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  • Siege Camp Chest Runner V2.1 - Fast Legs & No Gear Required

    Discussion in 'Archives' started by CaptainAmerica, Apr 27, 2014.

    1. xxxmalicexxx

      xxxmalicexxx Member

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      i wonder if thats what crashes my game , when i play i seem to all of a sudden start to lag till it stops and then the game crashes, how do you see your fps and how do you fix it if its high
       
    2. mrJones2k

      mrJones2k Member

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      can anyone with the "old" files can confirm, that this is still working in general, e.g. the chests are there and they do drop stuff?
      -cheers
       
    3. Daark

      Daark New Member

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      # Barb Build #

      Sprint; Marathon
      War Cry; Charge! ( MUST, So bot can spam Sprint)
      Wrath Of The Beserker; Arreat's Wail

      Passives;

      Unforgiving
      Boon Of Bul-Kathos
      Animosity


      And for Paragon lvls;

      +25% Movement Speed
      +10% CDR
      +250 Resist
      +10% RCR (Resource Cost Reduction)


      You can probably get more run speed with movement speed on boots ;)


      Enjoy!


      - Dark
       
    4. xxxmalicexxx

      xxxmalicexxx Member

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      I can confirm that the old trinity and 2.1 version work with the new DB
      it took some time but what i did was make delete all but the plugin and profiles folder,then i extracte the new DB in to a dif folder deleted the plugins folder and copied the rest into the old folder, seems like a pain but its the only think i could do to get it to work
       
    5. doedelidu

      doedelidu New Member

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      Downloaded .408 and new Trinity 1.2.28 and QT 1.53xxx (the ones that are in the first post) but after 5 min it always says that "Demonbuddy.exe is not working anymore and need to be closed"
      Skornita said use .361 but how do u use it after the patch ?
       
    6. xxxmalicexxx

      xxxmalicexxx Member

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      .361 does work.... prior to the patch we were using the beta, it sounds like you are having issues that many others are posting on the support forums, maybe post your logs there and wait to see what there out come is, doesnt sound profile related
       
    7. fourbyfour

      fourbyfour New Member

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      Why you botting on normal?
       
    8. Demonhadi

      Demonhadi New Member

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      /Edited
       
      Last edited: May 15, 2014
    9. Biafra

      Biafra New Member

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      You realise there is 25% movement speed hard cap:) ?
       
    10. Biafra

      Biafra New Member

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      There is on items+paragon u can get higher movemnt speed from skills but cant go over 25% on items+paragon
       
    11. Kevin Spacey

      Kevin Spacey Community Developer

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      the cap of movement speed is 25%

      you can get more only with special legendary items or with specialskills like sprint

      but there is no hardcap

      i can do 167% moovement speed with my dh for example
       
      Last edited: May 15, 2014
    12. Kevin Spacey

      Kevin Spacey Community Developer

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      screenshot in town?

      its because of your skills or smthing
      CAP ITEMS+PARAGON POINTS is 25%

      so stop lie
       
    13. svedmanp

      svedmanp New Member

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      Witch doctor passive fierce loyalty + a summon with you gives you a perma +30% movement speed until you hit combat, which you dont. Doing it right now :) (so its because of a skill ofc :) )
       
    14. scredizi

      scredizi New Member

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      How install it ?
      Its not working for me... :/
       
    15. Demonhadi

      Demonhadi New Member

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      @Kevin Spacey

      How can we use OOC for any class during route? Actually i would like to see OOC ON everytime during start of route- finish of route. Cause my source and cooldown are enough to support fulltime OOC.

      Here is ToggleOOC script;

      Code:
      using System;
      using System.Collections.Generic;
      using System.Linq;
      using Trinity.Technicals;
      using Zeta.Bot.Profile;
      using Zeta.TreeSharp;
      using Zeta.Game;
      using Zeta.Game.Internals.Actors;
      using Zeta.XmlEngine;
      using Action = Zeta.TreeSharp.Action;
      
      namespace Trinity.XmlTags
      {
          /// <summary>
          /// TrinityOOCToggle will turn OOC movement on or off. To set true: SetTrue = "true"
          /// </summary>
          [XmlElement("TrinityOOCToggle")]
          class TrinityOOCToggle : ProfileBehavior
          {
              private bool isDone;
              public override bool IsDone
              {
                  get { return isDone; }
              }
      
              [XmlAttribute("SetTrue")]
              public bool onOff { get; set; }
      
              protected override Composite CreateBehavior()
              {
                  return new Action(ret => ToggleOOC());
              }
      
              private void ToggleOOC()
              {
                  if (onOff)
                  {
                      if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Witchdoctor && isAvailable(SNOPower.Witchdoctor_Hex))
                      {
                          if (isAvailable(SNOPower.Witchdoctor_Horrify))
                          {
                              ZetaDia.Me.UsePower(SNOPower.Witchdoctor_Horrify, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
                          if (isAvailable(SNOPower.Witchdoctor_SpiritWalk))
                          {
                              ZetaDia.Me.UsePower(SNOPower.Witchdoctor_SpiritWalk, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
                          ZetaDia.Me.UsePower(SNOPower.Witchdoctor_Hex, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                      }
                      if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Wizard)
                      {
                          if (isAvailable(SNOPower.Wizard_MirrorImage))
                          {
                              ZetaDia.Me.UsePower(SNOPower.Wizard_MirrorImage, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
                          if (isAvailable(SNOPower.Wizard_SlowTime))
                          {
                              ZetaDia.Me.UsePower(SNOPower.Wizard_SlowTime, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
                      }
                      if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Crusader)
                      {
                          if (isAvailable(SNOPower.X1_Crusader_AkaratsChampion))
                          {
                              ZetaDia.Me.UsePower(SNOPower.X1_Crusader_AkaratsChampion, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
                          if (isAvailable(SNOPower.X1_Crusader_LawsOfHope2))
                          {
                              ZetaDia.Me.UsePower(SNOPower.X1_Crusader_LawsOfHope2, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
                          if (isAvailable(SNOPower.X1_Crusader_SteedCharge))
                          {
                              ZetaDia.Me.UsePower(SNOPower.X1_Crusader_SteedCharge, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
                      }
                      if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.DemonHunter)
                      {
                          if (isAvailable(SNOPower.DemonHunter_Preparation) && Trinity.Player.SecondaryResource <= 15 && Trinity.TimeSinceUse(SNOPower.DemonHunter_Preparation) >= 1000)
                          {
                              ZetaDia.Me.UsePower(SNOPower.DemonHunter_Preparation, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
      
                          if (isAvailable(SNOPower.DemonHunter_SmokeScreen))
                          {
                              ZetaDia.Me.UsePower(SNOPower.DemonHunter_SmokeScreen, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
      
                          if (isAvailable(SNOPower.DemonHunter_Vault))
                          {
                              ZetaDia.Me.UsePower(SNOPower.DemonHunter_Vault, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
                          }
                      }
                      Trinity.Settings.Combat.Misc.AllowOOCMovement = true;
                      Technicals.Logger.LogNormal("Turned OOC on.");
                  }
                  else if (!onOff)
                  {
                      if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Barbarian)
       
      Last edited: May 15, 2014
    16. xxxmalicexxx

      xxxmalicexxx Member

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      tried running this with my which doctor only problem is it didnt use fierce loyalty cause it wouldnt summon any pets just used the speed skills, would not summon pets
       
    17. snakedemon

      snakedemon New Member

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      First of all I want to thank you for a great profile which brought me some great legendaries.

      What I have noticed recently, it sometimes has difficulty looting behind the 2nd chest. (sometimes) Any one else have the same issue?

      while writing a reply got another legendary behind the chest again

      ps i appologise for not reading the second post carefully. will try to make adjustments now)
       
      Last edited: May 15, 2014
    18. gerdalti

      gerdalti New Member

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      Loving this legendary drop buff
      Code:
      ===== Misc Statistics =====
      Total tracking time: 7h 0m 1s
      Total games (approx): 405 [57.8499984741211 per hour]
      
      ===== Item DROP Statistics =====
      Items:
      Total items dropped: 1325 
      Items dropped by ilvl: 
      
      Items dropped by quality: 
      - Legendary: 42 [6 per hour] 
      
      ===== Item PICKUP Statistics =====
      Items picked up by quality: 
      - Legendary: 42 [6 per hour]
      
      ===== End Of Report =====
      
       
    19. snakkes

      snakkes New Member

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      Kevin you still making an new chest runner profile?
       
    20. mikephlurry

      mikephlurry New Member

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      new update 410 boned this profile :/
       

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