Alter Time -> There was a condition preventing re-attempting to cast more than once every 6.5 seconds (i.e. to prevent it casting and cancelling it). I've put in a better method to handle this now. Update from SVN. Alter Time's conditions are: - Not moving - Have Icy Veins (or IV cooldown is more than 80 seconds away and we have (PoM / BF / FoF) + trinkets) Then either of the following conditions are met: - We have 2x FoF + BF - We have FoF or BF + a trinket active - IV has less than 12 seconds remaining, and we have FoF / BF - IV has less than 7 seconds remaining Ideally you'll get IV, all procs, and trinkets up. It'll pool the procs to try and get as much stuff active as it can, but as IV starts to tick away, the conditions are relaxed. Thok -> Yes, the logic is built in. You probably just got unlucky and it missed it. Malkorok -> You can handle this manually - I'm not coding in every condition to perfect every fight. I've coded in the critical stuff (like thok, nazgrim etc).
Considering purchasing, just wondering how well this stacks up DPS wise vs a real players skill? I'm trying the free version and its pretty bad dps wise vs my own skill or singular routine but I see the full has a lot more features? Looking for some honest feedback.
lol nice, yeah i figured. I use the Tuanha rogue and shaman and thought i'd lazy raid some mage up too
Looks like my site went down for ~20mins during the night. Just need to keep trying when this happens. Looking into backup methods. This is why we need the 'like' button back on the forums
I'm sure it does have SS on that and i reached 550+ engineering long time ago so it does have SS on the gloves before loading HB. Have u meet the same problem with ur toon that has engineering on it ?? I give u another log
You 100% certain that the gloves you have equipped have synapse springs attached in that log file? The routine isn't detecting it - but the code definitely works - I have them on my gloves.
I downloaded Mage Portal It seems to work ok with the exception of while the toon is fighting it will automatically blink towards the target. How do you turn this off?
There'll be an option on the Class Specific tab to disable blink. The first post in this thread - https://www.thebuddyforum.com/honor...advanced-honorbuddy-mage-routine-pve-pvp.html Sorted \o/
thank you sir, i'll play around with the settings and see how it goes. Single target DPS is exceptional thus far but it doesn't seem to be doing a decent aoe rotation for me. not sure why yet.
View attachment 3528 2014-06-11 20.27 arcane missiles.txt The DPS was realy low today and i saw that arcane missiles where cut and didnt do all ticks.
The latest release version of honorbuddy (.740) has a major aura bug. You've hit the bug by the looks of it. Recommend using the beta until .741 is released. It depends what you're after really. GS is more hotkey / manual control orientated (and has lots of good reviews for arenas), whereas Portal is focused on automating everything (but still has the options to disable features/abilities). The benefit of Portal is that it works very good in PvE too, and can be used with afk bot bases (as it has movement etc in).
working great, does anyone have a really good setup optimised for max dps in pve? im new to mage as well. Maybe a pm? <3
Anyone gotten the fire routine to work properly when raiding? Iam currently 14/14hc with frost, and thats the specc that works flawless imo with the correct settings. But i want to switch over to fire because this is the "bis" specc when it comes to dps.