were modified.
       

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