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  • t6 demon hunter profile

    Discussion in 'Archives' started by jrfnlm, Sep 2, 2014.

    1. jrfnlm

      jrfnlm New Member

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      ive seen a few but for one none of them tell you how to add the profile(im a noob at demon buddy) could anyone help me out?

      looking for:
      t6 sentry profile that i can use full generators without constantly being out of hatred...
      and
      a guide that tells/shows me how to implement the new profile
       
    2. jrfnlm

      jrfnlm New Member

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      anyone know of any? because i can do a t6 rift in around 5 minutes manually and never ever come close to dying and the bot does it in 15 minutes and dies 5 times
       
    3. huangbc

      huangbc New Member

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      you should edit Plugins\Trinity\Combat\Abilities\DemonHunter.cs
      like follow:
      // Cluster Arrow
      if (!UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.DemonHunter_ClusterArrow) && !Player.IsIncapacitated &&
      Player.PrimaryResource >= 150)
      {
      return new TrinityPower(SNOPower.DemonHunter_ClusterArrow, V.F("DemonHunter.ClusterArrow.UseRange"), CurrentTarget.ACDGuid);
      }

      Player.PrimaryResource >= 150,then dh will no use Cluster Arrow,or set to the number you want
       
    4. bobjoe123

      bobjoe123 New Member

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      This string gets completely nullified by something else have tried setting all spenders to >=100 and it will spam till I am 0.
       
    5. Evolution69

      Evolution69 New Member

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      this is the reason people are dumb as fuck and should never try to code unless someone with half a brain corrects them first....


      // Cluster Arrow
      bool disableClusterArrowSpender = true;
      if (!UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.DemonHunter_ClusterArrow) && !Player.IsIncapacitated && Player.PrimaryResource >= 75)
      {
      if(!disableClusterArrowSpender)
      return new TrinityPower(SNOPower.DemonHunter_ClusterArrow, V.F("DemonHunter.ClusterArrow.UseRange"), CurrentTarget.ACDGuid);
      }


      where it says bool disableClusterArrowSpender = true... if u want the bot to cast CA... set it to false.

      i always leave 1 spender [ele arrow] on activate == true because of destructables/getting stuck/vaulting spam into a corner and no way out retarded bot behaviour thats unavoidable till they release a working trinity avoidance system since it broke.....
      just remember one thing -- auto attacks with base arrows and having HATRED is probably an easier target for u to get banned if i was half smart, id actually have a script running as blizzard to check for said previous statement and start dishing out bans... but who knows how stupid blizzard employees really are.


      also once the patch has been done and we can play again, ill probably be setting up a thread for everyone whos been bitching pissing moaning and sooking over ppl not releasing their demonhunter.cs with all the testing and hours spent adjusting things cuz their either A) lazy B) lazier C) laziest... but need to finish testing a few modifications to wolf buff behaviour and CA/MS/EA usage/disabling.. so keep your eyes peeled over next 2 days.

      MUST MANUALLY EDIT ONE PART OF IT BECAUSE FOR SOME REASON COPY/PASTE ON FORUM BREAKS THE CODE:

      WHERE IT SAYS ClusterArrow and u see a space in between the r and o, delete it! ive just found an issue with pasting in forums
      3rd Line --- before Player.IsIncapacitated double check when u copy/paste that there is no spaces in any of the code that isnt meant to be there between wording.
       
      Last edited: Sep 9, 2014
    6. jvu0001

      jvu0001 New Member

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      Waiting for your custom DH file, thanks! Hope you can upload it or make your own thread for it.
       
    7. bobjoe123

      bobjoe123 New Member

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      I wasnt even talking about any bool string you fucking baboon and I have years of programming experience. I was talking about the string that makes it only use resources >= X
       
    8. Iosephus

      Iosephus New Member

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      I just opened up trinity variable table, went down to spell delays, and set all my spenders high. So now it just cast Sentry on CD and no spenders. Easier to do then looking thru code imo. Though thats not to hard either.
       
    9. bobjoe123

      bobjoe123 New Member

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      It probably works with latest trinity that's why.
       

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