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  • 求助,武僧的靈光悟怎麼才能cd一到就使用

    Discussion in 'Demonbuddy 援助区' started by yy915cn, Jun 24, 2014.

    1. yy915cn

      yy915cn New Member

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      我把monk.cs里这一段

      if (!UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.X1_Monk_Epiphany, CombatBase.CanCastFlags.NoTimer) &&
      (TargetUtil.EliteOrTrashInRange(15f) || TargetUtil.AnyMobsInRange(15f, 5)) &&
      (Player.PrimaryResourcePct < 0.50 || ((hasDesertShroud || hasSoothingMist) && Player.CurrentHealthPct < 0.50))
      )
      {
      return new TrinityPower(SNOPower.X1_Monk_Epiphany);
      }

      改成:

      if (!UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.X1_Monk_Epiphany, CombatBase.CanCastFlags.NoTimer))
      {
      return new TrinityPower(SNOPower.X1_Monk_Epiphany);
      }

      这样遇到怪的时候就会使用,但是在无怪的时候即使CD到了也不会用,有办法改一下吗?因为用暴風奔襲跑图,需要靈光悟回精氣,所以需要隨時使用
       
    2. EricPhone

      EricPhone Moderator Moderator

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      if (!UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.X1_Monk_Epiphany, CombatBase.CanCastFlags.NoTimer))
      {
      return new TrinityPower(SNOPower.X1_Monk_Epiphany);
      }
      改成
      if (CombatBase.CanCast(SNOPower.X1_Monk_Epiphan))
      {
      return new TrinityPower(SNOPower.X1_Monk_Epiphany);
      }
       
    3. yy915cn

      yy915cn New Member

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      不行啊,这样改了后DB插件里识别不到trinity了
       
    4. EricPhone

      EricPhone Moderator Moderator

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      抱歉,少打了个字母
      if (CombatBase.CanCast(SNOPower.X1_Monk_Epiphany))
      {
      return new TrinityPower(SNOPower.X1_Monk_Epiphany);
      }
       

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