Remove the // before Scavenge.ScavengeCorpses This will frequently cause your bot to get stuck, so I wouldn't recommend it for fully AFK stuff.
Try posting a log. There are literally hundreds of reasons why your bot could not be working, we can only guess if you don't post a log.
Okey so there is the log that I have : [23:43:12.791 D] Start/Stop Button Clicked! [23:43:12.791 D] BotMain.Stop() called [23:43:12.791 N] Reason: [23:43:12.892 D] Sleeping while waiting on execution state to be available for BotMain.Stop() [23:43:13.349 N] Bot Thread Ended. Was this requested? [23:43:13.392 D] Sleeping while waiting on execution state to be available for BotMain.Stop() [23:43:14.895 D] We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash! [23:43:14.895 V] [Poi.Clear] Reason: Bot Stopped [23:43:20.035 D] Start/Stop Button Clicked! [23:43:20.035 D] BotMain.Start() called [23:43:20.035 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop. [23:43:20.187 N] Current bot set to Combat Bot [23:43:20.188 N] Loaded profile [23:43:20.189 D] Starting bot Combat Bot [23:43:20.189 D] Added new hook [RepopCorpse] 4ec084db-da6e-43c1-98df-fca550055efd [23:43:20.189 D] Added new hook [Pull] 49da1281-fed5-4afa-af69-e0e54fd9f71d [23:43:20.189 D] Added new hook [RoutineCombat] 49da1281-fed5-4afa-af69-e0e54fd9f71d [23:43:20.189 D] Added new hook [HotspotPoi] 28a4d614-a62e-4110-b0d3-fd3f30b7b6af [23:43:20.189 D] Added new hook [SellVendorPoi] f2eb0164-d440-444c-a6cb-4e5f22dd2a4f [23:43:20.189 D] Added new hook [SetLootPoi] 393487d1-a87d-475d-a237-2d44ce25355b [23:43:20.189 D] Added new hook [SetCombatPoi] 29461572-82c6-445e-a08a-4517e7535f9f [23:43:20.189 D] Added new hook [SetVendorPoi] 66233952-d947-427c-bc1e-50cc68868796 [23:43:20.189 D] Added new hook [SetHotspotPoi] 6f87a377-9c00-44e8-a67c-6e3629e469fe [23:43:20.189 D] Added new hook [SelectPoiType] 65ccac4c-b2ce-41a7-85cf-c5eefcd34c2a [23:43:20.189 D] Added new hook [Combat_OOC] adee721c-25cd-400e-8d3e-b26599664b33 [23:43:20.189 D] Added new hook [Combat_Pull] 49da1281-fed5-4afa-af69-e0e54fd9f71d [23:43:20.189 D] Added new hook [Combat_Combat] 49da1281-fed5-4afa-af69-e0e54fd9f71d [23:43:20.189 D] Replaced hook [TreeStart] f474c29c-5f41-423f-bf84-62a2fc650937 [23:43:20.189 D] Spooling up bot thread. [23:43:20.189 D] Bot thread started. [23:43:21.700 D] [POI Set] Type: Hotspot [23:43:24.598 D] Hotkey pressed: Disable/Enable All (F12) [23:43:24.598 N] LazyRaider Enabling Loot Targeting [23:43:24.598 N] LazyRaider Enabling Mounting [23:43:24.598 N] LazyRaider Enabling Movement [23:43:24.598 N] LazyRaider Enabling Combat Targeting [23:43:24.598 N] LazyRaider Enabling Repop [23:43:24.598 D] Replaced hook [RepopCorpse] b450d961-37cc-4312-989f-03227c1442b3 [23:43:29.360 D] Combat: Set POI to Kill. [23:43:29.407 D] [POI Set] Type: Kill [23:43:29.407 N] Killing Havrap sauvage with 81,74963% health at 3,49 meters [23:43:39.619 D] La référence d'objet n'est pas définie à une instance d'un objet. [23:43:39.619 D] à Buddy.Swtor.Objects.Containers.TorContainer`1.( ) à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() à System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate) à Buddy.Swtor.Objects.TorCharacter.GetBuff(String buffName) à Buddy.Swtor.Objects.TorCharacter.HasBuff(String buffName) à PureSWTor.Helpers.Extensions.BuffCount(TorCharacter p, String buffName) à PureSWTor.Classes.Shadow.Infiltration.<get_HandleSingleTarget>b__e(Object ret) à PureSWTor.Core.Spell.<>c__DisplayClass9.<Cast>b__6(Object ret) à Buddy.BehaviorTree.Decorator.CanRun(Object context) à Buddy.BehaviorTree.Decorator..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.Common.HookExecutor.Run(Object context) à Buddy.BehaviorTree.Action.RunAction(Object context) à Buddy.BehaviorTree.Action..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.Decorator..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.BehaviorTree.PrioritySelector..() à Buddy.BehaviorTree.Composite.Tick(Object context) à Buddy.CommonBot.BotMain.() Hope it will be helpful, and sorry if you don't understand French. :-(
Clear your CompliedAssemblies folder and restart the bot. Next time, try to get a complete log-- this was only a partial. Make sure you update Pure from the SVN each time, I post updates in bunches (just pushed a few yesterday).
Okey, so I cleaned the file and there is the full log : [00:12:43.338 N] Starting Buddy Wing v1.0.1092.493 [00:12:48.468 N] Logging in... [00:12:48.777 N] T: 5247046570113015929 H: 1537155117 [00:12:48.777 N] Login Success! [00:12:49.800 D] First CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz [00:12:49.800 D] OS Version: Windows NT 6.2.9200.0 [00:12:49.800 D] App Path: C:\Program Files (x86)\BuddyWing 1.0.1092.493\Buddywing.exe [00:12:49.857 D] Current build number: 990722 [00:12:49.857 D] Loading client.gom.. [00:12:49.898 D] Loaded client.gom! [00:12:50.099 D] Took 170ms to get the nodes list. [00:12:50.099 D] There are 40508 nodes. [00:12:50.099 D] DomList has 40601/49157 [00:12:50.127 D] spnOracle handled. [00:12:50.127 D] ablOracle handled. [00:12:50.127 D] cnvOracle handled. [00:12:50.127 D] ctlOracle handled. [00:12:50.128 D] _InputHandler handled. [00:12:50.132 D] mapOracle handled. [00:12:50.132 D] scSpaceCombatOracle handled. [00:12:50.132 D] Debug Draw Oracle added. [00:12:50.132 D] dbgDrawOracle handled. [00:12:50.204 D] guiApiGfx handled. [00:12:50.204 D] ablTrainerOracle handled. [00:12:50.206 D] prfOracle handled. [00:12:50.240 D] Adding input layer ctlInputCamera - 3B9AFF87 [00:12:50.240 D] sysInputLayer handled. [00:12:50.241 D] Adding input layer ctlInputMouse - 3B9AFF94 [00:12:50.241 D] sysInputLayer handled. [00:12:50.241 D] Adding input layer ctlInputMovement - 3B9AFF98 [00:12:50.241 D] sysInputLayer handled. [00:12:50.241 D] Adding input layer ctlInputVehicle - 3B9AFFAD [00:12:50.241 D] sysInputLayer handled. [00:12:50.242 D] Adding input layer ctlInputTargetting - 3B9AFFBC [00:12:50.242 D] sysInputLayer handled. [00:12:50.243 D] Adding input layer ctlInputGame - 3B9AFFDF [00:12:50.243 D] sysInputLayer handled. [00:12:50.245 D] Adding input layer ctlInputUI - 3B9B003E [00:12:50.245 D] sysInputLayer handled. [00:12:50.246 D] Adding input layer ctlInputConvo - 3B9B0070 [00:12:50.246 D] sysInputLayer handled. [00:12:50.247 D] Adding input layer ctlInputCharacterSelection - 3B9B0082 [00:12:50.247 D] sysInputLayer handled. [00:12:50.248 D] Adding input layer ctlInputCreditsScreen - 3B9B0088 [00:12:50.248 D] sysInputLayer handled. [00:12:50.248 D] Adding input layer ctlInputUtility - 3B9B008A [00:12:50.248 D] sysInputLayer handled. [00:12:50.248 D] Adding input layer ctlInputLoadingScreen - 3B9B0095 [00:12:50.248 D] sysInputLayer handled. [00:12:50.248 D] Adding input layer ctlInputMacroBinoculars - 3B9B0097 [00:12:50.248 D] sysInputLayer handled. [00:12:50.249 D] Adding input layer ctlInputSCFFVehicle - 3B9B00A3 [00:12:50.249 D] sysInputLayer handled. [00:12:50.613 D] _BaseClient handled. [00:12:50.613 D] utlStaticDefinitions handled. [00:12:50.613 D] strOracle handled. [00:12:50.613 D] gmOracle handled. [00:12:50.613 D] chrOracle handled. [00:12:50.613 D] qstOracle handled. [00:12:50.616 D] Took 517ms to process the node list [00:12:50.990 N] User is a Consular [00:12:50.990 V] Routine Path: Routines [00:12:51.533 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing [00:12:52.058 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED! [00:12:52.058 D] Routines were reloaded. New routine list: [00:12:52.058 D] Pure Rotation v0.0.0.0 [00:12:52.058 D] Unpure Rotation v0.0.0.0 [00:12:52.090 N] LazyRaider Disabling Loot Targeting [00:12:52.090 N] LazyRaider Disabling Mounting [00:12:52.090 N] LazyRaider Disabling Movement [00:12:52.090 N] LazyRaider Disabling Targeting [00:12:52.090 N] LazyRaider Disabling Repop [00:12:52.091 D] Replaced hook [RepopCorpse] d5f94a27-53e6-4ace-a6be-3badb08b62d5 [00:12:52.092 N] [Hot Key][F7] Toggle AOE [00:12:52.092 N] [Hot Key][F8] Load UI [00:12:52.092 N] [Hot Key][F9] Toggle Pause [00:12:52.092 N] [Hot Key][F10] Toggle Movement [00:12:52.092 N] [Hot Key][F11] Toggle Targeting [00:12:52.092 N] [Hot Key][F12] Toggle All [00:12:52.092 N] Initialize Behaviors [00:12:52.092 N] RebuildBehaviors called. [00:12:52.146 N] Medpac Created! [00:12:52.211 N] [SkillTree 1][0] [SkillTree 2][0] [SkillTree 3][25] [00:12:53.382 N] Using Shadow Infiltration by alltrueist rotation based on Character Spec [00:12:53.413 N] [SkillTree 1][0] [SkillTree 2][0] [SkillTree 3][25] [00:12:54.851 N] Using Shadow Infiltration by alltrueist rotation based on Character Spec [00:12:54.881 N] [SkillTree 1][0] [SkillTree 2][0] [SkillTree 3][25] [00:12:55.131 N] Chose Pure Rotation as your combat routine. [00:12:55.131 N] LazyRaider Disabling Loot Targeting [00:12:55.131 N] LazyRaider Disabling Mounting [00:12:55.131 N] LazyRaider Disabling Movement [00:12:55.131 N] LazyRaider Disabling Targeting [00:12:55.131 N] LazyRaider Disabling Repop [00:12:55.131 D] Replaced hook [RepopCorpse] 251ae981-b5e1-4498-a161-4e251a95d273 [00:12:55.131 N] [Hot Key][F7] Toggle AOE [00:12:55.131 N] [Hot Key][F8] Load UI [00:12:55.131 N] [Hot Key][F9] Toggle Pause [00:12:55.131 N] [Hot Key][F10] Toggle Movement [00:12:55.131 N] [Hot Key][F11] Toggle Targeting [00:12:55.131 N] [Hot Key][F12] Toggle All [00:12:55.131 N] Initialize Behaviors [00:12:55.131 N] RebuildBehaviors called. [00:12:55.192 N] [SkillTree 1][0] [SkillTree 2][0] [SkillTree 3][25] [00:12:56.359 N] Using Shadow Infiltration by alltrueist rotation based on Character Spec [00:12:56.389 N] [SkillTree 1][0] [SkillTree 2][0] [SkillTree 3][25] [00:12:57.835 N] Using Shadow Infiltration by alltrueist rotation based on Character Spec [00:12:57.865 N] [SkillTree 1][0] [SkillTree 2][0] [SkillTree 3][25] [00:12:58.122 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing [00:12:59.186 D] Initializing Auto-Equip [00:12:59.426 D] Initializing BuddyMonitor [00:12:59.442 N] BuddyMonitor has started up successfully. [00:12:59.442 N] [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing. [00:12:59.442 D] Initializing Use Lockboxes [00:12:59.457 D] There are 3 plugins. [00:12:59.581 N] Current bot set to Combat Bot [00:12:59.584 N] Loaded profile [00:12:59.600 N] Sell quality set to Premium. [00:12:59.603 N] Buddy Wing: The Old Robot is ready! [00:13:07.258 N] Current bot set to Combat Bot [00:13:07.260 N] Loaded profile [00:13:11.651 D] Start/Stop Button Clicked! [00:13:11.651 D] BotMain.Start() called [00:13:11.652 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop. [00:13:11.778 N] Current bot set to Combat Bot [00:13:11.779 N] Loaded profile [00:13:11.779 D] Starting bot Combat Bot [00:13:11.784 D] Added new hook [RepopCorpse] 6b8e7620-2ef6-439e-8d64-334d75de20d3 [00:13:11.786 D] Added new hook [Pull] b9cade3c-6eb0-4ec1-80ec-4434540d6088 [00:13:11.786 D] Added new hook [RoutineCombat] b9cade3c-6eb0-4ec1-80ec-4434540d6088 [00:13:11.789 D] Added new hook [HotspotPoi] 48042876-939c-4b8c-a0b0-432482fe37c4 [00:13:11.790 D] Added new hook [SellVendorPoi] 41042e0a-f196-411d-96b8-40a48a1a5435 [00:13:11.792 D] Added new hook [SetLootPoi] 44d57808-cd28-4a10-ac34-56cc3ca7311e [00:13:11.792 D] Added new hook [SetCombatPoi] bfdeea90-70d2-44bd-acf8-823a8a2d5ee7 [00:13:11.792 D] Added new hook [SetVendorPoi] f1e460ac-deee-4a51-8559-8b0df2a4f2fc [00:13:11.792 D] Added new hook [SetHotspotPoi] 54f36f6c-fb28-4659-b54f-e8d62179042f [00:13:11.792 D] Added new hook [SelectPoiType] 762be7c4-9daa-4b0b-ad6b-7737dd2d3c10 [00:13:11.793 D] Added new hook [Combat_OOC] 497dc79d-a6ab-4963-9047-81bfcd793be9 [00:13:11.793 D] Added new hook [Combat_Pull] b9cade3c-6eb0-4ec1-80ec-4434540d6088 [00:13:11.793 D] Added new hook [Combat_Combat] b9cade3c-6eb0-4ec1-80ec-4434540d6088 [00:13:11.793 D] Replaced hook [TreeStart] e4db2b7c-8ea3-45d7-bbc6-1cf10fdb5234 [00:13:11.793 D] Spooling up bot thread. [00:13:11.794 D] Bot thread started. [00:13:11.843 D] [AutoEquip] There are no weights for this class/advanced class! [00:13:14.464 D] [POI Set] Type: Hotspot [00:13:16.742 D] Hotkey pressed: Disable/Enable All (F12) [00:13:16.742 N] LazyRaider Enabling Loot Targeting [00:13:16.742 N] LazyRaider Enabling Mounting [00:13:16.742 N] LazyRaider Enabling Movement [00:13:16.742 N] LazyRaider Enabling Combat Targeting [00:13:16.742 N] LazyRaider Enabling Repop [00:13:16.742 D] Replaced hook [RepopCorpse] 5e213d11-0331-4166-a5f1-155c434a5622 [00:13:27.180 D] Combat: Set POI to Kill. [00:13:27.241 D] [POI Set] Type: Kill [00:13:27.242 N] Killing Havrap sauvage with 82,46072% health at 0,77 meters So it says "Killing Havrap" and then nothing happens. :-(
Which Operating System are you using? I'm seeing a ton of weird syntax that I don't normally see with Pure profiles. Also, if you want movement and stuff, use UnPure, not Pure.
Okay, I'm going to ask some basic questions, so please bear with me. 1. Are you running both the bot and SWTOR in administrator mode? 2. Is your SWTOR in windowed or windowed(fullscreen) mode? 3. Have you tried clearing out your CompiledAssemblies folder and then restarting the bot?
I figured out (with tons of help) how to FrameLock our routines. This means that bot locks the game's frame as it runs through the Priority Sequence. In short, the bot should always select the right ability, as opposed to before, where it would sometimes get "stuck" on a single filler ability and ignore more appropriate abilities. You won't notice any change in performance or abilities, just that the behind-the-scenes stuff should function better and you'll see fewer errors.
So I'll try to answer as best as I can ^^ : 1. I'm using both on administrator mode. 2. SWTOR was in windowed mode and I just tried on windowed (fullscreen) mode and still not working. :-( 3. And I tried clearing the Compiled Assemblies folder as well, still nothing different. Please help me !! ^^
I'm trying, I promise Okay, so those problems are out of the way. A few more questions: 1. Which planet are you trying to bot on? I know there are a few planets that still have incomplete meshing. 2. Can you download either Walter's routine or Joe's routine (ideally, both) and try to run them? If they work, then it's a Pure-specific issue; if they don't, then it's a BW issue.
So small question, how do I turn off the looting of things like archeology and bioanalysis nodes in this bot?
ok so i dont know if im doing this right, i am trying to just use this bot to fight for me while i do the rest of the work. i have this CR installed and selected when i open buddywing up. i have thrown a grind profile for coruscant in and started using the pure rotation, the bot does not fight for me. i have followed walters guide and have downloaded all the required programs. heres my log maybe something can be pointed out im doing wrong. View attachment 2014-05-26 17.29.txt
Just buddywing in general has issues in PVP. Lot more I could explain but we will leave it at that. Just yea !
Pure isn't coded for level 11. It's a max-level routine for FPs, OPs, and max-level combat. For example. you're using Combat(Sent), and the bot is based around you having all your abilities. It's likely not attacking because you haven't acquired the proper rotational attack skills. Use Joe's or Walter's for low-level stuff.
Didn't have much problems leveling my previous chars but when it came to a sorc/corruption it became abundantly clear. It really did nothing after the basic profile So I threw Code: Spell.Cast("Electrocute", ret => (Me.Level < 20) && Me.ForcePercent >= 70),//for low level characters Spell.Cast("Shock", ret => (Me.Level < 20) && Me.ForcePercent >= 70),//for low level characters Spell.Cast("Force Lightning", ret => (Me.Level < 20) && Me.ForcePercent >= 70)//for low level characters Into the DPS rotation. Atleast it does something now
Hah, whoops, did Corruption not have a DPS rotation? We usually added a minor DPS rotation for Healing specs-- I know Commando and Scoundrel have them.