Im such a muppet, how on earth could i not find 3193, especially when im posting in its section =D Time 2 go back 2 specsavers I did tried rebooting and a different bg but still no luck, even with the new version
Im getting the error File: Fisher.cs Line: 60 Error: 'Styx.PulseFlags' does not contain a definition for 'AllExceptQuesting' and no extension method 'AllExceptQuesting' accepting a first argument of type 'Styx.PulseFlags' could be found (are you missing a using directive or an assembly reference?) EDITED: Got it to work nvm just did a reinstall of it
Gathering seems to be working flawlessy now (not fully tested yet), but is seems like as if my toon "thinks slowly": every few seconds, it stops for a second or two doing nothing at all, then it starts walking again. The issue is not related to a low framerate (as it is for certain custom classes). Log attached. Thank you for this quick fix release! EDIT: It was my fault, the mount name was wrong! I guess it's time to sleep (4 AM as i write)
This version of honorbuddy is kinda bugged for me.. I have problems with my cc on this one [5:05:27:763] System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld. bij Isis.Priest.<get_CreateRestBehavior>b__125(WoWItem x) in c:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3193\CustomClasses\Default Priest\Behaviors\Rest.cs:regel 68 bij System.Collections.Generic.List`1.FindAll(Predicate`1 match) bij Isis.Priest.<get_CreateRestBehavior>b__123(Object ) in c:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3193\CustomClasses\Default Priest\Behaviors\Rest.cs:regel 67 bij TreeSharp.Action.RunAction(Object context) bij TreeSharp.Action.a.a() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.Decorator.a.a() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.PrioritySelector.a.b() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.Decorator.a.a() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.PrioritySelector.a.b() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.Decorator.a.a() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.PrioritySelector.a.b() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.PrioritySelector.a.b() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.Decorator.a.a() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.PrioritySelector.a.b() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.PrioritySelector.a.b() bij TreeSharp.Composite.Tick(Object context) bij TreeSharp.PrioritySelector.a.b() bij TreeSharp.Composite.Tick(Object context) bij Styx.Logic.BehaviorTree.TreeRoot.b() And it loots very late like it waits 1 whole minute then loots and the error above keeps spamming over and over..
hmm... may there be a translation problem? I noticed that the Convalesce cc by Mord doesn't recognize the procc "Art of War" with the german client, I changed it in the cc itself and now it works flawlessly. BUT HB also doesn't pick any ore. He seems to ignore them completely. So I thougt it may be a problem with the translation or similar!?
Tonight i left my toon gathering, and this morning i found it mouning and dismounting every 5 seconds, not moving in any direction. Log is attached. Edit: restarting HB seems to solve the problem, but i can't babysit it all the time
why would you spread wrong info ?? ofc you can gather with HB. You don't 'need' GB at all. HB wil gather just fine if you have a good profile.
HB will gather... on land Code: [04:42:28:436] Mounting: Ochre Skeletal Warhorse [04:42:36:100] Could not generate full path from {X:1053,557 Y:-4889,532 Z:23,08016} to {X:1057,028 Y:-4889,489 Z:25,68043} (distance from end point to destination: 3,91016 yards)! [04:42:36:491] Stop and dismount... [04:42:36:789] Dismount to get unstuck. looks like a navmesh or profile issue. stick a blackspot in the stuck spot and tell us how it goes after
My toon is now ignoring every node on his way. It has just one slot left, and instead of going to mail the stuff to his alt, it just walks around without even trying to gather any node. Once i manually emptied his bags, it got back working. Log is attached.
Thank you for your reply! I didn't notice that log part, it's probably a mesh issue (it happened up a little hill in durotar, that spot is probably unmapped).
my mining pick was missing after some time botting. HB changed the way it read ProtectedItem? here is my log and profile i used, please advice! View attachment 21-11-2010_5_57_25 PM Log.txt View attachment 175-230hinterlands_alliance[rework].xml
eAuction updated. That part dont work at all for me. It just talk to the npc but it dont put anything on AH