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  • Can not see Rebornbuddy

    Discussion in 'Rebornbuddy Support' started by TenshiTheFallen, Aug 19, 2014.

    1. TenshiTheFallen

      TenshiTheFallen New Member

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      Hi togehter,

      i got a little problem.
      After i start the Rebornbuddy, i can't see the application.

      I also looked in the Task-Manager but there isn't it.

      LOG:

      [13:13:50.636 N] Logging in...
      [13:13:50.844 N] T: 5247126526733928557 H: 3316609000
      [13:13:50.999 D] Microsoft Windows NT 6.2.9200.0
      [13:13:51.267 D] System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 40746ED9, Size: 4
      bei GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      bei GreyMagic.MemoryBase.Read[T](IntPtr addr)
      bei ff14bot.Objects.GameObject.()
      bei ff14bot.Managers.GameObjectManager.get_LocalPlayer()
      bei ff14bot.Core.get_IsInGame()
      bei ff14bot.Core.Corze()
      bei ff14bot.App.Current_Startup(Object sender, StartupEventArgs e)
      bei System.Windows.Application.OnStartup(StartupEventArgs e)
      bei System.Windows.Application.<.ctor>b__1(Object unused)
      bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
      bei MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
      bei System.Windows.Threading.DispatcherOperation.InvokeImpl()
      bei System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
      bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      bei System.Windows.Threading.DispatcherOperation.Invoke()
      bei System.Windows.Threading.Dispatcher.ProcessQueue()
      bei System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
      bei MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
      bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
      bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
      bei MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
      bei System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
      bei MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
      bei MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
      bei System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
      bei System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
      bei System.Windows.Threading.Dispatcher.Run()
      bei System.Windows.Application.RunDispatcher(Object ignore)
      bei System.Windows.Application.RunInternal(Window window)
      bei System.Windows.Application.Run(Window window)
      bei ff14bot.App.Main()

      Please help...

      Thank you

      Best Regards
      TenShi~~
       
    2. exaccuss

      exaccuss Active Member

      Joined:
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      FFXIV was recently updated, please be patient while Mastahg works on a fix.
       

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