hello i just bought a trial to check the hearthbuddy ... before i purchase the full thing... but after i run hearthbuddy it instantly closed as not responding.. and now i cant login ... it says max session... here is my log.. Code: [16:58:20.347 N] Hearthbuddy 0.2.431.92 starting. [16:58:26.950 N] Attempting to log in... [16:58:28.267 N] T: 5247131845501503341 H: 693589921 [16:58:28.459 N] Login successful! [16:58:28.641 N] Hearthbuddy 0.2.431.92 starting... [16:58:28.642 N] CPU Architecture: x64 [16:58:28.642 N] Process Architecture: x86 [16:58:28.642 N] OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1 [16:58:28.642 N] .NET Runtime Version: 4.0.30319.18408 [16:58:28.642 N] CPU Cores: 6 [16:58:28.643 N] Application Path: C:\Users\<User>\Desktop\Hearthbuddy 0.2.431.92(1) [16:58:28.645 N] Checking for updates... [16:58:29.116 N] Hearthbuddy is up to date! [16:58:29.116 N] Initializing Triton... [16:58:29.189 D] Unhandled global exception! [16:58:29.216 D] System.IO.FileNotFoundException: Could not load file or assembly 'GreyMagic.dll' or one of its dependencies. The specified module could not be found. File name: 'GreyMagic.dll' at Triton.Game.TritonHS.Initialize() at ...(Object ) at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() Please resolve the problem so i can test it ...
remove: - microsoft .net framework 4 client profile - microsoft .net framework 4 extended - microsoft .net framework 4.5.1 - microsoft visual c++ 2010 x86 redistributable - microsoft visual c++ 2012 x86 redistributable restart your pc, download the installationwizard from here run it as administrator. after the wizard is done, run windows update. And install all updates for .net & c++ restart
I removed net 5. and microsoft visual c++ 2010 x86 redistributable nad x64 i dont have installed the rest on your list.. then i restarted my pc and i installed everything thats had in name net or visual c++ then i run hearthbuddy, oppened and after 1 sec again closed "something made hearthbuddy stopped working" now i re try to open it and again max session error.. plz how i can fix this ? Code: [14:39:56.941 N] Hearthbuddy 0.2.431.92 starting. [14:39:58.299 N] Attempting to log in... [14:40:02.979 N] T: 5247132626422078119 H: 2390594835 [14:40:03.197 N] Login successful! [14:40:04.008 N] Hearthbuddy 0.2.431.92 starting... [14:40:04.008 N] CPU Architecture: x64 [14:40:04.008 N] Process Architecture: x86 [14:40:04.008 N] OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1 [14:40:04.008 N] .NET Runtime Version: 4.0.30319.18408 [14:40:04.008 N] CPU Cores: 6 [14:40:04.024 N] Application Path: C:\Users\<User>\Desktop\Hearthbuddy 0.2.431.92(1) [14:40:04.024 N] Checking for updates... [14:40:04.757 N] Hearthbuddy is up to date! [14:40:04.788 N] Initializing Triton... [14:40:05.053 D] Unhandled global exception! [14:40:05.194 D] System.IO.FileNotFoundException: Could not load file or assembly 'GreyMagic.dll' or one of its dependencies. The specified module could not be found. File name: 'GreyMagic.dll' at Triton.Game.TritonHS.Initialize() at ...(Object ) at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()