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  • hunter error

    Discussion in 'Winterbuddy Forum' started by ckawgames, May 29, 2014.

    1. ckawgames

      ckawgames New Member

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      first time i use winterbuddy, and i play hunter, but when i try to start bot with
      [Grind][Lvl 15] Tower District the hunter just walking and spining never hits any monster .

      its there's something wrong ?
       
    2. Buywardsbilly

      Buywardsbilly New Member

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      There is no hunter combat routine if you look in the files. If you want some additional routines one use Citsu's on his forum post however I do not believe there is an existing hunter routine.

      Good luck mate!
       
    3. musher

      musher New Member

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      HR combat routines not exist

      There is only lack of support for this bot. Look other threads, they themself state "bot not popular" = no money no real support, ;).

      https://www.thebuddyforum.com/winte...er-ghetto-support.html?highlight=hunterranger

      https://www.thebuddyforum.com/winte...d-your-help-input.html?highlight=hunterranger
       
    4. Buywardsbilly

      Buywardsbilly New Member

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      The only admin stuff we get here is how to post logs and telling us they are updating clients. The only working developer is Citsu that I know of tough bot to work with IMO.
       
    5. musher

      musher New Member

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      Can you make own profiles and use so called "hotkeys"

      Maybe I need buy few extra keys and get money back because there is no HR support for bot.

      Even Citsu -plugin not work in Mod3 area and its really difficult make profiles when so called Support works like this https://www.thebuddyforum.com/winterbuddy-forum/winterbuddy-support/166799-bot-not-work.html

      Simple profile is really painfull to make if have no tools and bot is useless shit without tools and Profiles + plugin(no money no devs)

      Code:
      <Profile>
      	<Name>[MoD3-Grind-Profile-DV to IWP] LvL60 [mush]</Name>
      	<KillRadius>35</KillRadius>
      
      	<Vendors>
      		<Vendor name="Secondhand Dunlop" x="1326.685" y="0" z="2236.82" mapName="Az_Bld_Ext" /> <!-- Blacklake -->
      		<Vendor name="Piniwin the Apprentice" x="840.6904" y="8.75742" z="2235.182" mapName="Az_Bld_Ext" /> <!-- Blacklake -->
      		<Vendor name="Consumables Merchant" x="827.6533" y="33.30664" z="371.7905" mapName="Neverwinter_Protectors_Enclave" /> <!-- PE -->
      		<Vendor name="Quartermaster Marcellus" x="1196.25" y="-2.166016" z="1293.58" mapName="Az_Rd" /> <!-- Towers -->
      		<Vendor name="Seal Vendor" x="684.9764" y="15.00908" z="384.9568" mapName="Az_Bdr" /> <!-- Blackdagger -->
      		<Vendor name="Bounty Master" x="186.0675" y="-9.873221" z="881.5018" mapName="Az_Bdr" /> <!-- Blackdagger -->
      		<Vendor name="Merchant" x="108.1097" y="66.45129" z="452.0886" mapName="Neverwinter_Graveyard" /> <!-- Neverwinter Graveyard -->
      		<Vendor name="Consumables Merchant" x="670" y="100" z="433" mapName="Az_Dale_Icewind_Pass" /> <!-- IceIWP -->
      		<Vendor name="Battlehammer Merchant" x="1490" y="48" z="2737" mapName="Az_Dale_Dwarven_Valley" /> <!-- IceDV-->
      		<Vendor name="Consumables Merchant" x="689" y="28" z="498" mapName="Az_Dale_Caer_Konig" /> <!-- IceCK 511 99 1005-->
      	</Vendors>
      
      	<Order>
      	<ChangeProfileValue killRadius="60" />
      	<While condition="True" >
      		<If condition="not IsOnMap(&quot;Az_Dale_Icewind_Pass&quot;) and IsOnMap(&quot;Az_Dale_Caer_Konig&quot;)" >
      			<WarpTo interactString="Travel" x="511" y="99" z="1005" targetMap="Az_Dale_Icewind_Pass" />
      			<WaitTimer waitTime="10000" />
      				<MoveTo x="1091" y="20" z="-82" />
      				<MoveTo x="1056" y="49" z="-331" />
      				<MoveTo x="1350" y="-34" z="130" />
      				<MoveTo x="1534" y="-56" z="-336" />
      				<MoveTo x="1785" y="-59" z="-107" />
      				<MoveTo x="1908" y="-66" z="-330" />
      				<MoveTo x="1534" y="-56" z="-336" />
      		</If>  
      		<If condition="not IsOnMap(&quot;Az_Dale_Dwarven_Valley&quot;) and IsOnMap(&quot;Az_Dale_Icewind_Pass&quot;)" >
      			<WarpTo interactString="Travel" x="1272" y="90" z="-1003" targetMap="Az_Dale_Dwarven_Valley" />   
      			<WaitTimer waitTime="10000" />
      				<MoveTo x="1212" y="47" z="2726" />
      				<MoveTo x="809" y="18" z="2366" />
      				<MoveTo x="803" y="-37" z="1896" />
      				<MoveTo x="502" y="-13" z="1734" />
      				<MoveTo x="803" y="-37" z="1896" />
      		</If>
      		
      		<If condition="not IsOnMap(&quot;Az_Dale_Icewind_Pass&quot;) and IsOnMap(&quot;Az_Dale_Dwarven_Valley&quot;)" >
      			<WarpTo interactString="Travel" x="1497" y="44" z="2887" targetMap="Az_Dale_Caer_Konig" /> 
      			<WaitTimer waitTime="10000" />
      			<BotCommand command="Stop" reason="Reset Profile :D" />
      		</If>
              
      	</While>	
          </Order>
      
      	
      
      	<!-- #Region Grind Areas  -->
      	<GrindAreas>
              <GrindArea name="Icewindpass_complex">
                  <MinLevel>0</MinLevel>
                  <MaxLevel>61</MaxLevel>
                  <MoveTos>
      				
      			</MoveTos>
              </GrindArea>
      		
      		 <GrindArea name="Dwarven_simple">
                  <MinLevel>0</MinLevel>
                  <MaxLevel>61</MaxLevel>
                  <MoveTos>
      				
                  </MoveTos>
              </GrindArea>
           </GrindAreas>
      </Profile>
       

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